Player Matchup

Scylla
Scylla
Hurum-jj
Scylla
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
66W - 62L
1,249 Elo+
Party 2
Bellona
Bellona
InjuredDuke6701
Bellona
Level 8
God Stats
3W - 4L
1,408 SR
Queue Stats
9W - 16L
1,354 Elo+
Solo
Chang'e
Chang'e
KengaFoster
Chang'e
Level 20
God Stats
3W - 5L
1,523 SR
Queue Stats
22W - 37L
1,335 Elo+
Solo
Skadi
Skadi
MauroO0O
Skadi
Level 17
God Stats
7W - 5L
1,556 SR
Queue Stats
71W - 66L
1,375 Elo+
Solo
Mercury
Mercury
xXNunesBoy_xX
Mercury
Level 26
God Stats
3W - 2L
1,492 SR
Queue Stats
49W - 48L
1,352 Elo+
Party 2
Team Averages
Level 19
1,496 SR
1,333 Elo+

VS

Team Averages
Level 26
1,554 SR
1,416 Elo+
Gilgamesh
Gilgamesh
MiguelAngelparri
Gilgamesh
Level 41
God Stats
41W - 33L
1,632 SR
Queue Stats
231W - 295L
1,471 Elo+
Party 1
Anubis
Anubis
Mururui
Anubis
Level 26
God Stats
15W - 15L
1,516 SR
Queue Stats
69W - 81L
1,366 Elo+
Party 3
Heimdallr
Heimdallr
PequeTayl
Heimdallr
Level 16
God Stats
7W - 5L
1,828 SR
Queue Stats
36W - 32L
1,532 Elo+
Party 1
Da Ji
Da Ji
SamuelMachado222
Da Ji
Level 28
God Stats
0W - 3L
1,167 SR
Queue Stats
88W - 104L
1,371 Elo+
Party 3
Hera
Hera
VEEM_TRANQUIILOO
Hera
Level 18
God Stats
6W - 6L
1,629 SR
Queue Stats
14W - 22L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hurum-jj
Scylla
14
2 / 2 / 2
8,761
487
4,191
7,722
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
8 / 2 / 2
9,996
555
9,754
11,322
6,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
KengaFoster
Chang'e
14
1 / 5 / 9
8,493
472
5,158
10,268
6,567
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Skadi
MauroO0O
Skadi
13
1 / 10 / 3
8,217
457
7,235
13,134
4,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Mercury
16
5 / 3 / 7
10,087
560
8,593
10,926
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
6 / 2 / 8
9,049
503
8,759
13,709
13,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Mururui
Anubis
15
4 / 4 / 4
8,914
495
8,465
11,035
6,268
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
PequeTayl
Heimdallr
15
7 / 4 / 5
9,488
527
11,798
11,895
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 6 / 3
9,051
503
7,893
15,222
5,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 2 / 0
6,485
360
2,010
2,534
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
17
Kills
22
22
Deaths
18
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
Hurum-jj
Scylla
2
2
2
1.5
W
8
2
2
4.5
W
Chang'e
KengaFoster
Chang'e
1
5
9
1.1
W
Skadi
MauroO0O
Skadi
1
10
3
0.25
L
Gilgamesh
6
2
8
5
L
Anubis
Mururui
Anubis
4
4
4
1.5
L
Heimdallr
PequeTayl
Heimdallr
7
4
5
2.38
L
4
6
3
0.92
L
1
2
0
0.5
W
Mercury
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,931
Damage
38,925
53,372
Taken
54,395
22,867
Mitigated
32,008
14,406
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Hurum-jj
Scylla
4,191
606
0
1,660
7,722
2,442
1,017
1,544
6,038
39,911
0
W
9,754
2,964
0
4,963
11,322
6,532
250
4,412
6,910
0
49,428
W
Chang'e
KengaFoster
Chang'e
5,158
454
1,440
3,108
10,268
6,567
729
1,322
8,946
16,669
0
W
Skadi
MauroO0O
Skadi
7,235
3,271
0
540
13,134
4,075
2,711
177
12,951
0
46,752
L
Gilgamesh
8,759
1,877
0
1,836
13,709
13,983
30
2,595
11,114
0
37,212
L
Anubis
Mururui
Anubis
8,465
171
0
3,077
11,035
6,268
108
913
10,122
49,440
0
L
Heimdallr
PequeTayl
Heimdallr
11,798
4,215
0
2,614
11,895
5,151
2,032
3,311
8,584
0
57,575
L
7,893
2,051
0
4,268
15,222
5,869
0
1,508
13,714
0
59,410
L
2,010
396
0
212
2,534
737
200
1,022
1,512
15,054
0
W
Mercury
8,593
4,230
0
2,695
10,926
3,251
0
2,784
8,046
0
57,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,554
Gold Earned
42,987
361
Minions Killed
385
0
Camps Cleared
0
1,666,181
Distance Traveled
1,371,483
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,761
487
71
4
0
320,865
3
W
Bellona
9,996
555
90
5
0
359,435
1
W
Chang'e
8,493
472
25
1
0
299,331
0
W
Skadi
8,217
457
90
5
0
313,524
2
L
Gilgamesh
9,049
503
43
2
0
352,589
1
L
Anubis
8,914
495
88
5
0
268,578
4
L
Heimdallr
9,488
527
114
6
0
298,155
4
L
Da Ji
9,051
503
103
6
0
338,109
1
L
Hera
6,485
360
37
2
0
114,052
2
W
Mercury
10,087
560
85
5
0
373,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role