Player Matchup

Persephone
Persephone
CiaranWalker
Persephone
Level 47
God Stats
11W - 4L
1,619 SR
Queue Stats
94W - 68L
1,550 Elo+
Party 1
Neith
Neith
JudgeUnicorn
Neith
Level 96
God Stats
243W - 314L
1,536 SR
Queue Stats
423W - 537L
1,495 Elo+
Party 1
Hercules
Hercules
JudgeWolf
Hercules
Level 88
God Stats
4W - 2L
1,861 SR
Queue Stats
239W - 273L
1,521 Elo+
Party 1
Team Averages
Level 77
1,672 SR
1,522 Elo+

VS

Team Averages
Level 81
1,554 SR
1,539 Elo+
Nike
Nike
Freakenoid
Nike
Level 108
God Stats
13W - 9L
1,600 SR
Queue Stats
208W - 167L
1,613 Elo+
Party 2
Tiamat
Tiamat
LeaderLau
Tiamat
Level 123
God Stats
5W - 5L
1,517 SR
Queue Stats
145W - 124L
1,588 Elo+
Party 2
Neith
Neith
TheJeey
Neith
Level 11
God Stats
26W - 27L
1,545 SR
Queue Stats
29W - 40L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CiaranWalker
Persephone
14
7 / 7 / 6
11,250
865
15,388
11,745
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 10
8,910
685
6,794
11,359
4,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
JudgeWolf
Hercules
14
7 / 2 / 5
10,771
829
8,306
22,189
23,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 5
9,844
757
11,404
13,484
10,746
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
LeaderLau
Tiamat
12
5 / 5 / 4
9,175
706
14,896
15,545
11,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
TheJeey
Neith
11
0 / 6 / 9
8,363
643
9,755
10,460
3,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
14
Kills
11
11
Deaths
14
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Persephone
CiaranWalker
Persephone
7
7
6
1.43
L
6
3
5
2.83
W
0
2
10
2.5
W
Hercules
JudgeWolf
Hercules
7
2
5
4.75
L
Tiamat
LeaderLau
Tiamat
5
5
4
1.4
L
Neith
TheJeey
Neith
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,488
Damage
36,055
45,293
Taken
39,489
31,681
Mitigated
26,225
15,909
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
CiaranWalker
Persephone
15,388
1,367
0
2,116
11,745
3,748
464
4,315
7,423
32,510
0
L
11,404
429
340
759
13,484
10,746
246
5,431
7,797
0
33,403
W
6,794
2,790
0
2,850
11,359
4,139
1,933
3,333
8,026
0
39,672
W
Hercules
JudgeWolf
Hercules
8,306
1,671
321
10,622
22,189
23,794
318
7,246
14,943
4,679
19,050
L
Tiamat
LeaderLau
Tiamat
14,896
1,642
92
4,256
15,545
11,652
301
6,027
9,231
34,909
0
L
Neith
TheJeey
Neith
9,755
5,501
0
1,315
10,460
3,827
709
4,687
5,519
0
26,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,931
Gold Earned
27,382
159
Minions Killed
131
0
Camps Cleared
0
715,451
Distance Traveled
713,922
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,250
865
49
4
0
230,661
3
L
Nike
9,844
757
46
4
0
264,522
4
W
Neith
8,910
685
82
6
0
231,699
5
W
Hercules
10,771
829
28
2
0
253,091
0
L
Tiamat
9,175
706
42
3
0
232,834
4
L
Neith
8,363
643
43
3
0
216,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role