Player Matchup

Skadi
Skadi
IreeneAD98
Skadi
Level 46
God Stats
31W - 39L
1,583 SR
Queue Stats
150W - 223L
1,286 Elo+
Party 2
Bellona
Bellona
Xx_CandT14_xX
Bellona
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 24L
1,320 Elo+
Party 3
Hel
Hel
hichamrm16
Hel
Level 68
God Stats
11W - 13L
1,351 SR
Queue Stats
345W - 450L
1,319 Elo+
Party 2
Bakasura
Bakasura
lowgane
Bakasura
Level 57
God Stats
0W - 3L
1,257 SR
Queue Stats
197W - 203L
1,439 Elo+
Party 3
Nox
Nox
raysss_s
Nox
Level 97
God Stats
23W - 26L
1,497 SR
Queue Stats
587W - 714L
1,421 Elo+
Solo
Team Averages
Level 59
1,438 SR
1,357 Elo+

VS

Team Averages
Level 81
1,547 SR
1,515 Elo+
Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Fettyr
Bellona
Level 105
God Stats
29W - 15L
1,674 SR
Queue Stats
309W - 281L
1,557 Elo+
Party 1
Ganesha
Ganesha
Mojjeman
Ganesha
Level 69
God Stats
9W - 8L
1,544 SR
Queue Stats
146W - 136L
1,571 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nqqbz13
Morgan Le Fay
Level 69
God Stats
28W - 29L
1,467 SR
Queue Stats
526W - 577L
1,394 Elo+
Solo
Fenrir
Fenrir
nallenille
Fenrir
Level 43
God Stats
59W - 44L
1,550 SR
Queue Stats
85W - 64L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
1 / 4 / 1
7,488
440
3,243
8,942
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
14
0 / 4 / 0
8,039
473
4,238
10,901
10,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 7 / 1
7,910
465
9,276
11,804
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
lowgane
Bakasura
14
0 / 3 / 1
8,096
476
2,715
10,682
4,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 3 / 3
8,018
472
5,985
9,657
4,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 2 / 1
9,040
532
6,359
9,269
3,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Fettyr
Bellona
18
7 / 0 / 2
10,878
640
9,796
9,335
6,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Mojjeman
Ganesha
13
1 / 1 / 10
8,304
488
3,296
12,115
10,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Nqqbz13
Morgan Le Fay
16
5 / 1 / 3
9,249
544
8,273
5,702
3,267
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
nallenille
Fenrir
13
3 / 1 / 8
8,767
516
5,592
9,027
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
21
21
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
1
2.75
W
Bellona
Fettyr
Bellona
7
0
2
8
L
Skadi
1
4
1
0.38
W
Ganesha
Mojjeman
Ganesha
1
1
10
6
W
Morgan Le Fay
Nqqbz13
Morgan Le Fay
5
1
3
6.5
L
Bellona
0
4
0
0
L
3
7
1
0.5
L
Bakasura
lowgane
Bakasura
0
3
1
0.17
W
Fenrir
nallenille
Fenrir
3
1
8
7
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,457
Damage
33,316
51,986
Taken
45,448
23,543
Mitigated
27,437
15,693
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,359
2,687
0
1,553
9,269
3,078
1,114
5,400
3,443
0
62,494
W
Bellona
Fettyr
Bellona
9,796
5,125
0
5,142
9,335
6,528
244
371
8,960
0
72,529
L
Skadi
3,243
1,334
0
916
8,942
2,016
1,749
3,399
5,543
0
38,677
W
Ganesha
Mojjeman
Ganesha
3,296
256
0
920
12,115
10,234
186
4,707
6,945
34,946
0
W
Morgan Le Fay
Nqqbz13
Morgan Le Fay
8,273
1,007
0
1,459
5,702
3,267
430
1,299
4,403
58,905
0
L
Bellona
4,238
1,231
0
2,246
10,901
10,148
0
0
10,901
0
47,516
L
9,276
545
1,475
3,958
11,804
2,498
478
2,373
9,431
41,995
0
L
Bakasura
lowgane
Bakasura
2,715
1,531
0
4,648
10,682
4,513
0
2,773
7,909
0
53,560
W
Fenrir
nallenille
Fenrir
5,592
1,422
0
2,773
9,027
4,330
0
3,068
5,737
0
43,816
L
5,985
284
0
2,450
9,657
4,368
704
3,643
6,014
43,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,551
Gold Earned
46,238
426
Minions Killed
493
0
Camps Cleared
0
1,620,335
Distance Traveled
1,654,519
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,040
532
126
7
0
290,724
5
W
Bellona
10,878
640
157
9
0
353,952
7
L
Skadi
7,488
440
65
4
0
312,893
0
W
Ganesha
8,304
488
23
1
0
312,468
4
W
Morgan Le Fay
9,249
544
112
7
0
345,127
7
L
Bellona
8,039
473
99
6
0
312,541
4
L
Hel
7,910
465
80
5
0
294,953
0
L
Bakasura
8,096
476
108
6
0
390,746
8
W
Fenrir
8,767
516
75
4
0
352,248
3
L
Nox
8,018
472
74
4
0
309,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role