Player Matchup

Ymir
Ymir
Keyson_Theo
Ymir
Level 7
God Stats
0W - 2L
1,311 SR
Queue Stats
3W - 12L
1,110 Elo+
Party 3
Aphrodite
Aphrodite
jgbgamer1
Aphrodite
Level 28
God Stats
6W - 5L
1,498 SR
Queue Stats
128W - 155L
1,457 Elo+
Party 3
Medusa
Medusa
lilkaixao
Medusa
Level 19
God Stats
5W - 5L
1,371 SR
Queue Stats
54W - 46L
1,473 Elo+
Solo
Chaac
Chaac
samueldjf_
Chaac
Level 29
God Stats
3W - 2L
1,740 SR
Queue Stats
96W - 110L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yEnzinho_
Morgan Le Fay
Level 27
God Stats
2W - 3L
1,413 SR
Queue Stats
195W - 225L
1,406 Elo+
Solo
Team Averages
Level 22
1,467 SR
1,363 Elo+

VS

Team Averages
Level 23
1,474 SR
1,508 Elo+
Ra
Ra
Edudarai
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,817 Elo+
Solo
Danzaburou
Danzaburou
MainHead
Danzaburou
Level 66
God Stats
6W - 5L
1,479 SR
Queue Stats
79W - 84L
1,455 Elo+
Party 2
Ymir
Ymir
Warhead2020
Ymir
Level 8
God Stats
12W - 16L
1,512 SR
Queue Stats
12W - 18L
1,221 Elo+
Party 2
Thor
Thor
danielitos1
Thor
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 40L
1,687 Elo+
Party 1
Fenrir
Fenrir
shaokkan
Fenrir
Level 21
God Stats
22W - 21L
1,382 SR
Queue Stats
126W - 166L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 7
8,602
430
4,645
13,478
10,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
jgbgamer1
Aphrodite
13
4 / 6 / 6
9,110
456
11,577
15,831
11,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
lilkaixao
Medusa
18
11 / 4 / 1
11,578
579
14,971
11,795
4,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
13
1 / 5 / 2
8,535
427
9,967
13,783
12,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
yEnzinho_
Morgan Le Fay
14
1 / 7 / 2
8,752
438
6,901
12,585
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 8
9,982
499
11,099
11,713
3,492
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
MainHead
Danzaburou
16
7 / 4 / 5
9,961
498
13,409
13,595
4,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 6 / 11
7,710
386
4,428
13,428
9,930
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 11
8,628
431
4,976
11,890
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
shaokkan
Fenrir
13
9 / 4 / 10
9,145
457
13,556
11,918
6,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
18
Kills
27
27
Deaths
18
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
L
1
5
7
0.9
W
Danzaburou
MainHead
Danzaburou
7
4
5
2.38
W
1
6
11
1.08
W
3
1
11
8.5
L
Aphrodite
jgbgamer1
Aphrodite
4
6
6
1.17
L
Medusa
lilkaixao
Medusa
11
4
1
2.88
L
Chaac
1
5
2
0.4
W
Fenrir
shaokkan
Fenrir
9
4
10
3.5
L
Morgan Le Fay
yEnzinho_
Morgan Le Fay
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,061
Damage
47,468
67,472
Taken
62,544
42,995
Mitigated
27,051
16,556
Healing
14,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,099
1,298
1,656
5,075
11,713
3,492
960
4,632
6,787
57,152
0
L
4,645
907
0
1,080
13,478
10,059
218
1,690
11,788
26,178
0
W
Danzaburou
MainHead
Danzaburou
13,409
6,646
0
3,578
13,595
4,010
693
4,863
8,315
0
65,260
W
4,428
946
0
610
13,428
9,930
363
6,620
6,133
16,835
0
W
4,976
2,408
0
1,840
11,890
3,351
960
3,612
7,765
0
21,007
L
Aphrodite
jgbgamer1
Aphrodite
11,577
1,782
1,439
6,687
15,831
11,460
741
4,353
11,478
32,918
0
L
Medusa
lilkaixao
Medusa
14,971
4,925
0
2,030
11,795
4,586
2,284
1,519
10,276
0
80,347
L
Chaac
9,967
1,722
0
3,634
13,783
12,238
591
3,921
9,862
0
38,984
W
Fenrir
shaokkan
Fenrir
13,556
3,391
0
1,560
11,918
6,268
1,181
2,347
9,276
0
28,059
L
Morgan Le Fay
yEnzinho_
Morgan Le Fay
6,901
751
0
1,686
12,585
4,652
1,419
4,044
8,541
52,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,577
Gold Earned
45,426
364
Minions Killed
265
0
Camps Cleared
0
1,653,057
Distance Traveled
1,686,048
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,982
499
89
4
0
302,343
2
L
Ymir
8,602
430
40
2
0
325,639
1
W
Danzaburou
9,961
498
88
4
0
347,306
13
W
Ymir
7,710
386
26
1
0
320,371
10
W
Thor
8,628
431
34
2
0
353,299
0
L
Aphrodite
9,110
456
47
2
0
348,805
0
L
Medusa
11,578
579
139
7
0
359,800
5
L
Chaac
8,535
427
59
3
0
315,702
0
W
Fenrir
9,145
457
28
1
0
362,729
0
L
Morgan Le Fay
8,752
438
79
4
0
303,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role