Player Matchup

Zeus
Zeus
Chocgringo420
Zeus
Level 14
God Stats
7W - 1L
1,421 SR
Queue Stats
26W - 20L
1,370 Elo+
Party 2
Anhur
Anhur
Imt123
Anhur
Level 17
God Stats
21W - 22L
1,420 SR
Queue Stats
56W - 94L
1,286 Elo+
Solo
Ares
Ares
LEGEND_OF_KOMBAT
Ares
Level 22
God Stats
50W - 52L
1,388 SR
Queue Stats
137W - 152L
1,332 Elo+
Solo
Neith
Neith
WizzN
Neith
Level 15
God Stats
7W - 12L
1,380 SR
Queue Stats
37W - 49L
1,279 Elo+
Solo
Ymir
Ymir
bizbigbuz96
Ymir
Level 8
God Stats
8W - 1L
1,715 SR
Queue Stats
22W - 16L
1,332 Elo+
Party 2
Team Averages
Level 15
1,465 SR
1,320 Elo+

VS

Team Averages
Level 11
1,460 SR
1,273 Elo+
Sun Wukong
Sun Wukong
Earthdragonbrett
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 122L
1,269 Elo+
Solo
Cthulhu
Cthulhu
Makuza1125
Cthulhu
Level 4
God Stats
6W - 5L
1,299 SR
Queue Stats
79W - 76L
1,271 Elo+
Party 1
Ra
Ra
dragonslyer126
Ra
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 101L
1,113 Elo+
Party 1
Bakasura
Bakasura
nulte-gummi
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,354 Elo+
Solo
Medusa
Medusa
yzayas13
Medusa
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 100L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 23
15,278
1,273
46,373
9,672
4,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
Imt123
Anhur
19
5 / 4 / 15
11,778
982
9,083
11,887
5,645
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
13 / 0 / 20
13,916
1,160
18,461
17,771
19,913
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
WizzN
Neith
19
3 / 0 / 18
11,546
962
5,495
2,252
1,511
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 0 / 21
12,996
1,083
10,869
12,172
16,140
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Earthdragonbrett
Sun Wukong
17
2 / 9 / 3
10,701
892
9,306
23,739
32,791
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Makuza1125
Cthulhu
17
1 / 10 / 3
10,912
909
13,014
24,648
26,790
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 10 / 3
10,416
868
10,824
15,340
5,485
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
nulte-gummi
Bakasura
17
2 / 11 / 2
11,243
937
3,126
19,664
7,231
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
yzayas13
Medusa
18
1 / 8 / 5
11,163
930
10,736
16,810
6,150
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
23
48
Kills
7
7
Deaths
48
97
Assists
16
Player
Kills
Deaths
Assists
KDA
W
19
3
23
10.17
L
Sun Wukong
Earthdragonbrett
Sun Wukong
2
9
3
0.39
W
Anhur
Imt123
Anhur
5
4
15
3.13
W
13
0
20
23
L
Cthulhu
Makuza1125
Cthulhu
1
10
3
0.25
W
Neith
WizzN
Neith
3
0
18
12
W
8
0
21
18.5
L
1
10
3
0.25
L
Bakasura
nulte-gummi
Bakasura
2
11
2
0.27
L
Medusa
yzayas13
Medusa
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,281
Damage
47,006
53,754
Taken
100,201
47,907
Mitigated
78,447
11,257
Healing
1,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
46,373
16,849
0
2,189
9,672
4,698
0
4,886
4,786
83,100
0
L
Sun Wukong
Earthdragonbrett
Sun Wukong
9,306
2,077
0
299
23,739
32,791
0
19,605
4,134
0
19,310
W
Anhur
Imt123
Anhur
9,083
5,517
0
0
11,887
5,645
0
5,329
6,488
0
19,823
W
18,461
578
434
6,857
17,771
19,913
0
8,782
8,989
24,604
0
L
Cthulhu
Makuza1125
Cthulhu
13,014
778
0
0
24,648
26,790
0
18,768
5,880
38,877
0
W
Neith
WizzN
Neith
5,495
2,668
0
556
2,252
1,511
0
882
1,370
0
23,457
W
10,869
2,234
106
1,115
12,172
16,140
0
3,959
8,154
21,731
0
L
10,824
3,427
140
56
15,340
5,485
0
12,279
3,061
28,417
0
L
Bakasura
nulte-gummi
Bakasura
3,126
2,006
0
683
19,664
7,231
0
12,003
7,661
0
33,397
L
Medusa
yzayas13
Medusa
10,736
5,700
0
0
16,810
6,150
0
13,048
3,762
0
21,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,514
Gold Earned
54,435
187
Minions Killed
200
4
Camps Cleared
8
971,363
Distance Traveled
1,007,287
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,278
1,273
87
7
0
187,236
0
L
Sun Wukong
10,701
892
14
1
1
194,140
1
W
Anhur
11,778
982
20
2
1
169,959
2
W
Ares
13,916
1,160
8
1
1
242,047
0
L
Cthulhu
10,912
909
73
6
2
217,660
2
W
Neith
11,546
962
52
4
2
192,662
0
W
Ymir
12,996
1,083
20
2
0
179,459
0
L
Ra
10,416
868
34
3
1
190,179
1
L
Bakasura
11,243
937
59
5
3
213,830
1
L
Medusa
11,163
930
20
2
1
191,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role