Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Papparotto
Medusa
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,666 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Trulle
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Wolfie999
Nemesis
Level 28
God Stats
2W - 0L
1,676 SR
Queue Stats
9W - 7L
1,615 Elo+
Party 2
Khepri
Khepri
Xwoksal
Khepri
Level 24
God Stats
1W - 0L
1,704 SR
Queue Stats
9W - 8L
1,615 Elo+
Party 2
Team Averages
Level 16
1,576 SR
1,579 Elo+

VS

Team Averages
Level 23
1,426 SR
1,429 Elo+
Bacchus
Bacchus
Kingyassen
Bacchus
Level 28
God Stats
24W - 36L
1,468 SR
Queue Stats
108W - 140L
1,434 Elo+
Party 1
Janus
Janus
PogCemp
Janus
Level 37
God Stats
3W - 6L
1,122 SR
Queue Stats
154W - 175L
1,445 Elo+
Party 1
Aphrodite
Aphrodite
RA_M_ULTRAFUSION
Aphrodite
Level 6
God Stats
1W - 3L
1,443 SR
Queue Stats
34W - 53L
1,222 Elo+
Party 1
Athena
Athena
Shumaa
Athena
Level 28
God Stats
3W - 6L
1,508 SR
Queue Stats
115W - 116L
1,526 Elo+
Party 1
Ravana
Ravana
firstgamesry
Ravana
Level 15
God Stats
3W - 4L
1,590 SR
Queue Stats
5W - 8L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
3 / 1 / 11
10,236
512
11,519
8,603
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Papparotto
Medusa
15
5 / 3 / 2
9,601
480
9,311
9,884
3,568
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Trulle
Cu Chulainn
15
3 / 4 / 2
10,362
518
9,575
14,151
10,938
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Wolfie999
Nemesis
17
11 / 1 / 4
11,313
566
13,387
18,511
8,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Xwoksal
Khepri
14
1 / 1 / 12
9,011
451
7,094
9,160
8,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kingyassen
Bacchus
11
1 / 5 / 3
7,683
384
5,712
18,023
21,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
PogCemp
Janus
16
2 / 8 / 3
10,253
513
11,122
12,515
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
9
0 / 3 / 1
6,394
320
706
4,584
2,873
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
Shumaa
Athena
15
4 / 4 / 2
9,224
461
6,670
17,662
18,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
17
3 / 3 / 2
9,898
495
8,861
11,127
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
23
Kills
10
10
Deaths
23
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
1
11
8.5
L
Bacchus
Kingyassen
Bacchus
1
5
3
0.5
W
Medusa
Papparotto
Medusa
5
3
2
2
L
Janus
PogCemp
Janus
2
8
3
0.44
L
Aphrodite
0
3
1
0.17
L
Athena
Shumaa
Athena
4
4
2
1.25
W
Cu Chulainn
Trulle
Cu Chulainn
3
4
2
1
W
Nemesis
Wolfie999
Nemesis
11
1
4
13
W
Khepri
Xwoksal
Khepri
1
1
12
7
L
Ravana
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,886
Damage
33,071
60,309
Taken
63,911
34,692
Mitigated
51,597
14,796
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,519
2,455
118
3,024
8,603
2,845
261
3,364
5,001
61,071
0
L
Bacchus
Kingyassen
Bacchus
5,712
1,162
0
553
18,023
21,088
0
5,771
12,202
22,164
0
W
Medusa
Papparotto
Medusa
9,311
5,405
0
1,237
9,884
3,568
584
5,789
4,035
0
51,251
L
Janus
PogCemp
Janus
11,122
1,276
0
1,072
12,515
4,337
1,173
5,240
6,825
62,863
0
L
Aphrodite
706
252
477
426
4,584
2,873
0
1,814
2,770
12,209
0
L
Athena
Shumaa
Athena
6,670
2,002
0
1,371
17,662
18,555
121
4,945
12,501
34,361
0
W
Cu Chulainn
Trulle
Cu Chulainn
9,575
1,860
0
2,672
14,151
10,938
774
5,297
8,678
10,449
47,646
W
Nemesis
Wolfie999
Nemesis
13,387
9,467
0
6,011
18,511
8,572
397
5,860
12,533
0
102,614
W
Khepri
Xwoksal
Khepri
7,094
1,368
649
1,085
9,160
8,769
160
5,537
3,513
25,825
0
L
Ravana
8,861
2,338
0
4,983
11,127
4,744
0
3,062
7,997
0
78,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,523
Gold Earned
43,452
445
Minions Killed
393
0
Camps Cleared
0
1,732,631
Distance Traveled
1,820,611
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,236
512
102
5
0
394,457
4
L
Bacchus
7,683
384
46
2
0
366,627
4
W
Medusa
9,601
480
88
4
0
303,669
0
L
Janus
10,253
513
128
6
0
322,997
3
L
Aphrodite
6,394
320
13
1
0
346,553
0
L
Athena
9,224
461
70
4
0
398,928
4
W
Cu Chulainn
10,362
518
111
6
0
360,857
0
W
Nemesis
11,313
566
111
6
0
350,813
0
W
Khepri
9,011
451
33
2
0
322,835
4
L
Ravana
9,898
495
136
7
0
385,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role