Player Matchup

Anubis
Anubis
AceofSpades7529
Anubis
Level 103
God Stats
15W - 13L
1,682 SR
Queue Stats
272W - 278L
1,489 Elo+
Solo
Olorun
Olorun
LtRad
Olorun
Level 97
God Stats
3W - 5L
1,500 SR
Queue Stats
619W - 581L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
TEAMVHP
Baron Samedi
Level 127
God Stats
5W - 0L
1,856 SR
Queue Stats
134W - 140L
1,548 Elo+
Solo
Nox
Nox
TooCold2Touch
Nox
Level 160
God Stats
8W - 5L
1,762 SR
Queue Stats
744W - 800L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
purplenarwhal28
Gilgamesh
Level 108
God Stats
6W - 5L
1,593 SR
Queue Stats
180W - 151L
1,589 Elo+
Solo
Team Averages
Level 119
1,679 SR
1,522 Elo+

VS

Team Averages
Level 124
1,556 SR
1,540 Elo+
Sol
Sol
Gank Me Hard
Sol
Level 153
God Stats
10W - 14L
1,392 SR
Queue Stats
604W - 583L
1,483 Elo+
Solo
Aphrodite
Aphrodite
JoeyDanko
Aphrodite
Level 103
God Stats
2W - 4L
1,499 SR
Queue Stats
246W - 251L
1,521 Elo+
Solo
Pele
Pele
SimpleRecatangle
Pele
Level 120
God Stats
31W - 31L
1,596 SR
Queue Stats
564W - 567L
1,524 Elo+
Solo
Ah Puch
Ah Puch
Somechuy
Ah Puch
Level 104
God Stats
3W - 5L
1,534 SR
Queue Stats
555W - 461L
1,632 Elo+
Solo
Hercules
Hercules
a5645
Hercules
Level 140
God Stats
3W - 1L
1,758 SR
Queue Stats
529W - 493L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 10
12,406
564
18,535
16,496
8,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
LtRad
Olorun
19
4 / 2 / 5
12,173
553
14,775
19,414
7,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
TEAMVHP
Baron Samedi
17
7 / 1 / 8
11,556
525
16,008
12,721
7,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 10
10,902
496
5,749
14,906
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
purplenarwhal28
Gilgamesh
19
8 / 2 / 10
12,580
572
16,473
20,763
10,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
10,579
481
14,257
18,965
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
JoeyDanko
Aphrodite
16
1 / 5 / 2
9,611
437
9,658
19,856
12,111
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 9 / 2
11,664
530
12,364
19,162
6,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
Somechuy
Ah Puch
17
2 / 4 / 3
10,319
469
15,997
12,910
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
a5645
Hercules
13
1 / 5 / 4
8,946
407
6,007
26,160
22,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
27
Kills
10
10
Deaths
27
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
L
2
4
2
0.75
L
Aphrodite
JoeyDanko
Aphrodite
1
5
2
0.4
W
Olorun
LtRad
Olorun
4
2
5
3.25
L
4
9
2
0.56
L
Ah Puch
Somechuy
Ah Puch
2
4
3
0.88
W
Baron Samedi
TEAMVHP
Baron Samedi
7
1
8
11
W
2
4
10
1.75
L
Hercules
a5645
Hercules
1
5
4
0.6
W
Gilgamesh
purplenarwhal28
Gilgamesh
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,540
Damage
58,283
84,300
Taken
97,053
39,270
Mitigated
50,649
43,102
Healing
30,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,535
944
0
11,929
16,496
8,888
328
9,214
7,091
90,972
0
L
14,257
4,527
0
9,202
18,965
6,323
287
10,649
8,316
96,849
0
L
Aphrodite
JoeyDanko
Aphrodite
9,658
1,497
1,774
9,512
19,856
12,111
0
11,161
8,695
59,502
0
W
Olorun
LtRad
Olorun
14,775
10,107
1,096
12,243
19,414
7,576
726
7,429
11,917
99,221
0
L
12,364
1,624
0
1,325
19,162
6,153
0
8,577
10,585
0
87,267
L
Ah Puch
Somechuy
Ah Puch
15,997
839
0
3,711
12,910
3,953
0
7,343
5,567
66,613
0
W
Baron Samedi
TEAMVHP
Baron Samedi
16,008
407
1,586
5,385
12,721
7,500
427
6,613
5,748
64,562
0
W
5,749
471
0
5,503
14,906
4,673
144
6,438
8,330
56,312
0
L
Hercules
a5645
Hercules
6,007
1,674
0
4,488
26,160
22,109
0
17,515
8,645
0
29,269
W
Gilgamesh
purplenarwhal28
Gilgamesh
16,473
4,122
0
5,360
20,763
10,633
0
9,168
11,302
0
98,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,617
Gold Earned
51,119
632
Minions Killed
556
0
Camps Cleared
0
2,075,289
Distance Traveled
2,054,878
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,406
564
143
7
0
378,197
3
L
Sol
10,579
481
150
7
0
386,568
8
L
Aphrodite
9,611
437
112
5
0
395,597
4
W
Olorun
12,173
553
146
7
0
380,745
3
L
Pele
11,664
530
129
6
0
429,992
7
L
Ah Puch
10,319
469
117
5
0
408,108
2
W
Baron Samedi
11,556
525
116
5
0
440,052
8
W
Nox
10,902
496
96
4
0
408,311
3
L
Hercules
8,946
407
48
2
0
434,613
5
W
Gilgamesh
12,580
572
131
6
0
467,984
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role