Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Graminator
Odin
Level 68
God Stats
19W - 6L
1,590 SR
Queue Stats
97W - 64L
1,194 Elo+
Solo
Aphrodite
Aphrodite
IncelSuccubus
Aphrodite
Level 116
God Stats
3W - 1L
1,786 SR
Queue Stats
15W - 24L
1,490 Elo+
Solo
Olorun
Olorun
Lakilin
Olorun
Level 122
God Stats
18W - 6L
1,642 SR
Queue Stats
249W - 215L
1,481 Elo+
Solo
Sol
Sol
duke1539
Sol
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 116L
1,445 Elo+
Solo
Team Averages
Level 122
1,604 SR
1,422 Elo+

VS

Team Averages
Level 105
1,550 SR
1,442 Elo+
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Gunye11
Apollo
Level 61
God Stats
8W - 8L
1,718 SR
Queue Stats
417W - 476L
1,467 Elo+
Solo
Janus
Janus
RBall
Janus
Level 119
God Stats
14W - 14L
1,511 SR
Queue Stats
185W - 234L
1,361 Elo+
Solo
Ravana
Ravana
Rheinnard
Ravana
Level 160
God Stats
3W - 4L
1,624 SR
Queue Stats
880W - 839L
1,529 Elo+
Solo
Bacchus
Bacchus
VitoGodly
Bacchus
Level 54
God Stats
4W - 12L
1,398 SR
Queue Stats
35W - 51L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
3 / 2 / 2
5,875
588
3,847
3,462
1,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 1 / 3
6,014
601
3,392
5,311
2,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
IncelSuccubus
Aphrodite
8
1 / 3 / 2
5,142
514
1,654
6,047
1,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Lakilin
Olorun
10
5 / 2 / 2
6,107
611
5,104
6,333
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 0 / 1
6,684
668
5,223
4,692
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
2 / 6 / 1
5,424
542
5,699
9,007
5,868
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Gunye11
Apollo
8
0 / 4 / 1
4,675
468
1,323
6,468
1,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
RBall
Janus
5
1 / 4 / 2
4,186
419
1,343
4,230
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Rheinnard
Ravana
9
2 / 1 / 1
5,321
532
1,128
4,439
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
VitoGodly
Bacchus
8
1 / 2 / 3
5,147
515
2,405
3,725
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
16
Kills
6
8
Deaths
17
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
2
2
L
Achilles
 
Achilles
2
6
1
0.42
W
2
1
3
3.5
L
Apollo
Gunye11
Apollo
0
4
1
0.13
W
Aphrodite
IncelSuccubus
Aphrodite
1
3
2
0.67
W
Olorun
Lakilin
Olorun
5
2
2
3
L
Janus
RBall
Janus
1
4
2
0.5
L
Ravana
Rheinnard
Ravana
2
1
1
2.5
L
Bacchus
VitoGodly
Bacchus
1
2
3
1.25
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,220
Damage
11,898
25,845
Taken
27,869
8,572
Mitigated
13,160
10,449
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,847
933
0
681
3,462
1,010
178
1,001
2,379
0
29,824
L
Achilles
 
Achilles
5,699
2,419
0
1,525
9,007
5,868
0
4,890
4,117
0
21,401
W
3,392
1,490
0
1,593
5,311
2,414
0
261
4,970
0
34,013
L
Apollo
Gunye11
Apollo
1,323
832
0
1,617
6,468
1,881
0
4,315
2,153
0
23,429
W
Aphrodite
IncelSuccubus
Aphrodite
1,654
441
615
1,212
6,047
1,892
228
1,514
4,373
11,364
0
W
Olorun
Lakilin
Olorun
5,104
3,005
147
3,480
6,333
2,047
1,290
0
5,971
28,270
0
L
Janus
RBall
Janus
1,343
97
0
465
4,230
1,005
0
867
3,363
9,122
0
L
Ravana
Rheinnard
Ravana
1,128
97
0
2,192
4,439
1,515
0
390
4,049
0
18,990
L
Bacchus
VitoGodly
Bacchus
2,405
502
0
660
3,725
2,891
0
1,519
2,206
9,974
0
W
5,223
2,081
0
2,721
4,692
1,209
2,345
732
3,960
40,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,822
Gold Earned
24,753
286
Minions Killed
192
0
Camps Cleared
0
904,242
Distance Traveled
829,842
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,875
588
55
6
0
182,519
1
L
Achilles
5,424
542
41
4
0
172,163
0
W
Odin
6,014
601
74
7
0
207,067
2
L
Apollo
4,675
468
62
6
0
161,324
2
W
Aphrodite
5,142
514
31
3
0
172,727
3
W
Olorun
6,107
611
46
5
0
157,714
0
L
Janus
4,186
419
21
2
0
110,136
0
L
Ravana
5,321
532
54
5
0
197,869
0
L
Bacchus
5,147
515
14
1
0
188,350
1
W
Sol
6,684
668
80
8
0
184,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role