Player Matchup

Hun Batz
Hun Batz
LaCiok
Hun Batz
Level 88
God Stats
4W - 5L
1,597 SR
Queue Stats
192W - 212L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LynxDevilz
Morgan Le Fay
Level 13
God Stats
4W - 4L
1,191 SR
Queue Stats
7W - 6L
1,412 Elo+
Solo
Tyr
Tyr
banauser5
Tyr
Level 23
God Stats
1W - 1L
1,705 SR
Queue Stats
28W - 20L
1,534 Elo+
Party 1
Team Averages
Level 41
1,498 SR
1,492 Elo+

VS

Team Averages
Level 101
1,526 SR
1,487 Elo+
Neith
Neith
AdventureTime01
Neith
Level 104
God Stats
5W - 3L
1,666 SR
Queue Stats
19W - 28L
1,482 Elo+
Party 2
Sol
Sol
Poofit
Sol
Level 63
God Stats
52W - 55L
1,411 SR
Queue Stats
401W - 475L
1,378 Elo+
Solo
Odin
Odin
RemBaccus
Odin
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LaCiok
Hun Batz
12
1 / 7 / 2
9,347
584
6,600
15,935
5,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
LynxDevilz
Morgan Le Fay
14
3 / 6 / 1
9,744
609
13,322
15,702
5,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 4 / 3
10,380
649
9,030
16,697
14,590
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 12
11,498
719
7,361
10,962
4,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sol
Poofit
Sol
15
5 / 3 / 9
11,441
715
15,039
12,749
4,377
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
16
8 / 0 / 7
11,766
735
11,550
12,116
12,767
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
7
Kills
17
17
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
L
Hun Batz
LaCiok
Hun Batz
1
7
2
0.29
L
Morgan Le Fay
LynxDevilz
Morgan Le Fay
3
6
1
0.58
W
Sol
Poofit
Sol
5
3
9
3.17
W
Odin
8
0
7
11.5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,952
Damage
33,950
48,334
Taken
35,827
25,901
Mitigated
21,592
5,026
Healing
11,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,361
3,422
0
2,763
10,962
4,448
1,013
4,290
6,672
0
39,100
L
Hun Batz
LaCiok
Hun Batz
6,600
1,204
0
0
15,935
5,355
0
5,888
10,047
0
33,003
L
Morgan Le Fay
LynxDevilz
Morgan Le Fay
13,322
2,064
0
2,685
15,702
5,956
0
3,365
12,337
46,626
0
W
Sol
Poofit
Sol
15,039
6,143
180
4,414
12,749
4,377
1,780
3,673
8,894
50,519
0
W
Odin
11,550
2,316
0
3,758
12,116
12,767
108
5,359
6,757
0
41,910
L
9,030
856
0
2,341
16,697
14,590
0
5,786
10,911
0
25,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,471
Gold Earned
34,705
138
Minions Killed
211
0
Camps Cleared
0
909,458
Distance Traveled
944,963
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,498
719
69
4
0
308,259
0
L
Hun Batz
9,347
584
47
3
0
298,738
0
L
Morgan Le Fay
9,744
609
62
4
0
259,645
1
W
Sol
11,441
715
78
5
0
284,021
4
W
Odin
11,766
735
64
4
0
352,683
0
L
Tyr
10,380
649
29
2
0
351,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role