Player Matchup

Guan Yu
Guan Yu
Boogieboiii
Guan Yu
Level 33
God Stats
26W - 17L
1,508 SR
Queue Stats
140W - 141L
1,433 Elo+
Solo
Apollo
Apollo
KomDaHierZegge
Apollo
Level 29
God Stats
11W - 12L
1,617 SR
Queue Stats
379W - 358L
1,622 Elo+
Party 2
Sobek
Sobek
Olavmeister1
Sobek
Level 42
God Stats
14W - 10L
1,599 SR
Queue Stats
213W - 174L
1,563 Elo+
Party 2
Arachne
Arachne
WING3L
Arachne
Level 109
God Stats
15W - 12L
1,595 SR
Queue Stats
1,008W - 992L
1,531 Elo+
Party 2
Hades
Hades
player43254
Hades
Level 39
God Stats
2W - 0L
1,840 SR
Queue Stats
11W - 4L
1,963 Elo+
Solo
Team Averages
Level 50
1,632 SR
1,622 Elo+

VS

Team Averages
Level 64
1,647 SR
1,478 Elo+
Mercury
Mercury
Baksis
Mercury
Level 67
God Stats
0W - 1L
1,791 SR
Queue Stats
3W - 5L
1,290 Elo+
Party 1
Chang'e
Chang'e
DanGo0
Chang'e
Level 124
God Stats
3W - 2L
1,535 SR
Queue Stats
49W - 39L
1,552 Elo+
Party 3
Danzaburou
Danzaburou
Dokips
Danzaburou
Level 16
God Stats
3W - 5L
1,766 SR
Queue Stats
3W - 6L
1,639 Elo+
Party 1
Scylla
Scylla
Tshaad
Scylla
Level 29
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 3L
1,387 Elo+
Party 1
Ares
Ares
eyefire
Ares
Level 83
God Stats
2W - 3L
1,415 SR
Queue Stats
108W - 92L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Boogieboiii
Guan Yu
16
4 / 6 / 10
11,559
550
7,261
22,074
16,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
19 / 2 / 9
13,220
630
20,484
15,830
6,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 2 / 22
11,374
542
5,802
20,298
19,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
WING3L
Arachne
20
11 / 1 / 15
13,522
644
18,214
22,583
11,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
16 / 3 / 11
13,192
628
26,262
22,858
16,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Baksis
Mercury
15
3 / 14 / 1
10,178
485
9,113
21,481
7,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
DanGo0
Chang'e
18
7 / 7 / 1
11,693
557
19,659
21,600
15,764
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Dokips
Danzaburou
11
1 / 12 / 3
8,067
384
10,190
17,162
4,198
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Tshaad
Scylla
12
0 / 10 / 6
7,882
375
6,497
12,731
3,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
eyefire
Ares
13
1 / 9 / 5
8,794
419
9,452
23,963
24,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
28
52
Kills
12
14
Deaths
52
67
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
Baksis
Mercury
3
14
1
0.25
W
Guan Yu
Boogieboiii
Guan Yu
4
6
10
1.5
L
Chang'e
DanGo0
Chang'e
7
7
1
1.07
L
Danzaburou
Dokips
Danzaburou
1
12
3
0.21
W
19
2
9
11.75
W
2
2
22
6.5
L
Scylla
Tshaad
Scylla
0
10
6
0.3
W
Arachne
WING3L
Arachne
11
1
15
18.5
L
Ares
eyefire
Ares
1
9
5
0.39
W
16
3
11
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,023
Damage
54,911
103,643
Taken
96,937
70,820
Mitigated
54,739
42,383
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Baksis
Mercury
9,113
5,432
0
3,036
21,481
7,101
0
7,671
13,810
0
55,900
W
Guan Yu
Boogieboiii
Guan Yu
7,261
1,291
195
5,786
22,074
16,648
1,096
14,068
7,742
343
41,533
L
Chang'e
DanGo0
Chang'e
19,659
1,267
1,494
6,677
21,600
15,764
656
4,404
17,196
75,313
0
L
Danzaburou
Dokips
Danzaburou
10,190
3,904
0
1,434
17,162
4,198
355
6,549
10,613
0
33,150
W
20,484
12,446
0
5,607
15,830
6,716
4,198
6,407
9,423
0
115,756
W
5,802
420
0
3,644
20,298
19,224
63
7,026
13,272
27,370
0
L
Scylla
Tshaad
Scylla
6,497
548
0
1,389
12,731
3,644
0
7,380
5,351
22,685
0
W
Arachne
WING3L
Arachne
18,214
12,052
0
11,234
22,583
11,901
521
8,988
13,540
0
122,862
L
Ares
eyefire
Ares
9,452
685
0
936
23,963
24,032
0
6,345
17,618
31,912
0
W
26,262
3,801
1,360
14,557
22,858
16,331
2,884
6,036
16,822
93,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,867
Gold Earned
46,614
525
Minions Killed
344
0
Camps Cleared
0
1,998,304
Distance Traveled
1,784,130
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,178
485
88
4
0
379,231
0
W
Guan Yu
11,559
550
74
4
0
356,394
1
L
Chang'e
11,693
557
141
7
0
357,520
1
L
Danzaburou
8,067
384
46
2
0
336,099
1
W
Apollo
13,220
630
140
7
0
416,917
3
W
Sobek
11,374
542
40
2
0
402,795
0
L
Scylla
7,882
375
29
1
0
344,369
2
W
Arachne
13,522
644
144
7
0
466,080
6
L
Ares
8,794
419
40
2
0
366,911
2
W
Hades
13,192
628
127
6
0
356,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role