Player Matchup

Ares
Ares
Alvar1
Ares
Level 160
God Stats
11W - 2L
1,760 SR
Queue Stats
200W - 133L
1,689 Elo+
Party 1
Olorun
Olorun
DvElite
Olorun
Level 158
God Stats
5W - 4L
1,721 SR
Queue Stats
228W - 153L
1,717 Elo+
Party 1
Neith
Neith
Hwoarang81
Neith
Level 60
God Stats
98W - 99L
1,533 SR
Queue Stats
494W - 493L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
NSFWanimePLOT
Guan Yu
Level 147
God Stats
7W - 1L
1,541 SR
Queue Stats
130W - 91L
1,644 Elo+
Party 1
Nox
Nox
Zemore
Nox
Level 18
God Stats
169W - 81L
1,806 SR
Queue Stats
494W - 272L
1,725 Elo+
Party 1
Team Averages
Level 109
1,672 SR
1,653 Elo+

VS

Team Averages
Level 43
1,628 SR
1,506 Elo+
Danzaburou
Danzaburou
H4Kk3N
Danzaburou
Level 45
God Stats
1W - 1L
1,791 SR
Queue Stats
77W - 75L
1,503 Elo+
Party 2
Ah Puch
Ah Puch
MissNeako
Ah Puch
Level 50
God Stats
0W - 2L
1,572 SR
Queue Stats
51W - 61L
1,467 Elo+
Party 2
Zeus
Zeus
Shibikyu
Zeus
Level 24
God Stats
2W - 1L
1,777 SR
Queue Stats
4W - 4L
1,639 Elo+
Party 2
Mercury
Mercury
Thespios
Mercury
Level 46
God Stats
4W - 9L
1,502 SR
Queue Stats
47W - 59L
1,477 Elo+
Party 2
Ymir
Ymir
Ushar
Ymir
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 37L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Alvar1
Ares
20
6 / 4 / 24
14,650
1,127
15,539
29,077
42,109
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
DvElite
Olorun
20
11 / 4 / 21
15,174
1,167
25,154
18,789
8,777
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
20
13 / 2 / 18
14,679
1,129
26,805
14,433
6,415
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
20
2 / 7 / 17
12,185
937
14,865
26,255
16,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nox
Zemore
Nox
20
11 / 5 / 20
14,976
1,152
18,268
15,734
8,512
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
H4Kk3N
Danzaburou
20
6 / 7 / 12
14,156
1,089
30,320
24,759
11,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
MissNeako
Ah Puch
20
7 / 5 / 8
14,194
1,092
26,928
16,433
6,221
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
20
4 / 11 / 11
12,902
992
23,706
16,619
7,954
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Thespios
Mercury
19
5 / 10 / 10
13,279
1,021
9,428
20,878
10,151
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Ushar
Ymir
20
0 / 10 / 17
12,247
942
9,713
27,348
30,957
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
80
43
Kills
22
22
Deaths
43
100
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ares
Alvar1
Ares
6
4
24
4.5
W
Olorun
DvElite
Olorun
11
4
21
5.38
L
Danzaburou
H4Kk3N
Danzaburou
6
7
12
1.71
W
Neith
13
2
18
11
L
Ah Puch
MissNeako
Ah Puch
7
5
8
2.2
W
Guan Yu
2
7
17
1.5
L
Zeus
4
11
11
0.86
L
Mercury
Thespios
Mercury
5
10
10
1
L
Ymir
Ushar
Ymir
0
10
17
0.85
W
Nox
Zemore
Nox
11
5
20
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,631
Damage
100,095
104,288
Taken
106,037
82,079
Mitigated
66,996
13,163
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Alvar1
Ares
15,539
636
0
1
29,077
42,109
0
16,442
12,635
24,458
0
W
Olorun
DvElite
Olorun
25,154
12,364
1,669
5,607
18,789
8,777
0
9,992
8,797
49,809
4,364
L
Danzaburou
H4Kk3N
Danzaburou
30,320
20,421
0
7,528
24,759
11,713
0
13,976
10,783
0
68,284
W
Neith
26,805
18,920
0
2,479
14,433
6,415
0
7,517
6,916
0
62,018
L
Ah Puch
MissNeako
Ah Puch
26,928
1,843
0
4,418
16,433
6,221
0
8,538
7,895
67,587
0
W
Guan Yu
14,865
1,825
734
2,634
26,255
16,266
0
18,887
7,368
0
36,414
L
Zeus
23,706
5,380
0
517
16,619
7,954
0
9,365
7,172
44,793
0
L
Mercury
Thespios
Mercury
9,428
6,138
0
1,212
20,878
10,151
0
13,001
7,877
0
24,928
L
Ymir
Ushar
Ymir
9,713
766
0
0
27,348
30,957
0
11,568
15,739
21,373
0
W
Nox
Zemore
Nox
18,268
875
0
39
15,734
8,512
0
7,509
8,225
37,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,664
Gold Earned
66,778
285
Minions Killed
260
6
Camps Cleared
10
1,259,059
Distance Traveled
1,219,074
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,650
1,127
11
1
0
259,136
0
W
Olorun
15,174
1,167
90
7
3
236,549
3
L
Danzaburou
14,156
1,089
65
5
2
239,246
0
W
Neith
14,679
1,129
93
7
2
242,415
0
L
Ah Puch
14,194
1,092
104
8
1
251,510
3
W
Guan Yu
12,185
937
40
3
0
257,843
0
L
Zeus
12,902
992
53
4
0
214,075
0
L
Mercury
13,279
1,021
19
1
6
296,093
0
L
Ymir
12,247
942
19
1
1
218,150
2
W
Nox
14,976
1,152
51
4
1
263,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role