Player Matchup

Jormungandr
Jormungandr
DancingYurtle82
Jormungandr
Level 25
God Stats
38W - 43L
1,384 SR
Queue Stats
184W - 204L
1,307 Elo+
Solo
Loki
Loki
KingRod510
Loki
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
85W - 72L
1,524 Elo+
Solo
Ares
Ares
aylanou200
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
overn00bkiller
Heimdallr
Level 29
God Stats
4W - 3L
1,539 SR
Queue Stats
90W - 90L
1,451 Elo+
Solo
Chaac
Chaac
slinkyKill
Chaac
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 13L
1,207 Elo+
Solo
Team Averages
Level 18
1,485 SR
1,398 Elo+

VS

Team Averages
Level 24
1,721 SR
1,666 Elo+
Chang'e
Chang'e
NutAnhurFace
Chang'e
Level 12
God Stats
46W - 12L
1,939 SR
Queue Stats
200W - 134L
1,863 Elo+
Party 1
Sylvanus
Sylvanus
ShinSnipes
Sylvanus
Level 44
God Stats
8W - 2L
1,950 SR
Queue Stats
173W - 96L
1,703 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bigahe
Tsukuyomi
Level 16
God Stats
2W - 3L
1,376 SR
Queue Stats
146W - 165L
1,200 Elo+
Solo
Raijin
Raijin
cunnect
Raijin
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
151W - 74L
1,819 Elo+
Party 1
Fenrir
Fenrir
ohlenaya
Fenrir
Level 29
God Stats
4W - 0L
1,838 SR
Queue Stats
135W - 73L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DancingYurtle82
Jormungandr
11
1 / 2 / 0
6,234
480
4,049
8,664
5,608
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
1 / 7 / 0
6,260
482
5,195
11,280
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 8 / 0
5,034
387
880
10,941
4,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
overn00bkiller
Heimdallr
10
0 / 7 / 1
5,905
454
1,824
8,631
2,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
9
0 / 5 / 1
5,591
430
1,779
8,952
2,515
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NutAnhurFace
Chang'e
13
6 / 0 / 3
8,120
625
4,556
5,167
2,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
ShinSnipes
Sylvanus
12
8 / 0 / 7
8,267
636
6,335
4,908
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
bigahe
Tsukuyomi
10
5 / 1 / 2
6,375
490
4,658
5,917
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
cunnect
Raijin
15
5 / 0 / 4
8,533
656
7,250
5,777
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
ohlenaya
Fenrir
11
5 / 1 / 2
7,088
545
6,057
10,558
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
29
29
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DancingYurtle82
Jormungandr
1
2
0
0.5
L
1
7
0
0.14
W
Chang'e
NutAnhurFace
Chang'e
6
0
3
7.5
W
Sylvanus
ShinSnipes
Sylvanus
8
0
7
11.5
L
0
8
0
0
W
Tsukuyomi
bigahe
Tsukuyomi
5
1
2
6
W
Raijin
cunnect
Raijin
5
0
4
7
W
Fenrir
ohlenaya
Fenrir
5
1
2
6
L
Heimdallr
overn00bkiller
Heimdallr
0
7
1
0.07
L
Chaac
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,727
Damage
28,856
48,468
Taken
32,327
17,735
Mitigated
14,501
8,641
Healing
13,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DancingYurtle82
Jormungandr
4,049
911
0
2,540
8,664
5,608
366
2,249
6,363
36,167
0
L
5,195
2,010
0
3,290
11,280
3,023
0
3,809
7,363
0
37,103
W
Chang'e
NutAnhurFace
Chang'e
4,556
876
394
3,213
5,167
2,093
536
656
4,511
48,296
0
W
Sylvanus
ShinSnipes
Sylvanus
6,335
2,423
931
2,277
4,908
5,324
672
1,329
3,138
25,014
0
L
880
63
0
0
10,941
4,410
0
1,936
9,005
10,974
0
W
Tsukuyomi
bigahe
Tsukuyomi
4,658
902
0
943
5,917
1,810
38
1,418
4,252
0
21,595
W
Raijin
cunnect
Raijin
7,250
353
0
784
5,777
1,923
200
129
5,648
52,437
0
W
Fenrir
ohlenaya
Fenrir
6,057
2,964
0
5,343
10,558
3,351
0
709
9,849
0
37,733
L
Heimdallr
overn00bkiller
Heimdallr
1,824
612
0
1,075
8,631
2,179
683
5,068
3,355
0
29,301
L
Chaac
1,779
301
0
1,736
8,952
2,515
368
5,023
3,901
0
18,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,024
Gold Earned
38,383
263
Minions Killed
346
0
Camps Cleared
0
1,091,314
Distance Traveled
1,271,920
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,234
480
78
6
0
236,605
1
L
Loki
6,260
482
85
7
0
216,220
0
W
Chang'e
8,120
625
100
8
0
262,621
3
W
Sylvanus
8,267
636
35
3
0
225,339
1
L
Ares
5,034
387
18
1
0
194,349
0
W
Tsukuyomi
6,375
490
28
2
0
241,286
0
W
Raijin
8,533
656
129
10
0
242,945
2
W
Fenrir
7,088
545
54
4
0
299,729
1
L
Heimdallr
5,905
454
48
4
0
240,332
0
L
Chaac
5,591
430
34
3
0
203,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role