Player Matchup

Artemis
Artemis
AmooShayan
Artemis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,385 Elo+
Party 2
Aphrodite
Aphrodite
kharr1
Aphrodite
Level 15
God Stats
3W - 3L
1,483 SR
Queue Stats
36W - 34L
1,516 Elo+
Solo
Nu Wa
Nu Wa
mamadsaedi
Nu Wa
Level 89
God Stats
1W - 1L
1,555 SR
Queue Stats
116W - 111L
1,504 Elo+
Party 2
Team Averages
Level 40
1,513 SR
1,468 Elo+

VS

Team Averages
Level 27
1,631 SR
1,593 Elo+
Thanatos
Thanatos
BezDraugiem
Thanatos
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
545W - 252L
1,651 Elo+
Party 1
Gilgamesh
Gilgamesh
MeireleSStyle
Gilgamesh
Level 28
God Stats
45W - 26L
1,587 SR
Queue Stats
65W - 63L
1,429 Elo+
Solo
Cthulhu
Cthulhu
UlqM
Cthulhu
Level 28
God Stats
83W - 31L
1,805 SR
Queue Stats
415W - 195L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AmooShayan
Artemis
20
10 / 4 / 7
16,071
699
24,764
18,398
6,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
kharr1
Aphrodite
19
4 / 5 / 9
14,513
631
9,907
22,240
17,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
19
3 / 6 / 13
14,752
641
19,793
20,034
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BezDraugiem
Thanatos
19
8 / 9 / 4
14,626
636
18,319
24,033
12,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
MeireleSStyle
Gilgamesh
19
4 / 4 / 7
14,197
617
15,792
19,965
15,766
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
UlqM
Cthulhu
19
3 / 4 / 10
15,243
663
17,171
27,346
35,743
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
17
Kills
15
15
Deaths
17
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
AmooShayan
Artemis
10
4
7
3.38
L
Thanatos
BezDraugiem
Thanatos
8
9
4
1.11
L
Gilgamesh
MeireleSStyle
Gilgamesh
4
4
7
1.88
L
Cthulhu
UlqM
Cthulhu
3
4
10
2
W
Aphrodite
kharr1
Aphrodite
4
5
9
1.7
W
Nu Wa
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,464
Damage
51,282
60,672
Taken
71,344
29,474
Mitigated
63,839
29,307
Healing
19,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AmooShayan
Artemis
24,764
12,537
0
4,289
18,398
6,093
2,163
4,233
13,823
0
70,452
L
Thanatos
BezDraugiem
Thanatos
18,319
4,475
0
14,712
24,033
12,330
1,396
8,146
15,887
0
71,190
L
Gilgamesh
MeireleSStyle
Gilgamesh
15,792
1,926
0
2,134
19,965
15,766
1,194
10,324
9,641
0
83,449
L
Cthulhu
UlqM
Cthulhu
17,171
462
569
2,410
27,346
35,743
268
11,230
16,116
49,690
0
W
Aphrodite
kharr1
Aphrodite
9,907
2,036
7,132
11,718
22,240
17,815
470
7,911
13,739
47,964
0
W
Nu Wa
19,793
5,439
544
5,624
20,034
5,566
1,418
5,027
14,719
62,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,336
Gold Earned
44,066
213
Minions Killed
275
0
Camps Cleared
0
1,179,947
Distance Traveled
1,154,602
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,071
699
89
4
0
395,556
6
L
Thanatos
14,626
636
90
4
0
359,540
2
L
Gilgamesh
14,197
617
114
5
0
391,027
0
L
Cthulhu
15,243
663
71
3
0
404,035
3
W
Aphrodite
14,513
631
73
3
0
401,831
7
W
Nu Wa
14,752
641
51
2
0
382,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role