Player Matchup

Osiris
Osiris
Iburntmyperc
Osiris
Level 11
God Stats
2W - 4L
1,333 SR
Queue Stats
27W - 15L
1,712 Elo+
Solo
Chaac
Chaac
Oliversmom
Chaac
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,422 Elo+
Solo
Hun Batz
Hun Batz
Omuneit
Hun Batz
Level 28
God Stats
5W - 10L
1,353 SR
Queue Stats
154W - 177L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Some-how_I_YT
Morgan Le Fay
Level 27
God Stats
27W - 14L
1,617 SR
Queue Stats
187W - 171L
1,633 Elo+
Solo
Artemis
Artemis
upswept_fall4
Artemis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 24L
1,848 Elo+
Solo
Team Averages
Level 16
1,461 SR
1,625 Elo+

VS

Team Averages
Level 16
1,495 SR
1,508 Elo+
Tiamat
Tiamat
Clockerwise2071
Tiamat
Level 8
God Stats
1W - 3L
1,330 SR
Queue Stats
4W - 8L
1,429 Elo+
Solo
Pele
Pele
Icy Reaper4630
Pele
Level 27
God Stats
4W - 9L
1,424 SR
Queue Stats
73W - 69L
1,570 Elo+
Solo
Neith
Neith
Juansfuneral
Neith
Level 3
God Stats
6W - 6L
1,500 SR
Queue Stats
11W - 14L
1,502 Elo+
Solo
Cabrakan
Cabrakan
SeanBryo
Cabrakan
Level 29
God Stats
0W - 1L
1,723 SR
Queue Stats
63W - 48L
1,683 Elo+
Solo
Cthulhu
Cthulhu
TacodeGusson
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
7 / 2 / 3
10,423
651
10,287
14,073
10,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
15
7 / 4 / 12
9,597
600
9,402
13,552
8,948
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hun Batz
Omuneit
Hun Batz
12
3 / 4 / 1
7,754
485
3,976
11,143
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Some-how_I_YT
Morgan Le Fay
16
5 / 0 / 5
9,717
607
12,123
8,992
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
15
7 / 3 / 4
10,035
627
9,996
9,305
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,096
444
3,514
12,112
5,597
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 6 / 3
9,100
569
10,863
15,236
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 6 / 1
8,793
550
8,134
12,875
6,796
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Cabrakan
SeanBryo
Cabrakan
7
2 / 2 / 0
6,139
384
3,166
4,229
3,868
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
TacodeGusson
Cthulhu
10
0 / 10 / 2
6,158
385
5,655
12,664
9,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
29
Kills
12
13
Deaths
29
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Osiris
7
2
3
4.25
L
5
6
3
1.08
L
4
6
1
0.75
W
Chaac
7
4
12
3.25
W
Hun Batz
Omuneit
Hun Batz
3
4
1
0.88
L
Cabrakan
SeanBryo
Cabrakan
2
2
0
1
W
Morgan Le Fay
Some-how_I_YT
Morgan Le Fay
5
0
5
7.5
L
Cthulhu
TacodeGusson
Cthulhu
0
10
2
0.1
W
Artemis
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,784
Damage
31,332
57,065
Taken
57,116
29,969
Mitigated
30,714
22,313
Healing
11,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,514
390
212
3,543
12,112
5,597
444
5,100
6,670
29,018
0
W
Osiris
10,287
4,268
0
5,903
14,073
10,753
1,542
4,081
9,992
0
67,124
L
10,863
3,061
0
4,009
15,236
4,944
0
2,232
12,864
0
56,309
L
8,134
4,688
0
2,707
12,875
6,796
0
1,685
11,090
0
50,875
W
Chaac
9,402
2,223
1,012
4,578
13,552
8,948
226
2,749
10,803
0
39,806
W
Hun Batz
Omuneit
Hun Batz
3,976
1,296
0
4,338
11,143
3,354
220
1,506
9,637
0
42,020
L
Cabrakan
SeanBryo
Cabrakan
3,166
589
0
1,093
4,229
3,868
0
0
4,229
13,113
0
W
Morgan Le Fay
Some-how_I_YT
Morgan Le Fay
12,123
1,004
0
4,674
8,992
3,393
1,856
2,070
6,922
62,619
0
L
Cthulhu
TacodeGusson
Cthulhu
5,655
688
0
10
12,664
9,509
328
2,439
10,140
22,585
0
W
Artemis
9,996
5,211
0
1,808
9,305
3,521
3,350
1,929
7,376
0
62,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,526
Gold Earned
37,286
510
Minions Killed
288
0
Camps Cleared
0
1,517,996
Distance Traveled
1,194,980
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,096
444
60
4
0
263,029
0
W
Osiris
10,423
651
138
9
0
300,760
3
L
Pele
9,100
569
92
6
0
282,985
2
L
Neith
8,793
550
81
5
0
268,229
2
W
Chaac
9,597
600
84
5
0
325,594
9
W
Hun Batz
7,754
485
69
4
0
345,769
5
L
Cabrakan
6,139
384
22
1
0
106,164
1
W
Morgan Le Fay
9,717
607
115
7
0
303,078
3
L
Cthulhu
6,158
385
33
2
0
274,573
0
W
Artemis
10,035
627
104
7
0
242,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role