Player Matchup

Cabrakan
Cabrakan
Bubmaista
Cabrakan
Level 70
God Stats
18W - 4L
1,635 SR
Queue Stats
95W - 110L
1,317 Elo+
Solo
Odin
Odin
GetPermaCucked
Odin
Level 67
God Stats
2W - 2L
1,399 SR
Queue Stats
164W - 155L
1,498 Elo+
Party 2
Zeus
Zeus
Lord Kalki108
Zeus
Level 82
God Stats
11W - 14L
1,405 SR
Queue Stats
336W - 392L
1,339 Elo+
Solo
Ullr
Ullr
MitsuriRengoku
Ullr
Level 85
God Stats
3W - 3L
1,366 SR
Queue Stats
212W - 200L
1,497 Elo+
Solo
Ra
Ra
RecoN_Scb
Ra
Level 69
God Stats
9W - 11L
1,447 SR
Queue Stats
221W - 204L
1,551 Elo+
Party 2
Team Averages
Level 75
1,450 SR
1,440 Elo+

VS

Team Averages
Level 97
1,532 SR
1,404 Elo+
Thanatos
Thanatos
AMVPE
Thanatos
Level 147
God Stats
49W - 42L
1,644 SR
Queue Stats
323W - 319L
1,526 Elo+
Party 1
Terra
Terra
Alias Beast
Terra
Level 119
God Stats
4W - 5L
1,492 SR
Queue Stats
203W - 213L
1,540 Elo+
Party 1
Sol
Sol
JordyBoopz
Sol
Level 68
God Stats
19W - 16L
1,447 SR
Queue Stats
295W - 358L
1,299 Elo+
Solo
Osiris
Osiris
PVTdumASS94
Osiris
Level 62
God Stats
10W - 8L
1,598 SR
Queue Stats
47W - 84L
1,296 Elo+
Solo
Chiron
Chiron
correia2292
Chiron
Level 87
God Stats
28W - 26L
1,478 SR
Queue Stats
489W - 616L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bubmaista
Cabrakan
11
0 / 4 / 4
6,982
465
4,272
10,886
10,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
8 / 2 / 2
8,651
577
9,743
10,995
8,444
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 6 / 4
7,921
528
5,602
7,847
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 1
8,597
573
8,637
11,483
3,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 3 / 2
8,693
580
9,455
9,232
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AMVPE
Thanatos
13
4 / 4 / 5
7,767
518
5,871
9,965
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 3 / 8
8,098
540
4,530
10,181
6,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 4 / 5
8,305
554
10,894
10,339
3,680
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
10
0 / 6 / 3
6,402
427
4,439
11,321
6,605
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
13
1 / 2 / 2
7,689
513
4,785
10,587
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
19
Kills
17
17
Deaths
19
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AMVPE
Thanatos
4
4
5
1.63
L
6
3
8
3.33
W
Cabrakan
Bubmaista
Cabrakan
0
4
4
0.5
W
8
2
2
4.5
L
6
4
5
2.13
W
2
6
4
0.67
W
2
2
1
1.25
L
Osiris
0
6
3
0.25
W
7
3
2
2.67
L
Chiron
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,709
Damage
30,519
50,443
Taken
52,393
27,105
Mitigated
24,292
10,575
Healing
21,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AMVPE
Thanatos
5,871
1,082
0
6,710
9,965
3,929
0
4,551
5,232
0
41,887
L
4,530
437
394
1,845
10,181
6,346
0
5,423
4,575
23,810
0
W
Cabrakan
Bubmaista
Cabrakan
4,272
489
0
498
10,886
10,231
0
5,069
5,817
35,684
0
W
9,743
2,240
0
3,683
10,995
8,444
1,321
2,197
8,798
6,841
33,445
L
10,894
3,554
0
4,809
10,339
3,680
0
6,082
4,207
50,943
0
W
5,602
1,204
0
490
7,847
1,906
1,023
778
7,069
47,792
0
W
8,637
3,175
0
1,152
11,483
3,680
781
2,120
9,363
46
66,511
L
Osiris
4,439
3,241
0
1,868
11,321
6,605
0
4,027
6,944
0
28,751
W
9,455
848
736
4,016
9,232
2,844
570
5,327
3,905
46,827
0
L
Chiron
4,785
2,016
384
5,950
10,587
3,732
0
1,316
9,177
0
50,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,844
Gold Earned
38,261
411
Minions Killed
363
0
Camps Cleared
0
1,321,333
Distance Traveled
1,268,946
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,767
518
67
4
0
246,402
2
L
Terra
8,098
540
43
3
0
244,498
0
W
Cabrakan
6,982
465
63
4
0
267,409
1
W
Odin
8,651
577
72
5
0
247,417
4
L
Sol
8,305
554
89
6
0
267,393
3
W
Zeus
7,921
528
97
6
0
242,522
1
W
Ullr
8,597
573
92
6
0
284,355
1
L
Osiris
6,402
427
56
4
0
253,009
0
W
Ra
8,693
580
87
6
0
279,630
0
L
Chiron
7,689
513
108
7
0
257,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role