Player Matchup

Khepri
Khepri
 
Khepri
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Birch95DK
Neith
Level 8
God Stats
5W - 9L
1,533 SR
Queue Stats
8W - 10L
1,508 Elo+
Party 3
Ra
Ra
KilleR1213
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,346 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TPFreaksu1c1d3
Cu Chulainn
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,533 Elo+
Party 3
Bellona
Bellona
omen71
Bellona
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,346 Elo+
Party 2
Team Averages
Level 21
1,507 SR
1,447 Elo+

VS

Team Averages
Level 29
1,587 SR
1,474 Elo+
Ymir
Ymir
ASTAtwitch
Ymir
Level 8
God Stats
4W - 6L
1,500 SR
Queue Stats
26W - 27L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Arklesss
Morgan Le Fay
Level 49
God Stats
6W - 2L
1,699 SR
Queue Stats
353W - 289L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
lygøss
Gilgamesh
Level 14
God Stats
20W - 9L
1,748 SR
Queue Stats
66W - 48L
1,515 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mfds
Tsukuyomi
Level 27
God Stats
3W - 6L
1,286 SR
Queue Stats
57W - 51L
1,281 Elo+
Solo
Danzaburou
Danzaburou
shaozine
Danzaburou
Level 46
God Stats
35W - 17L
1,701 SR
Queue Stats
363W - 286L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 4 / 2
8,437
422
7,091
19,434
21,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Birch95DK
Neith
12
3 / 8 / 2
7,808
390
15,676
13,736
4,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 14 / 0
7,318
366
4,194
14,545
5,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
TPFreaksu1c1d3
Cu Chulainn
14
1 / 5 / 2
8,548
427
7,499
22,148
14,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
omen71
Bellona
14
0 / 9 / 1
7,999
400
4,679
19,305
17,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 13
9,349
467
4,497
12,192
10,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Arklesss
Morgan Le Fay
20
9 / 0 / 10
12,963
648
18,796
11,322
5,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
lygøss
Gilgamesh
18
13 / 0 / 7
12,037
602
15,350
14,128
11,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
mfds
Tsukuyomi
19
9 / 0 / 7
12,486
624
12,129
10,781
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
shaozine
Danzaburou
16
8 / 4 / 9
11,197
560
19,484
20,605
7,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
86
6
Kills
40
40
Deaths
6
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
4
2
0.75
W
1
2
13
3.75
W
Morgan Le Fay
Arklesss
Morgan Le Fay
9
0
10
14
L
Neith
Birch95DK
Neith
3
8
2
0.5
L
0
14
0
0
L
Cu Chulainn
TPFreaksu1c1d3
Cu Chulainn
1
5
2
0.4
W
Gilgamesh
lygøss
Gilgamesh
13
0
7
16.5
W
Tsukuyomi
mfds
Tsukuyomi
9
0
7
12.5
L
Bellona
omen71
Bellona
0
9
1
0.06
W
Danzaburou
shaozine
Danzaburou
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,139
Damage
70,256
89,168
Taken
69,028
63,561
Mitigated
39,197
14,678
Healing
26,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
7,091
224
0
2,601
19,434
21,450
0
5,039
14,320
28,055
0
W
4,497
1,089
0
868
12,192
10,191
0
2,124
9,985
14,843
0
W
Morgan Le Fay
Arklesss
Morgan Le Fay
18,796
979
0
2,877
11,322
5,331
1,762
2,429
8,717
103,895
0
L
Neith
Birch95DK
Neith
15,676
5,558
0
1,756
13,736
4,857
0
3,423
10,213
0
45,420
L
4,194
706
0
408
14,545
5,152
0
6,519
7,515
28,679
0
L
Cu Chulainn
TPFreaksu1c1d3
Cu Chulainn
7,499
733
0
6,450
22,148
14,865
0
5,924
16,039
6,821
44,616
W
Gilgamesh
lygøss
Gilgamesh
15,350
5,621
0
5,420
14,128
11,784
1,622
1,614
12,436
0
61,289
W
Tsukuyomi
mfds
Tsukuyomi
12,129
2,136
0
5,394
10,781
4,229
1,886
949
9,784
0
82,076
L
Bellona
omen71
Bellona
4,679
1,609
0
3,463
19,305
17,237
389
1,882
17,341
0
43,898
W
Danzaburou
shaozine
Danzaburou
19,484
12,820
0
11,789
20,605
7,662
816
5,170
15,385
0
90,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,110
Gold Earned
58,032
356
Minions Killed
583
0
Camps Cleared
0
1,653,343
Distance Traveled
1,936,625
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,437
422
33
2
0
354,945
1
W
Ymir
9,349
467
12
1
0
354,849
6
W
Morgan Le Fay
12,963
648
185
9
0
413,211
2
L
Neith
7,808
390
61
3
0
305,906
2
L
Ra
7,318
366
76
4
0
304,815
0
L
Cu Chulainn
8,548
427
101
5
0
379,119
0
W
Gilgamesh
12,037
602
104
5
0
389,076
0
W
Tsukuyomi
12,486
624
156
8
0
450,643
3
L
Bellona
7,999
400
85
4
0
308,558
2
W
Danzaburou
11,197
560
126
6
0
328,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role