Player Matchup

Geb
Geb
Silver V
HiRezISToxic
Geb
Silver V
Level 44
God Stats
9W - 9L
1,228 SR
Queue Stats
217W - 231L
541 MMR
Solo
Heimdallr
Heimdallr
Bronze II
Hydras-Uzumaki
Heimdallr
Bronze II
Level 66
God Stats
5W - 5L
1,204 SR
Queue Stats
17W - 32L
735 MMR
Party 1
Osiris
Osiris
Silver IV
JBDkuscio
Osiris
Silver IV
Level 79
God Stats
20W - 27L
1,401 SR
Queue Stats
171W - 182L
878 MMR
Solo
Scylla
Scylla
Bronze I
MSF-Maskim
Scylla
Bronze I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 51L
365 MMR
Solo
Odin
Odin
Silver IV
clem2523
Odin
Silver IV
Level 88
God Stats
7W - 10L
1,388 SR
Queue Stats
36W - 51L
798 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 69
1,344 SR
664 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 84
1,499 SR
663 MMR
Cernunnos
Cernunnos
Silver IV
FiLiMoNx77
Cernunnos
Silver IV
Level 80
God Stats
11W - 9L
1,536 SR
Queue Stats
40W - 50L
807 MMR
Solo
Zeus
Zeus
Bronze III
NiK_Woodpecker93
Zeus
Bronze III
Level 88
God Stats
5W - 1L
1,683 SR
Queue Stats
248W - 296L
193 MMR
Solo
Guan Yu
Guan Yu
Silver IV
Zydraks
Guan Yu
Silver IV
Level 78
God Stats
0W - 4L
1,180 SR
Queue Stats
32W - 51L
682 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
hammerthesecond
Tsukuyomi
Silver III
Level 67
God Stats
19W - 15L
1,591 SR
Queue Stats
80W - 86L
813 MMR
Solo
Aphrodite
Aphrodite
Bronze I
naakamoura
Aphrodite
Bronze I
Level 106
God Stats
18W - 18L
1,504 SR
Queue Stats
54W - 76L
818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 14
18,292
406
34,593
55,913
102,418
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Hydras-Uzumaki
Heimdallr
20
5 / 11 / 11
19,017
423
33,591
31,693
15,822
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Osiris
JBDkuscio
Osiris
20
7 / 6 / 14
23,195
515
24,697
34,744
43,783
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
MSF-Maskim
Scylla
20
12 / 8 / 8
21,310
474
43,113
30,556
13,561
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
20
4 / 5 / 8
21,272
473
25,933
32,000
46,449
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
Morgan Le FayCthulhuLokiArachne

VS

Bans
YmirCabrakanFenrirArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FiLiMoNx77
Cernunnos
20
15 / 5 / 9
20,609
458
45,855
53,473
25,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 7 / 12
20,351
452
30,451
28,694
11,109
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Zydraks
Guan Yu
20
2 / 3 / 18
18,691
415
16,144
45,797
82,669
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
hammerthesecond
Tsukuyomi
20
11 / 9 / 12
21,444
477
30,530
37,765
25,361
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
naakamoura
Aphrodite
20
3 / 6 / 20
17,422
387
17,111
37,021
30,723
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
107
30
Kills
36
36
Deaths
30
55
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
FiLiMoNx77
Cernunnos
15
5
9
3.9
W
2
6
14
1.5
W
Heimdallr
Hydras-Uzumaki
Heimdallr
5
11
11
0.95
W
Osiris
JBDkuscio
Osiris
7
6
14
2.33
W
Scylla
MSF-Maskim
Scylla
12
8
8
2
L
5
7
12
1.57
L
Guan Yu
Zydraks
Guan Yu
2
3
18
3.67
W
Odin
4
5
8
1.6
L
Tsukuyomi
hammerthesecond
Tsukuyomi
11
9
12
1.89
L
Aphrodite
naakamoura
Aphrodite
3
6
20
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,927
Damage
140,091
184,906
Taken
202,750
222,033
Mitigated
175,148
28,718
Healing
112,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
FiLiMoNx77
Cernunnos
45,855
32,481
0
25,129
53,473
25,286
2,895
15,711
37,392
0
207,772
W
34,593
2,256
0
6,700
55,913
102,418
450
13,281
42,234
100,101
0
W
Heimdallr
Hydras-Uzumaki
Heimdallr
33,591
11,462
0
84
31,693
15,822
4,960
5,476
26,089
0
128,524
W
Osiris
JBDkuscio
Osiris
24,697
10,183
0
9,191
34,744
43,783
1,555
11,559
22,877
845
231,593
W
Scylla
MSF-Maskim
Scylla
43,113
2,842
0
5,648
30,556
13,561
3,047
6,786
23,320
134,872
0
L
30,451
911
2,771
9,297
28,694
11,109
852
12,661
15,698
149,158
0
L
Guan Yu
Zydraks
Guan Yu
16,144
3,044
9,620
13,551
45,797
82,669
992
17,658
27,106
0
98,142
W
Odin
25,933
3,659
0
7,095
32,000
46,449
5,253
9,436
22,255
0
166,053
L
Tsukuyomi
hammerthesecond
Tsukuyomi
30,530
12,538
0
10,197
37,765
25,361
1,837
11,112
26,262
0
196,015
L
Aphrodite
naakamoura
Aphrodite
17,111
3,704
21,898
19,630
37,021
30,723
474
20,221
16,217
89,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,086
Gold Earned
98,517
955
Minions Killed
942
0
Camps Cleared
0
4,116,895
Distance Traveled
4,330,907
38
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
20,609
458
218
5
0
906,352
9
W
Geb
18,292
406
75
2
0
806,397
11
W
Heimdallr
19,017
423
161
4
0
810,840
5
W
Osiris
23,195
515
283
6
0
919,953
11
W
Scylla
21,310
474
189
4
0
761,553
8
L
Zeus
20,351
452
236
5
0
803,187
4
L
Guan Yu
18,691
415
148
3
0
927,680
7
W
Odin
21,272
473
247
5
0
818,152
3
L
Tsukuyomi
21,444
477
193
4
0
826,832
2
L
Aphrodite
17,422
387
147
3
0
866,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role