Player Matchup

Guan Yu
Guan Yu
Androspartan
Guan Yu
Level 25
God Stats
25W - 18L
1,451 SR
Queue Stats
220W - 225L
1,377 Elo+
Solo
Scylla
Scylla
AtomRotciv
Scylla
Level 27
God Stats
4W - 2L
1,397 SR
Queue Stats
56W - 51L
1,532 Elo+
Solo
Fenrir
Fenrir
BETOYyt
Fenrir
Level 16
God Stats
15W - 11L
1,719 SR
Queue Stats
235W - 199L
1,623 Elo+
Solo
Olorun
Olorun
hexer2017
Olorun
Level 28
God Stats
9W - 12L
1,375 SR
Queue Stats
182W - 204L
1,487 Elo+
Solo
Artemis
Artemis
jhiler_art14
Artemis
Level 25
God Stats
1W - 1L
1,317 SR
Queue Stats
8W - 15L
1,318 Elo+
Solo
Team Averages
Level 24
1,452 SR
1,467 Elo+

VS

Team Averages
Level 16
1,562 SR
1,524 Elo+
Medusa
Medusa
Baraobentto
Medusa
Level 6
God Stats
2W - 4L
1,666 SR
Queue Stats
95W - 110L
1,594 Elo+
Solo
Merlin
Merlin
FlaHakaishin
Merlin
Level 13
God Stats
7W - 11L
1,425 SR
Queue Stats
16W - 22L
1,400 Elo+
Solo
Loki
Loki
KayWolf015
Loki
Level 4
God Stats
2W - 1L
1,813 SR
Queue Stats
5W - 5L
1,462 Elo+
Solo
Serqet
Serqet
MagnaMater
Serqet
Level 45
God Stats
2W - 3L
1,460 SR
Queue Stats
271W - 291L
1,503 Elo+
Party 1
Persephone
Persephone
SamThingElseS2
Persephone
Level 10
God Stats
4W - 7L
1,445 SR
Queue Stats
28W - 23L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Androspartan
Guan Yu
20
1 / 3 / 20
12,043
926
3,089
16,700
19,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
AtomRotciv
Scylla
20
8 / 1 / 21
15,112
1,162
21,135
8,364
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
BETOYyt
Fenrir
20
19 / 5 / 13
15,522
1,194
27,603
20,856
16,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
hexer2017
Olorun
20
8 / 4 / 21
14,342
1,103
20,512
14,958
6,841
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
jhiler_art14
Artemis
20
4 / 7 / 22
13,178
1,014
16,956
21,826
8,284
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 9 / 9
14,058
1,081
19,032
24,814
10,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
3 / 6 / 13
14,116
1,086
16,704
14,685
6,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 8 / 11
12,630
972
10,233
14,780
5,595
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
MagnaMater
Serqet
19
2 / 13 / 14
12,368
951
16,140
25,834
10,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
SamThingElseS2
Persephone
19
3 / 4 / 10
12,769
982
15,937
13,547
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
77
40
Kills
20
20
Deaths
40
97
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Androspartan
Guan Yu
1
3
20
3.67
W
Scylla
AtomRotciv
Scylla
8
1
21
18.5
W
Fenrir
BETOYyt
Fenrir
19
5
13
5.1
L
Medusa
8
9
9
1.39
L
Merlin
3
6
13
1.58
L
4
8
11
1.19
L
Serqet
MagnaMater
Serqet
2
13
14
0.69
L
Persephone
SamThingElseS2
Persephone
3
4
10
2
W
Olorun
hexer2017
Olorun
8
4
21
4.63
W
Artemis
jhiler_art14
Artemis
4
7
22
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,295
Damage
78,046
82,704
Taken
93,660
53,333
Mitigated
37,088
15,446
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Androspartan
Guan Yu
3,089
954
3,400
2,717
16,700
19,181
0
7,991
8,709
0
13,249
W
Scylla
AtomRotciv
Scylla
21,135
608
0
1,242
8,364
2,561
0
4,530
3,282
71,472
0
W
Fenrir
BETOYyt
Fenrir
27,603
4,574
0
973
20,856
16,466
0
7,060
12,873
3,864
31,157
L
Medusa
19,032
9,864
0
1,784
24,814
10,608
0
8,770
16,044
0
42,715
L
Merlin
16,704
529
152
1,543
14,685
6,157
0
7,261
7,424
79,426
0
L
10,233
1,238
0
0
14,780
5,595
0
7,899
6,881
0
20,622
L
Serqet
MagnaMater
Serqet
16,140
2,805
0
0
25,834
10,100
0
12,716
13,118
0
18,481
L
Persephone
SamThingElseS2
Persephone
15,937
1,147
0
891
13,547
4,628
0
7,487
6,056
38,522
0
W
Olorun
hexer2017
Olorun
20,512
12,393
2,092
4,150
14,958
6,841
0
4,967
9,991
54,688
0
W
Artemis
jhiler_art14
Artemis
16,956
8,346
0
872
21,826
8,284
0
8,093
12,781
0
29,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,197
Gold Earned
65,941
275
Minions Killed
245
11
Camps Cleared
9
1,256,478
Distance Traveled
1,254,258
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,043
926
10
1
1
288,019
1
W
Scylla
15,112
1,162
153
12
2
261,462
1
W
Fenrir
15,522
1,194
10
1
4
262,396
0
L
Medusa
14,058
1,081
52
4
1
259,009
1
L
Merlin
14,116
1,086
121
9
4
229,283
0
L
Loki
12,630
972
18
1
2
259,650
1
L
Serqet
12,368
951
9
1
1
258,588
0
L
Persephone
12,769
982
45
3
1
247,728
0
W
Olorun
14,342
1,103
64
5
2
225,158
0
W
Artemis
13,178
1,014
38
3
2
219,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role