Player Matchup

Scylla
Scylla
ChickenBroth
Scylla
Level 15
God Stats
1W - 2L
1,282 SR
Queue Stats
8W - 6L
1,295 Elo+
Party 1
Nemesis
Nemesis
LoneRex
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,262 Elo+
Party 1
Medusa
Medusa
RrenDa
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,315 Elo+
Party 1
Kukulkan
Kukulkan
SP4T4N8LUE
Kukulkan
Level 28
God Stats
1W - 3L
1,739 SR
Queue Stats
22W - 20L
1,402 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StuffAnimal1
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,354 Elo+
Solo
Team Averages
Level 14
1,504 SR
1,326 Elo+

VS

Team Averages
Level 25
1,542 SR
1,437 Elo+
Geb
Geb
Lilith66697
Geb
Level 26
God Stats
3W - 3L
1,499 SR
Queue Stats
91W - 83L
1,392 Elo+
Party 2
Bellona
Bellona
Omehc
Bellona
Level 23
God Stats
6W - 8L
1,590 SR
Queue Stats
11W - 18L
1,388 Elo+
Solo
Neith
Neith
StarsweptxRose
Neith
Level 26
God Stats
11W - 7L
1,704 SR
Queue Stats
154W - 143L
1,424 Elo+
Party 2
Pele
Pele
Your Boy Kester
Pele
Level 23
God Stats
55W - 76L
1,482 SR
Queue Stats
460W - 409L
1,486 Elo+
Solo
Kukulkan
Kukulkan
waffle_guy219
Kukulkan
Level 27
God Stats
10W - 10L
1,435 SR
Queue Stats
81W - 69L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
2 / 6 / 10
11,809
984
11,301
14,169
4,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
LoneRex
Nemesis
17
3 / 9 / 7
11,409
951
11,433
23,455
9,690
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
RrenDa
Medusa
18
4 / 7 / 7
11,800
983
16,739
19,991
6,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
SP4T4N8LUE
Kukulkan
17
3 / 12 / 6
10,662
889
12,435
19,049
6,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
StuffAnimal1
Morgan Le Fay
17
1 / 12 / 4
11,005
917
4,221
18,629
6,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 31
12,087
1,007
9,228
14,034
16,521
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Omehc
Bellona
20
13 / 2 / 12
13,589
1,132
17,406
16,258
14,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 2 / 15
11,913
993
8,491
7,266
2,688
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
16 / 1 / 19
14,961
1,247
23,530
14,914
6,223
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
waffle_guy219
Kukulkan
20
10 / 3 / 19
13,634
1,136
31,588
8,775
4,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
142
13
Kills
46
46
Deaths
13
34
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
6
10
1.17
W
1
5
31
3.3
L
Nemesis
LoneRex
Nemesis
3
9
7
0.72
W
Bellona
Omehc
Bellona
13
2
12
9.5
L
Medusa
RrenDa
Medusa
4
7
7
1.07
L
Kukulkan
SP4T4N8LUE
Kukulkan
3
12
6
0.5
W
6
2
15
6.75
L
Morgan Le Fay
StuffAnimal1
Morgan Le Fay
1
12
4
0.25
W
16
1
19
25.5
W
Kukulkan
waffle_guy219
Kukulkan
10
3
19
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,129
Damage
90,243
95,293
Taken
61,247
32,354
Mitigated
43,621
5,032
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,301
991
0
0
14,169
4,240
0
7,473
6,696
35,834
0
W
9,228
579
0
0
14,034
16,521
0
8,507
5,527
18,056
0
L
Nemesis
LoneRex
Nemesis
11,433
3,301
0
2,399
23,455
9,690
0
8,460
14,995
0
29,207
W
Bellona
Omehc
Bellona
17,406
8,383
0
3,882
16,258
14,021
0
7,125
9,133
0
35,237
L
Medusa
RrenDa
Medusa
16,739
7,420
370
1,668
19,991
6,053
0
8,588
11,403
0
40,394
L
Kukulkan
SP4T4N8LUE
Kukulkan
12,435
3,138
0
299
19,049
6,284
0
9,215
9,834
36,501
0
W
8,491
3,479
0
1,232
7,266
2,688
0
2,562
4,704
0
25,021
L
Morgan Le Fay
StuffAnimal1
Morgan Le Fay
4,221
908
0
296
18,629
6,087
0
7,080
11,549
14,728
0
W
23,530
5,363
0
1,370
14,914
6,223
0
6,654
8,260
0
43,776
W
Kukulkan
waffle_guy219
Kukulkan
31,588
999
0
598
8,775
4,168
0
3,109
5,666
65,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,685
Gold Earned
66,184
199
Minions Killed
227
6
Camps Cleared
8
1,022,772
Distance Traveled
1,138,660
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,809
984
66
6
1
229,517
1
W
Geb
12,087
1,007
15
1
0
189,430
0
L
Nemesis
11,409
951
31
3
4
244,650
0
W
Bellona
13,589
1,132
32
3
4
227,984
0
L
Medusa
11,800
983
38
3
0
215,034
0
L
Kukulkan
10,662
889
55
5
1
197,883
0
W
Neith
11,913
993
44
4
0
213,571
0
L
Morgan Le Fay
11,005
917
9
1
0
135,688
2
W
Pele
14,961
1,247
52
4
1
286,540
0
W
Kukulkan
13,634
1,136
84
7
3
221,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role