Player Matchup

Morgan Le Fay
Morgan Le Fay
A_Lillien
Morgan Le Fay
Level 10
God Stats
0W - 1L
1,477 SR
Queue Stats
6W - 8L
1,440 Elo+
Solo
Danzaburou
Danzaburou
Cambrillians
Danzaburou
Level 27
God Stats
8W - 10L
1,441 SR
Queue Stats
69W - 73L
1,427 Elo+
Party 2
Eset
Eset
Nikbo_Dublin
Eset
Level 12
God Stats
23W - 26L
1,529 SR
Queue Stats
54W - 64L
1,475 Elo+
Solo
Bakasura
Bakasura
PeppitaloHC
Bakasura
Level 29
God Stats
44W - 33L
1,594 SR
Queue Stats
90W - 91L
1,456 Elo+
Party 2
Cu Chulainn
Cu Chulainn
olegkriskiv
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,268 Elo+
Solo
Team Averages
Level 17
1,508 SR
1,413 Elo+

VS

Team Averages
Level 26
1,418 SR
1,371 Elo+
Fafnir
Fafnir
ABEL30000
Fafnir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,143 Elo+
Party 1
Bellona
Bellona
ByShooter02
Bellona
Level 2
God Stats
2W - 3L
1,294 SR
Queue Stats
4W - 7L
1,263 Elo+
Party 1
He Bo
He Bo
JoseFdz
He Bo
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 91L
1,506 Elo+
Solo
Neith
Neith
Krzyziiu
Neith
Level 12
God Stats
3W - 3L
1,139 SR
Queue Stats
47W - 48L
1,442 Elo+
Solo
Mercury
Mercury
Leonid-ALS
Mercury
Level 25
God Stats
3W - 1L
1,656 SR
Queue Stats
55W - 43L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A_Lillien
Morgan Le Fay
17
0 / 8 / 1
10,469
388
12,721
20,047
7,472
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Cambrillians
Danzaburou
16
0 / 9 / 0
10,578
392
8,961
20,506
6,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 8 / 0
10,470
388
7,964
14,085
3,552
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
PeppitaloHC
Bakasura
19
3 / 4 / 0
12,562
465
15,823
26,001
10,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
olegkriskiv
Cu Chulainn
12
0 / 7 / 0
8,663
321
1,389
13,714
9,675
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ABEL30000
Fafnir
17
1 / 0 / 10
12,677
470
4,801
17,837
24,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
ByShooter02
Bellona
17
3 / 2 / 6
12,899
478
4,204
17,779
15,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

He Bo
JoseFdz
He Bo
20
10 / 0 / 5
14,919
553
21,469
17,516
7,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Krzyziiu
Neith
20
16 / 1 / 5
15,190
563
23,993
18,392
7,910
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Leonid-ALS
Mercury
19
5 / 3 / 9
13,050
483
7,968
16,298
6,734
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
70
4
Kills
35
36
Deaths
6
1
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ABEL30000
Fafnir
1
0
10
6
L
Morgan Le Fay
A_Lillien
Morgan Le Fay
0
8
1
0.06
W
Bellona
ByShooter02
Bellona
3
2
6
3
L
Danzaburou
Cambrillians
Danzaburou
0
9
0
0
W
He Bo
JoseFdz
He Bo
10
0
5
12.5
W
Neith
Krzyziiu
Neith
16
1
5
18.5
W
Mercury
Leonid-ALS
Mercury
5
3
9
3.17
L
1
8
0
0.13
L
Bakasura
PeppitaloHC
Bakasura
3
4
0
0.75
L
Cu Chulainn
olegkriskiv
Cu Chulainn
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,858
Damage
62,435
94,353
Taken
87,822
37,236
Mitigated
62,603
17,406
Healing
22,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ABEL30000
Fafnir
4,801
845
0
3,365
17,837
24,852
739
5,225
12,082
34,032
0
L
Morgan Le Fay
A_Lillien
Morgan Le Fay
12,721
634
0
3,491
20,047
7,472
630
7,802
12,245
66,168
0
W
Bellona
ByShooter02
Bellona
4,204
1,156
0
1,952
17,779
15,166
3,078
1,545
13,942
0
49,970
L
Danzaburou
Cambrillians
Danzaburou
8,961
3,598
113
6,256
20,506
6,166
896
4,701
15,805
0
78,456
W
He Bo
JoseFdz
He Bo
21,469
767
223
6,409
17,516
7,941
1,588
4,808
12,498
121,749
0
W
Neith
Krzyziiu
Neith
23,993
9,866
0
6,398
18,392
7,910
5,225
6,117
12,135
0
103,538
W
Mercury
Leonid-ALS
Mercury
7,968
4,851
0
3,932
16,298
6,734
4,749
3,572
12,516
0
85,574
L
7,964
905
165
1,125
14,085
3,552
238
2,436
11,649
59,283
0
L
Bakasura
PeppitaloHC
Bakasura
15,823
10,755
0
6,256
26,001
10,371
1,044
9,355
16,646
0
82,898
L
Cu Chulainn
olegkriskiv
Cu Chulainn
1,389
220
0
0
13,714
9,675
98
1,976
11,738
6,957
18,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,742
Gold Earned
68,735
523
Minions Killed
572
0
Camps Cleared
0
1,923,732
Distance Traveled
2,458,099
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,677
470
40
1
0
510,058
2
L
Morgan Le Fay
10,469
388
95
4
0
463,237
1
W
Bellona
12,899
478
111
4
0
458,362
1
L
Danzaburou
10,578
392
113
4
0
427,183
2
W
He Bo
14,919
553
145
5
0
517,052
7
W
Neith
15,190
563
164
6
0
480,769
0
W
Mercury
13,050
483
112
4
0
491,858
0
L
Eset
10,470
388
88
3
0
338,720
1
L
Bakasura
12,562
465
190
7
0
463,299
2
L
Cu Chulainn
8,663
321
37
1
0
231,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role