Player Matchup

Bacchus
Bacchus
MarimbaIsLife
Bacchus
Level 128
God Stats
12W - 5L
1,866 SR
Queue Stats
211W - 142L
1,615 Elo+
Party 1
Artemis
Artemis
Zalbaugh
Artemis
Level 107
God Stats
21W - 9L
1,647 SR
Queue Stats
168W - 104L
1,627 Elo+
Party 1
Tiamat
Tiamat
Zreyn1120
Tiamat
Level 147
God Stats
8W - 8L
1,386 SR
Queue Stats
228W - 162L
1,665 Elo+
Party 1
Team Averages
Level 127
1,633 SR
1,636 Elo+

VS

Team Averages
Level 117
1,371 SR
1,462 Elo+
Tyr
Tyr
Tastelikejesus
Tyr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Persephone
Persephone
Xiriguidum
Persephone
Level 149
God Stats
2W - 3L
1,482 SR
Queue Stats
166W - 203L
1,458 Elo+
Solo
Serqet
Serqet
Zabuza515
Serqet
Level 94
God Stats
1W - 12L
1,129 SR
Queue Stats
272W - 376L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
5 / 2 / 12
9,844
757
7,757
10,343
9,549
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Zalbaugh
Artemis
15
10 / 2 / 8
10,576
814
14,182
7,803
2,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Zreyn1120
Tiamat
14
4 / 2 / 15
9,953
766
6,573
9,064
6,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 5
7,373
567
2,767
9,811
7,882
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Xiriguidum
Persephone
13
3 / 5 / 2
9,044
696
6,673
9,673
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Zabuza515
Serqet
11
2 / 7 / 3
7,770
598
3,566
13,150
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
19
Kills
5
6
Deaths
19
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
5
2
12
5.5
L
0
7
5
0.36
L
Persephone
Xiriguidum
Persephone
3
5
2
0.8
L
Serqet
Zabuza515
Serqet
2
7
3
0.5
W
Artemis
Zalbaugh
Artemis
10
2
8
7
W
Tiamat
Zreyn1120
Tiamat
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,512
Damage
13,006
27,210
Taken
32,634
18,803
Mitigated
15,128
8,240
Healing
2,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
7,757
798
0
2,395
10,343
9,549
315
2,074
8,084
23,983
0
L
2,767
212
0
582
9,811
7,882
0
4,498
4,813
0
9,473
L
Persephone
Xiriguidum
Persephone
6,673
303
43
1,899
9,673
3,151
0
3,930
5,487
47,598
0
L
Serqet
Zabuza515
Serqet
3,566
206
0
32
13,150
4,095
0
4,576
8,002
0
12,235
W
Artemis
Zalbaugh
Artemis
14,182
6,800
0
2,519
7,803
2,549
1,613
2,403
5,000
0
50,105
W
Tiamat
Zreyn1120
Tiamat
6,573
637
193
3,133
9,064
6,705
540
1,795
6,979
32,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,373
Gold Earned
24,187
168
Minions Killed
129
0
Camps Cleared
0
719,990
Distance Traveled
687,810
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,844
757
31
2
0
246,946
5
L
Tyr
7,373
567
11
1
0
218,766
4
L
Persephone
9,044
696
97
7
0
219,166
6
L
Serqet
7,770
598
21
2
0
249,878
4
W
Artemis
10,576
814
82
6
0
221,606
1
W
Tiamat
9,953
766
55
4
0
251,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role