Player Matchup

Hercules
Hercules
BigBlackChris696
Hercules
Level 100
God Stats
8W - 6L
1,553 SR
Queue Stats
38W - 30L
1,589 Elo+
Party 4
Cabrakan
Cabrakan
BotStick32
Cabrakan
Level 28
God Stats
5W - 5L
1,823 SR
Queue Stats
218W - 165L
1,580 Elo+
Party 4
Cupid
Cupid
Buddler
Cupid
Level 32
God Stats
10W - 15L
1,675 SR
Queue Stats
38W - 47L
1,477 Elo+
Solo
Ymir
Ymir
Jittuhr
Ymir
Level 28
God Stats
136W - 118L
1,601 SR
Queue Stats
164W - 167L
1,501 Elo+
Party 2
Merlin
Merlin
christjerky
Merlin
Level 105
God Stats
1W - 2L
1,522 SR
Queue Stats
360W - 336L
1,517 Elo+
Party 2
Team Averages
Level 59
1,635 SR
1,533 Elo+

VS

Team Averages
Level 72
1,590 SR
1,594 Elo+
Mercury
Mercury
DragonNovaC
Mercury
Level 115
God Stats
6W - 6L
1,496 SR
Queue Stats
311W - 272L
1,591 Elo+
Party 3
Sol
Sol
EVILsnowFREAK
Sol
Level 65
God Stats
23W - 10L
1,775 SR
Queue Stats
91W - 59L
1,582 Elo+
Party 3
Loki
Loki
F1xster
Loki
Level 26
God Stats
17W - 12L
1,720 SR
Queue Stats
59W - 38L
1,594 Elo+
Party 3
Odin
Odin
Shawty12inch
Odin
Level 106
God Stats
3W - 4L
1,227 SR
Queue Stats
446W - 396L
1,609 Elo+
Party 1
Kukulkan
Kukulkan
okblueshirt32
Kukulkan
Level 50
God Stats
60W - 47L
1,731 SR
Queue Stats
156W - 163L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,390
466
3,435
11,735
12,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
BotStick32
Cabrakan
14
4 / 7 / 5
9,107
506
9,839
13,140
14,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Buddler
Cupid
14
2 / 6 / 4
8,530
474
6,363
10,652
3,739
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Jittuhr
Ymir
12
2 / 6 / 4
7,927
440
3,146
14,327
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
18
4 / 1 / 3
10,579
588
6,857
7,724
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DragonNovaC
Mercury
18
8 / 2 / 7
10,534
585
12,344
10,782
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 3 / 7
9,213
512
9,526
12,564
4,473
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
F1xster
Loki
14
5 / 4 / 7
8,874
493
6,263
11,764
5,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 2 / 6
10,735
596
5,412
11,877
11,154
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
okblueshirt32
Kukulkan
17
4 / 2 / 2
10,498
583
9,040
5,847
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
13
Kills
23
23
Deaths
13
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Cabrakan
BotStick32
Cabrakan
4
7
5
0.93
L
Cupid
Buddler
Cupid
2
6
4
0.67
W
Mercury
DragonNovaC
Mercury
8
2
7
5.75
W
4
3
7
2.5
W
Loki
F1xster
Loki
5
4
7
2.13
L
Ymir
Jittuhr
Ymir
2
6
4
0.67
W
2
2
6
2.5
L
Merlin
4
1
3
5.5
W
Kukulkan
okblueshirt32
Kukulkan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,640
Damage
42,585
57,578
Taken
52,834
39,021
Mitigated
26,987
13,103
Healing
12,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,435
576
0
3,075
11,735
12,234
0
1,549
10,186
0
47,225
L
Cabrakan
BotStick32
Cabrakan
9,839
1,194
0
1,658
13,140
14,410
0
4,937
8,203
33,001
0
L
Cupid
Buddler
Cupid
6,363
3,777
26
3,595
10,652
3,739
1,668
3,956
6,696
0
52,612
W
Mercury
DragonNovaC
Mercury
12,344
6,219
0
1,600
10,782
3,595
368
4,350
6,342
0
87,748
W
9,526
2,793
35
5,872
12,564
4,473
1,250
4,145
8,419
58,205
0
W
Loki
F1xster
Loki
6,263
1,878
15
2,035
11,764
5,496
809
5,580
6,184
0
36,480
L
Ymir
Jittuhr
Ymir
3,146
529
0
3,123
14,327
5,763
0
4,716
9,611
45,332
0
W
5,412
1,964
0
2,748
11,877
11,154
77
3,190
8,332
0
62,132
L
Merlin
6,857
267
0
1,626
7,724
2,875
0
3,408
4,316
71,958
0
W
Kukulkan
okblueshirt32
Kukulkan
9,040
434
0
479
5,847
2,269
158
2,900
2,947
70,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,533
Gold Earned
49,854
482
Minions Killed
565
0
Camps Cleared
0
1,634,525
Distance Traveled
1,814,430
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,390
466
110
6
0
310,269
2
L
Cabrakan
9,107
506
40
2
0
317,822
6
L
Cupid
8,530
474
101
6
0
325,391
3
W
Mercury
10,534
585
139
8
0
397,728
5
W
Sol
9,213
512
87
5
0
347,949
3
W
Loki
8,874
493
54
3
0
340,939
1
L
Ymir
7,927
440
81
5
0
326,708
1
W
Odin
10,735
596
139
8
0
363,587
4
L
Merlin
10,579
588
150
8
0
354,335
1
W
Kukulkan
10,498
583
146
8
0
364,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role