Player Matchup

Yemoja
Yemoja
CulturedForger
Yemoja
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Ravana
Ravana
Flacko_NoFooFoo
Ravana
Level 63
God Stats
4W - 3L
1,471 SR
Queue Stats
115W - 138L
1,419 Elo+
Party 1
Ra
Ra
NotoriousLR
Ra
Level 19
God Stats
4W - 4L
1,530 SR
Queue Stats
164W - 153L
1,590 Elo+
Party 1
Guan Yu
Guan Yu
kukiluku
Guan Yu
Level 21
God Stats
15W - 17L
1,831 SR
Queue Stats
42W - 46L
1,564 Elo+
Party 1
Izanami
Izanami
vluna9955
Izanami
Level 8
God Stats
11W - 9L
1,734 SR
Queue Stats
59W - 67L
1,655 Elo+
Party 1
Team Averages
Level 23
1,613 SR
1,546 Elo+

VS

Team Averages
Level 17
1,412 SR
1,323 Elo+
Merlin
Merlin
CurejiViolet
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,451 Elo+
Solo
Neith
Neith
ELITlZM
Neith
Level 7
God Stats
0W - 1L
1,199 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Fantastic0ox
Yemoja
Level 18
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 5L
884 Elo+
Party 2
King Arthur
King Arthur
alksind
King Arthur
Level 26
God Stats
5W - 5L
1,596 SR
Queue Stats
10W - 13L
1,475 Elo+
Solo
Thor
Thor
jacobiannn
Thor
Level 21
God Stats
3W - 2L
1,568 SR
Queue Stats
50W - 66L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,280
480
2,192
3,445
1,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
6 / 0 / 3
6,776
616
4,199
3,607
1,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
3 / 0 / 6
7,244
659
4,994
4,655
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
kukiluku
Guan Yu
11
4 / 0 / 0
6,387
581
2,498
4,144
3,210
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
vluna9955
Izanami
9
1 / 0 / 0
5,417
492
1,361
3,563
930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 6 / 0
4,399
400
2,940
7,074
1,725
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ELITlZM
Neith
7
0 / 1 / 0
4,625
420
2,630
5,458
1,441
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
7
0 / 0 / 0
4,504
409
887
2,572
711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

King Arthur
alksind
King Arthur
7
0 / 3 / 0
4,456
405
1,174
4,546
1,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

7
0 / 4 / 0
4,656
423
2,392
7,420
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
14
Kills
0
0
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Merlin
0
6
0
0
L
Neith
ELITlZM
Neith
0
1
0
0
L
Yemoja
0
0
0
0
W
6
0
3
7.5
W
3
0
6
6
L
King Arthur
alksind
King Arthur
0
3
0
0
L
0
4
0
0
W
Guan Yu
kukiluku
Guan Yu
4
0
0
4
W
Izanami
vluna9955
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,244
Damage
10,023
19,414
Taken
27,070
8,955
Mitigated
6,745
8,363
Healing
4,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,192
356
775
1,467
3,445
1,754
866
751
2,632
8,813
0
L
Merlin
2,940
502
0
494
7,074
1,725
0
2,763
4,311
15,248
0
L
Neith
ELITlZM
Neith
2,630
1,118
0
963
5,458
1,441
0
2,316
3,142
0
22,761
L
Yemoja
887
144
969
302
2,572
711
0
879
1,693
7,113
0
W
4,199
1,257
0
2,191
3,607
1,548
0
228
3,377
0
35,094
W
4,994
660
50
2,035
4,655
1,513
282
1,630
2,807
45,574
0
L
King Arthur
alksind
King Arthur
1,174
205
0
572
4,546
1,147
54
0
4,294
0
14,849
L
2,392
1,049
0
1,503
7,420
1,721
0
1,228
6,148
0
19,719
W
Guan Yu
kukiluku
Guan Yu
2,498
202
0
1,308
4,144
3,210
761
0
4,144
0
29,754
W
Izanami
vluna9955
Izanami
1,361
840
0
537
3,563
930
1,896
836
2,627
0
29,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
22,640
288
Minions Killed
150
0
Camps Cleared
0
1,055,289
Distance Traveled
967,930
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,280
480
8
1
0
192,140
0
L
Merlin
4,399
400
24
2
0
162,648
0
L
Neith
4,625
420
47
4
0
183,810
0
L
Yemoja
4,504
409
14
1
0
197,358
0
W
Ravana
6,776
616
55
5
0
235,166
4
W
Ra
7,244
659
93
8
0
215,484
2
L
King Arthur
4,456
405
22
2
0
217,697
0
L
Thor
4,656
423
43
4
0
206,417
0
W
Guan Yu
6,387
581
61
6
0
210,458
0
W
Izanami
5,417
492
71
6
0
202,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role