Player Matchup

Da Ji
Da Ji
FrAnKdUke89
Da Ji
Level 105
God Stats
194W - 201L
1,595 SR
Queue Stats
985W - 1,051L
1,525 Elo+
Solo
Cernunnos
Cernunnos
Summerheadd
Cernunnos
Level 28
God Stats
18W - 16L
1,562 SR
Queue Stats
45W - 40L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
SykIndividual
Cthulhu
Level 126
God Stats
0W - 1L
1,485 SR
Queue Stats
57W - 67L
1,437 Elo+
Solo
Tiamat
Tiamat
aggrose113
Tiamat
Level 123
God Stats
6W - 4L
1,790 SR
Queue Stats
139W - 115L
1,417 Elo+
Party 1
Ah Puch
Ah Puch
darkblade25
Ah Puch
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 89
1,586 SR
1,450 Elo+

VS

Team Averages
Level 111
1,473 SR
1,505 Elo+
Ah Muzen Cab
Ah Muzen Cab
A Bomb187
Ah Muzen Cab
Level 109
God Stats
5W - 3L
1,643 SR
Queue Stats
113W - 111L
1,503 Elo+
Party 2
Sylvanus
Sylvanus
BabyKONG37
Sylvanus
Level 129
God Stats
14W - 5L
1,620 SR
Queue Stats
381W - 359L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
Cashmere Jr
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 213L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
VL_Lijah
Gilgamesh
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,616 Elo+
Solo
Tiamat
Tiamat
XxRobertlugoxX
Tiamat
Level 87
God Stats
2W - 0L
1,104 SR
Queue Stats
64W - 57L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 8
12,247
645
12,780
17,205
7,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
Summerheadd
Cernunnos
19
5 / 7 / 7
13,408
706
13,375
22,414
9,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
19
3 / 5 / 8
12,862
677
13,416
24,547
31,756
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
aggrose113
Tiamat
20
7 / 3 / 10
14,906
785
20,529
19,886
15,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
darkblade25
Ah Puch
19
1 / 5 / 8
11,996
631
12,071
12,758
9,016
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A Bomb187
Ah Muzen Cab
20
6 / 2 / 12
15,045
792
19,984
14,838
6,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
BabyKONG37
Sylvanus
19
2 / 3 / 10
13,285
699
10,120
19,053
17,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Cashmere Jr
Baron Samedi
20
6 / 1 / 12
14,688
773
16,031
15,843
18,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
VL_Lijah
Gilgamesh
19
7 / 5 / 9
14,126
743
22,009
25,108
17,178
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 7 / 12
14,687
773
19,818
22,669
16,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
81
18
Kills
26
26
Deaths
18
41
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
A Bomb187
Ah Muzen Cab
6
2
12
6
W
Sylvanus
BabyKONG37
Sylvanus
2
3
10
2.33
W
Baron Samedi
Cashmere Jr
Baron Samedi
6
1
12
12
L
2
6
8
1
L
Cernunnos
Summerheadd
Cernunnos
5
7
7
1.21
L
Cthulhu
3
5
8
1.4
W
Gilgamesh
VL_Lijah
Gilgamesh
7
5
9
2.3
W
5
7
12
1.57
L
Tiamat
aggrose113
Tiamat
7
3
10
4
L
Ah Puch
darkblade25
Ah Puch
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,171
Damage
87,962
96,810
Taken
97,511
72,783
Mitigated
77,540
18,327
Healing
38,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
A Bomb187
Ah Muzen Cab
19,984
9,169
0
5,292
14,838
6,669
2,786
8,024
6,412
0
87,190
W
Sylvanus
BabyKONG37
Sylvanus
10,120
2,265
3,041
6,684
19,053
17,967
364
10,451
8,602
35,321
0
W
Baron Samedi
Cashmere Jr
Baron Samedi
16,031
1,427
2,837
6,581
15,843
18,837
299
7,264
8,579
56,216
0
L
12,780
1,818
0
1,753
17,205
7,304
0
7,860
9,093
0
31,637
L
Cernunnos
Summerheadd
Cernunnos
13,375
5,088
0
4,272
22,414
9,046
0
10,854
11,185
0
36,005
L
Cthulhu
13,416
1,426
33
3,683
24,547
31,756
102
12,083
11,747
37,494
0
W
Gilgamesh
VL_Lijah
Gilgamesh
22,009
5,506
0
5,606
25,108
17,178
1,059
11,454
13,558
0
43,537
W
19,818
2,027
893
7,246
22,669
16,889
142
9,939
12,596
58,226
0
L
Tiamat
aggrose113
Tiamat
20,529
2,900
0
7,071
19,886
15,661
737
9,445
10,195
57,593
0
L
Ah Puch
darkblade25
Ah Puch
12,071
1,038
0
1,515
12,758
9,016
427
4,620
7,875
54,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,419
Gold Earned
71,831
443
Minions Killed
473
7
Camps Cleared
9
1,520,048
Distance Traveled
1,786,106
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,045
792
175
9
0
389,413
0
W
Sylvanus
13,285
699
67
4
1
307,481
11
W
Baron Samedi
14,688
773
102
5
1
351,668
1
L
Da Ji
12,247
645
53
3
3
304,169
0
L
Cernunnos
13,408
706
87
5
0
287,562
0
L
Cthulhu
12,862
677
68
4
0
323,744
4
W
Gilgamesh
14,126
743
35
2
2
390,038
3
W
Tiamat
14,687
773
94
5
5
347,506
4
L
Tiamat
14,906
785
116
6
2
311,104
1
L
Ah Puch
11,996
631
119
6
2
293,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role