Player Matchup

He Bo
He Bo
Azraeliz
He Bo
Level 104
God Stats
0W - 3L
1,501 SR
Queue Stats
503W - 354L
1,548 Elo+
Solo
Anhur
Anhur
Darth__Mors
Anhur
Level 145
God Stats
6W - 15L
1,387 SR
Queue Stats
360W - 372L
1,494 Elo+
Solo
Freya
Freya
MrJahir92
Freya
Level 123
God Stats
26W - 36L
1,460 SR
Queue Stats
341W - 318L
1,593 Elo+
Solo
Bellona
Bellona
ThunderGoose433
Bellona
Level 143
God Stats
30W - 27L
1,551 SR
Queue Stats
659W - 621L
1,576 Elo+
Solo
Hercules
Hercules
quy062602
Hercules
Level 109
God Stats
8W - 15L
1,433 SR
Queue Stats
490W - 450L
1,518 Elo+
Solo
Team Averages
Level 125
1,466 SR
1,546 Elo+

VS

Team Averages
Level 132
1,531 SR
1,556 Elo+
Danzaburou
Danzaburou
Darry121
Danzaburou
Level 156
God Stats
19W - 13L
1,724 SR
Queue Stats
387W - 380L
1,613 Elo+
Party 1
Xing Tian
Xing Tian
Finchy1226
Xing Tian
Level 129
God Stats
2W - 1L
1,627 SR
Queue Stats
36W - 40L
1,537 Elo+
Party 1
Poseidon
Poseidon
Pahpasay
Poseidon
Level 131
God Stats
4W - 2L
1,304 SR
Queue Stats
200W - 160L
1,575 Elo+
Party 2
Chaac
Chaac
Suh its Terry
Chaac
Level 122
God Stats
54W - 31L
1,597 SR
Queue Stats
94W - 73L
1,570 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zuplex TS
Tsukuyomi
Level 120
God Stats
8W - 6L
1,404 SR
Queue Stats
325W - 287L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Azraeliz
He Bo
11
3 / 4 / 1
7,173
478
7,107
8,237
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 1
7,281
485
3,729
7,905
2,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
MrJahir92
Freya
12
0 / 5 / 2
7,053
470
2,806
9,548
2,639
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 3 / 2
7,645
510
5,218
10,840
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
quy062602
Hercules
12
0 / 4 / 0
7,389
493
4,234
12,379
9,351
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darry121
Danzaburou
14
2 / 1 / 4
8,233
549
7,181
7,674
2,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Finchy1226
Xing Tian
12
3 / 1 / 5
7,864
524
2,913
7,097
4,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
Pahpasay
Poseidon
16
7 / 1 / 0
9,578
639
6,319
5,525
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
4 / 0 / 2
9,202
613
10,159
9,022
11,453
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tsukuyomi
Zuplex TS
Tsukuyomi
13
3 / 3 / 9
8,187
546
7,266
9,715
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
19
19
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
Azraeliz
He Bo
3
4
1
0.88
W
Danzaburou
Darry121
Danzaburou
2
1
4
4
L
1
3
1
0.5
W
Xing Tian
Finchy1226
Xing Tian
3
1
5
5.5
L
Freya
MrJahir92
Freya
0
5
2
0.2
W
Poseidon
Pahpasay
Poseidon
7
1
0
7
W
4
0
2
5
L
2
3
2
1
W
Tsukuyomi
Zuplex TS
Tsukuyomi
3
3
9
2.5
L
Hercules
quy062602
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,094
Damage
33,838
48,909
Taken
39,033
22,170
Mitigated
23,871
13,939
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Azraeliz
He Bo
7,107
435
153
668
8,237
1,697
0
821
7,365
34,126
0
W
Danzaburou
Darry121
Danzaburou
7,181
4,828
0
4,337
7,674
2,201
896
0
7,674
0
62,803
L
3,729
1,784
0
1,783
7,905
2,504
0
1,314
6,556
0
40,458
W
Xing Tian
Finchy1226
Xing Tian
2,913
267
0
1,454
7,097
4,762
58
1,447
5,650
15,484
0
L
Freya
MrJahir92
Freya
2,806
746
0
2,483
9,548
2,639
0
4,256
5,048
43,632
0
W
Poseidon
Pahpasay
Poseidon
6,319
1,280
0
691
5,525
2,045
0
3,393
2,132
67,174
0
W
10,159
1,895
0
4,592
9,022
11,453
292
893
8,129
7,254
55,411
L
5,218
2,522
0
4,493
10,840
5,979
0
1,339
9,427
0
51,145
W
Tsukuyomi
Zuplex TS
Tsukuyomi
7,266
1,300
0
2,770
9,715
3,410
0
4,180
5,535
0
41,536
L
Hercules
quy062602
Hercules
4,234
2,429
0
4,359
12,379
9,351
0
2,617
9,528
0
40,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,541
Gold Earned
43,064
431
Minions Killed
502
0
Camps Cleared
0
1,364,227
Distance Traveled
1,532,673
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,173
478
70
5
0
292,186
6
W
Danzaburou
8,233
549
113
8
0
279,510
3
L
Anhur
7,281
485
90
6
0
252,967
4
W
Xing Tian
7,864
524
27
2
0
316,763
3
L
Freya
7,053
470
89
6
0
261,980
4
W
Poseidon
9,578
639
149
10
0
299,223
1
W
Chaac
9,202
613
137
9
0
314,769
2
L
Bellona
7,645
510
91
6
0
271,425
7
W
Tsukuyomi
8,187
546
76
5
0
322,408
0
L
Hercules
7,389
493
91
6
0
285,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role