Player Matchup

Hercules
Hercules
Hentiuse
Hercules
Level 13
God Stats
21W - 20L
1,525 SR
Queue Stats
112W - 99L
1,600 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MACHETUSA
Morgan Le Fay
Level 6
God Stats
10W - 13L
1,764 SR
Queue Stats
58W - 66L
1,600 Elo+
Solo
Ymir
Ymir
MonGoLoko312
Ymir
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
109W - 107L
1,596 Elo+
Solo
Artemis
Artemis
TrentCosmic
Artemis
Level 24
God Stats
18W - 6L
1,687 SR
Queue Stats
203W - 167L
1,601 Elo+
Solo
Loki
Loki
galo_jocoso8
Loki
Level 22
God Stats
9W - 6L
1,764 SR
Queue Stats
38W - 42L
1,561 Elo+
Solo
Team Averages
Level 14
1,648 SR
1,591 Elo+

VS

Team Averages
Level 17
1,544 SR
1,546 Elo+
Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Addair1994
Bastet
Level 22
God Stats
5W - 7L
1,678 SR
Queue Stats
100W - 100L
1,590 Elo+
Party 1
Sun Wukong
Sun Wukong
DaddyLugi
Sun Wukong
Level 15
God Stats
0W - 1L
1,838 SR
Queue Stats
80W - 69L
1,493 Elo+
Party 1
Ra
Ra
GeezOhPetez
Ra
Level 8
God Stats
1W - 4L
1,204 SR
Queue Stats
127W - 76L
1,648 Elo+
Solo
Medusa
Medusa
IIazeloII
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hentiuse
Hercules
14
2 / 0 / 2
8,187
585
9,700
8,913
8,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
MACHETUSA
Morgan Le Fay
10
0 / 5 / 0
6,252
447
3,988
6,624
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 2
6,221
444
1,726
10,100
3,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
TrentCosmic
Artemis
15
7 / 3 / 1
9,177
656
10,824
9,426
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 1 / 2
7,880
563
3,280
6,821
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 1 / 3
7,377
527
4,244
9,468
7,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Addair1994
Bastet
12
1 / 3 / 0
6,900
493
3,352
9,772
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
DaddyLugi
Sun Wukong
12
0 / 2 / 0
6,826
488
2,898
10,865
4,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 0 / 1
8,861
633
9,867
7,197
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
IIazeloII
Medusa
9
0 / 6 / 1
5,879
420
4,243
7,158
1,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
12
Kills
10
10
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
1
3
3.5
L
Bastet
Addair1994
Bastet
1
3
0
0.33
L
Sun Wukong
DaddyLugi
Sun Wukong
0
2
0
0
L
7
0
1
7.5
W
Hercules
Hentiuse
Hercules
2
0
2
3
L
Medusa
IIazeloII
Medusa
0
6
1
0.08
W
Morgan Le Fay
MACHETUSA
Morgan Le Fay
0
5
0
0
W
0
1
2
1
W
Artemis
TrentCosmic
Artemis
7
3
1
2.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,518
Damage
24,604
41,884
Taken
44,460
18,736
Mitigated
19,909
12,967
Healing
15,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,244
689
0
2,576
9,468
7,174
0
1,853
7,615
26,282
0
L
Bastet
Addair1994
Bastet
3,352
755
0
3,720
9,772
3,274
0
1,201
8,571
0
33,138
L
Sun Wukong
DaddyLugi
Sun Wukong
2,898
768
0
3,796
10,865
4,858
0
1,260
9,605
0
38,896
L
9,867
652
526
4,203
7,197
2,837
0
3,510
3,687
65,056
0
W
Hercules
Hentiuse
Hercules
9,700
1,692
0
4,236
8,913
8,092
264
1,677
7,173
9,759
39,992
L
Medusa
IIazeloII
Medusa
4,243
1,228
289
752
7,158
1,766
0
296
6,862
0
27,221
W
Morgan Le Fay
MACHETUSA
Morgan Le Fay
3,988
551
0
403
6,624
2,093
0
3,187
3,297
33,468
0
W
1,726
799
0
1,398
10,100
3,799
0
4,310
5,684
16,738
0
W
Artemis
TrentCosmic
Artemis
10,824
6,683
0
3,904
9,426
2,751
2,837
3,012
6,312
0
65,044
W
3,280
530
0
3,026
6,821
2,001
525
1,520
5,242
0
46,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,717
Gold Earned
35,843
409
Minions Killed
423
0
Camps Cleared
0
1,268,763
Distance Traveled
1,278,456
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,377
527
71
5
0
277,039
3
L
Bastet
6,900
493
77
6
0
282,203
2
L
Sun Wukong
6,826
488
91
7
0
235,389
1
L
Ra
8,861
633
134
10
0
286,377
3
W
Hercules
8,187
585
96
7
0
270,666
1
L
Medusa
5,879
420
50
4
0
197,448
2
W
Morgan Le Fay
6,252
447
51
4
0
241,145
3
W
Ymir
6,221
444
27
2
0
246,175
5
W
Artemis
9,177
656
135
10
0
223,705
3
W
Loki
7,880
563
100
7
0
287,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role