Player Matchup

Cerberus
Cerberus
Anxiody
Cerberus
Level 9
God Stats
16W - 1L
1,785 SR
Queue Stats
135W - 76L
1,850 Elo+
Party 1
Chang'e
Chang'e
NutAnhurFace
Chang'e
Level 12
God Stats
46W - 12L
1,925 SR
Queue Stats
200W - 134L
1,851 Elo+
Party 1
Sylvanus
Sylvanus
ShinSnipes
Sylvanus
Level 44
God Stats
8W - 2L
1,902 SR
Queue Stats
173W - 96L
1,694 Elo+
Party 1
Mercury
Mercury
cunnect
Mercury
Level 17
God Stats
6W - 0L
1,500 SR
Queue Stats
151W - 74L
1,811 Elo+
Party 1
Neith
Neith
ohlenaya
Neith
Level 29
God Stats
4W - 2L
1,492 SR
Queue Stats
135W - 73L
1,737 Elo+
Party 1
Team Averages
Level 22
1,721 SR
1,788 Elo+

VS

Team Averages
Level 17
1,595 SR
1,638 Elo+
Bastet
Bastet
BullyMeICry
Bastet
Level 20
God Stats
4W - 3L
1,494 SR
Queue Stats
120W - 115L
1,563 Elo+
Solo
Artio
Artio
Its Oh Bee
Artio
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 51L
1,643 Elo+
Solo
Ra
Ra
Vagiwal
Ra
Level 6
God Stats
4W - 1L
1,944 SR
Queue Stats
19W - 11L
1,826 Elo+
Solo
Ares
Ares
frikenmorty
Ares
Level 12
God Stats
2W - 2L
1,491 SR
Queue Stats
34W - 35L
1,573 Elo+
Solo
Ullr
Ullr
topical_need4
Ullr
Level 26
God Stats
3W - 4L
1,546 SR
Queue Stats
141W - 161L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anxiody
Cerberus
6
1 / 0 / 2
3,528
706
2,838
3,722
2,035
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
NutAnhurFace
Chang'e
5
2 / 0 / 1
3,379
676
1,661
1,470
451
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ShinSnipes
Sylvanus
5
1 / 0 / 3
3,470
694
639
1,221
435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
cunnect
Mercury
6
2 / 0 / 2
3,614
723
972
1,969
430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
ohlenaya
Neith
6
2 / 0 / 2
4,012
802
2,007
1,306
437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
5
0 / 1 / 0
3,191
638
1,143
3,246
623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
3
0 / 1 / 0
2,851
570
1,174
2,060
711
4
0 / 2 / 0
2,755
551
0
1,582
276
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 3 / 0
2,789
558
1,196
3,446
1,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

5
0 / 1 / 0
2,896
579
285
2,163
448
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
8
Kills
0
0
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Anxiody
Cerberus
1
0
2
2
L
Bastet
0
1
0
0
L
Artio
0
1
0
0
W
Chang'e
NutAnhurFace
Chang'e
2
0
1
2.5
W
Sylvanus
ShinSnipes
Sylvanus
1
0
3
2.5
L
0
2
0
0
W
Mercury
cunnect
Mercury
2
0
2
3
L
0
3
0
0
W
Neith
ohlenaya
Neith
2
0
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,117
Damage
3,798
9,688
Taken
12,497
3,788
Mitigated
3,569
4,998
Healing
4,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Anxiody
Cerberus
2,838
556
0
1,869
3,722
2,035
299
1,534
2,128
13,112
0
L
Bastet
1,143
270
0
1,643
3,246
623
0
931
2,315
0
9,805
L
Artio
1,174
489
0
976
2,060
711
0
1,331
729
5,937
0
W
Chang'e
NutAnhurFace
Chang'e
1,661
372
124
1,099
1,470
451
0
194
1,276
13,436
0
W
Sylvanus
ShinSnipes
Sylvanus
639
289
288
511
1,221
435
0
282
939
7,607
0
L
0
0
0
305
1,582
276
0
0
1,582
7,580
0
W
Mercury
cunnect
Mercury
972
550
0
404
1,969
430
0
190
1,779
0
12,278
L
1,196
147
0
424
3,446
1,511
0
1,839
1,607
5,135
0
W
Neith
ohlenaya
Neith
2,007
1,088
0
703
1,306
437
0
110
1,196
0
16,437
L
285
94
0
894
2,163
448
0
1,037
1,126
0
9,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,003
Gold Earned
14,482
151
Minions Killed
79
0
Camps Cleared
0
482,866
Distance Traveled
364,912
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,528
706
41
8
0
88,405
2
L
Bastet
3,191
638
33
7
0
92,405
0
L
Artio
2,851
570
10
2
0
45,734
0
W
Chang'e
3,379
676
25
5
0
90,376
0
W
Sylvanus
3,470
694
19
4
0
94,325
0
L
Ra
2,755
551
11
2
0
50,725
1
W
Mercury
3,614
723
34
7
0
124,199
0
L
Ares
2,789
558
6
1
0
96,466
0
W
Neith
4,012
802
32
6
0
85,561
1
L
Ullr
2,896
579
19
4
0
79,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role