Player Matchup

Cthulhu
Cthulhu
Blackswan4ik
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,265 Elo+
Solo
Danzaburou
Danzaburou
G4njdalf
Danzaburou
Level 29
God Stats
23W - 25L
1,520 SR
Queue Stats
127W - 133L
1,433 Elo+
Solo
Anubis
Anubis
ItsRomany x
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,452 Elo+
Solo
Thanatos
Thanatos
NovyTheDog
Thanatos
Level 23
God Stats
3W - 6L
1,500 SR
Queue Stats
184W - 224L
1,425 Elo+
Solo
Eset
Eset
SirSaevas
Eset
Level 8
God Stats
4W - 6L
1,514 SR
Queue Stats
12W - 13L
1,405 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,396 Elo+

VS

Team Averages
Level 62
1,588 SR
1,509 Elo+
Danzaburou
Danzaburou
Apondie
Danzaburou
Level 5
God Stats
4W - 0L
1,756 SR
Queue Stats
4W - 1L
1,507 Elo+
Party 1
Zeus
Zeus
DopeLung
Zeus
Level 28
God Stats
14W - 4L
1,666 SR
Queue Stats
75W - 41L
1,469 Elo+
Solo
Achilles
Achilles
Vahlr
Achilles
Level 13
God Stats
7W - 5L
1,542 SR
Queue Stats
14W - 12L
1,466 Elo+
Party 1
Loki
Loki
henssenn
Loki
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,535 Elo+
Party 1
Athena
Athena
manuelkaspers
Athena
Level 129
God Stats
11W - 11L
1,477 SR
Queue Stats
43W - 33L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blackswan4ik
Cthulhu
6
0 / 6 / 2
4,593
459
2,850
8,698
3,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
G4njdalf
Danzaburou
10
2 / 4 / 0
6,032
603
2,860
7,198
1,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
8
2 / 6 / 2
5,315
532
4,582
7,531
3,394
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
NovyTheDog
Thanatos
8
1 / 4 / 0
4,818
482
2,618
7,021
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
9
3 / 6 / 1
5,837
584
3,403
6,672
2,028
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apondie
Danzaburou
10
3 / 1 / 9
6,298
630
5,433
3,856
933
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
11
5 / 3 / 8
7,024
702
10,487
4,576
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Vahlr
Achilles
12
3 / 1 / 1
6,475
648
4,074
6,258
3,876
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
12
10 / 2 / 5
7,376
738
6,333
7,667
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
5 / 2 / 11
6,184
618
2,170
7,825
3,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
8
Kills
26
26
Deaths
9
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Apondie
Danzaburou
3
1
9
7.5
L
Cthulhu
Blackswan4ik
Cthulhu
0
6
2
0.17
W
Zeus
5
3
8
3
L
Danzaburou
G4njdalf
Danzaburou
2
4
0
0.5
L
Anubis
2
6
2
0.5
L
Thanatos
NovyTheDog
Thanatos
1
4
0
0.25
L
Eset
3
6
1
0.58
W
Achilles
Vahlr
Achilles
3
1
1
3.5
W
Loki
10
2
5
6.25
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,313
Damage
28,497
37,120
Taken
30,182
12,759
Mitigated
10,915
7,672
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Apondie
Danzaburou
5,433
3,301
0
238
3,856
933
446
1,666
2,146
0
20,567
L
Cthulhu
Blackswan4ik
Cthulhu
2,850
393
0
500
8,698
3,713
0
2,557
6,075
8,801
0
W
Zeus
10,487
1,661
0
500
4,576
934
136
2,576
1,916
43,678
0
L
Danzaburou
G4njdalf
Danzaburou
2,860
1,235
0
1,960
7,198
1,710
0
1,797
5,361
0
31,701
L
Anubis
4,582
159
0
1,312
7,531
3,394
0
3,366
4,009
22,763
0
L
Thanatos
NovyTheDog
Thanatos
2,618
1,104
0
3,400
7,021
1,914
0
769
6,248
0
15,409
L
Eset
3,403
198
0
500
6,672
2,028
0
3,690
2,770
24,831
0
W
Achilles
Vahlr
Achilles
4,074
1,258
0
1,976
6,258
3,876
320
1,231
5,027
0
36,048
W
Loki
6,333
1,897
0
2,986
7,667
2,057
0
2,108
5,503
0
33,214
W
2,170
692
120
2,440
7,825
3,115
19
3,028
4,755
11,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,595
Gold Earned
33,357
221
Minions Killed
285
0
Camps Cleared
0
945,269
Distance Traveled
1,026,488
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,298
630
37
4
0
176,024
0
L
Cthulhu
4,593
459
15
2
0
190,677
1
W
Zeus
7,024
702
92
9
0
197,382
2
L
Danzaburou
6,032
603
62
6
0
186,094
3
L
Anubis
5,315
532
54
5
0
185,762
3
L
Thanatos
4,818
482
43
4
0
204,017
4
L
Eset
5,837
584
47
5
0
178,719
3
W
Achilles
6,475
648
71
7
0
195,829
3
W
Loki
7,376
738
62
6
0
225,799
1
W
Athena
6,184
618
23
2
0
231,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role