Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CyberToadz
Vamana
Level 88
God Stats
6W - 1L
1,539 SR
Queue Stats
499W - 477L
1,438 Elo+
Solo
Heimdallr
Heimdallr
Howie7859
Heimdallr
Level 63
God Stats
126W - 103L
1,522 SR
Queue Stats
712W - 664L
1,531 Elo+
Solo
Ares
Ares
Yaguras_Wrath
Ares
Level 94
God Stats
13W - 17L
1,478 SR
Queue Stats
809W - 778L
1,464 Elo+
Solo
Team Averages
Level 103
1,508 SR
1,487 Elo+

VS

Team Averages
Level 114
1,458 SR
1,474 Elo+
Cthulhu
Cthulhu
Dont Hard Reset
Cthulhu
Level 148
God Stats
4W - 3L
1,597 SR
Queue Stats
1,771W - 1,762L
1,502 Elo+
Solo
Cupid
Cupid
IsCodyHigh
Cupid
Level 118
God Stats
1W - 1L
1,381 SR
Queue Stats
101W - 90L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
Liljaggs83
Zhong Kui
Level 107
God Stats
2W - 5L
1,373 SR
Queue Stats
115W - 116L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
scotty2903
Tsukuyomi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 64L
1,488 Elo+
Solo
Sylvanus
Sylvanus
xXRageCageXx
Sylvanus
Level 127
God Stats
9W - 10L
1,440 SR
Queue Stats
125W - 122L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
8 / 0 / 0
11,600
725
3,321
9,806
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
 
Tiamat
15
0 / 1 / 8
9,286
580
9,320
7,893
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
CyberToadz
Vamana
15
0 / 0 / 0
10,175
636
4,996
10,869
6,906
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Howie7859
Heimdallr
16
4 / 0 / 8
10,323
645
8,418
10,273
3,866
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 3 / 4
8,799
550
3,896
14,572
9,123
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,716
482
6,253
14,377
9,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
9
0 / 4 / 3
6,313
395
3,801
6,702
1,764
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Liljaggs83
Zhong Kui
13
1 / 5 / 1
7,364
460
6,529
11,318
6,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
scotty2903
Tsukuyomi
1
0 / 0 / 0
3,060
191
0
0
0
Sylvanus
xXRageCageXx
Sylvanus
12
3 / 6 / 0
7,469
467
7,279
11,740
5,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
15
Kills
4
4
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
0
0
8
W
Tiamat
 
Tiamat
0
1
8
4
W
Vamana
CyberToadz
Vamana
0
0
0
0
L
0
0
1
0.5
W
Heimdallr
Howie7859
Heimdallr
4
0
8
8
L
Cupid
0
4
3
0.38
L
Zhong Kui
Liljaggs83
Zhong Kui
1
5
1
0.3
W
3
3
4
1.67
L
Tsukuyomi
scotty2903
Tsukuyomi
0
0
0
0
L
Sylvanus
xXRageCageXx
Sylvanus
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,951
Damage
23,862
53,413
Taken
44,137
29,080
Mitigated
22,640
17,537
Healing
13,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,321
1,117
0
4,112
9,806
3,544
386
2,753
6,891
0
78,545
W
Tiamat
 
Tiamat
9,320
789
236
3,533
7,893
5,641
1,907
3,435
4,282
65,783
0
W
Vamana
CyberToadz
Vamana
4,996
1,687
0
4,243
10,869
6,906
1,272
4,914
5,955
0
57,308
L
6,253
773
11
5,539
14,377
9,239
0
4,288
10,089
46,248
0
W
Heimdallr
Howie7859
Heimdallr
8,418
5,706
0
3,165
10,273
3,866
3,173
4,725
5,428
0
72,634
L
Cupid
3,801
2,275
21
1,301
6,702
1,764
0
1,782
4,920
0
23,223
L
Zhong Kui
Liljaggs83
Zhong Kui
6,529
628
0
3,212
11,318
6,154
0
4,509
6,807
42,103
0
W
3,896
138
0
2,248
14,572
9,123
229
3,135
11,395
24,527
0
L
Tsukuyomi
scotty2903
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
xXRageCageXx
Sylvanus
7,279
2,719
327
2,922
11,740
5,483
0
2,637
9,103
39,659
12,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,183
Gold Earned
31,922
559
Minions Killed
332
0
Camps Cleared
0
1,543,147
Distance Traveled
1,062,319
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,600
725
151
9
0
362,518
1
W
Tiamat
9,286
580
108
7
0
297,684
4
W
Vamana
10,175
636
141
9
0
290,651
2
L
Cthulhu
7,716
482
97
6
0
265,442
4
W
Heimdallr
10,323
645
121
8
0
305,568
0
L
Cupid
6,313
395
42
3
0
197,684
0
L
Zhong Kui
7,364
460
101
6
0
308,703
6
W
Ares
8,799
550
38
2
0
286,726
9
L
Tsukuyomi
3,060
191
0
0
0
0
0
L
Sylvanus
7,469
467
92
6
0
290,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role