Player Matchup

Jormungandr
Jormungandr
CiprianParnica
Jormungandr
Level 19
God Stats
15W - 4L
1,694 SR
Queue Stats
64W - 90L
1,236 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FireMonkey3568
Morgan Le Fay
Level 13
God Stats
15W - 10L
1,450 SR
Queue Stats
29W - 25L
1,419 Elo+
Solo
Cerberus
Cerberus
FrajnaT
Cerberus
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
12W - 14L
1,322 Elo+
Solo
Hel
Hel
don_3000
Hel
Level 16
God Stats
2W - 0L
1,707 SR
Queue Stats
10W - 11L
1,264 Elo+
Solo
Anubis
Anubis
n1c0120
Anubis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 41L
1,065 Elo+
Solo
Team Averages
Level 13
1,570 SR
1,261 Elo+

VS

Team Averages
Level 15
1,491 SR
1,261 Elo+
Pele
Pele
LuciP29
Pele
Level 24
God Stats
1W - 5L
1,304 SR
Queue Stats
1W - 7L
1,034 Elo+
Solo
Scylla
Scylla
NML081015
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,317 Elo+
Party 1
Tiamat
Tiamat
lsjbroly
Tiamat
Level 15
God Stats
11W - 15L
1,474 SR
Queue Stats
17W - 30L
1,337 Elo+
Solo
Ymir
Ymir
salvatorePizzi1
Ymir
Level 3
God Stats
1W - 1L
1,690 SR
Queue Stats
2W - 2L
1,439 Elo+
Party 1
Tsukuyomi
Tsukuyomi
thomaspesce094
Tsukuyomi
Level 7
God Stats
3W - 3L
1,487 SR
Queue Stats
3W - 8L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CiprianParnica
Jormungandr
20
3 / 2 / 27
13,427
959
8,167
15,173
9,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
FireMonkey3568
Morgan Le Fay
20
22 / 0 / 18
17,224
1,230
29,478
20,746
20,230
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
FrajnaT
Cerberus
20
7 / 4 / 34
14,687
1,049
13,610
25,238
34,922
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 3 / 17
13,188
942
10,444
13,884
11,669
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
n1c0120
Anubis
20
6 / 8 / 32
14,503
1,036
21,633
29,496
20,636
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
LuciP29
Pele
19
6 / 8 / 6
13,793
985
22,849
17,176
9,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
NML081015
Scylla
20
3 / 4 / 9
13,963
997
19,929
12,322
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
lsjbroly
Tiamat
20
7 / 4 / 8
14,269
1,019
41,786
20,860
13,862
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 11 / 6
11,807
843
4,417
23,553
22,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
thomaspesce094
Tsukuyomi
19
0 / 19 / 10
12,251
875
10,331
28,086
8,176

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
56
45
Kills
17
17
Deaths
46
128
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CiprianParnica
Jormungandr
3
2
27
8.25
W
Morgan Le Fay
FireMonkey3568
Morgan Le Fay
22
0
18
31
W
Cerberus
FrajnaT
Cerberus
7
4
34
6
L
Pele
LuciP29
Pele
6
8
6
1.13
L
Scylla
NML081015
Scylla
3
4
9
1.88
W
7
3
17
5.17
L
Tiamat
lsjbroly
Tiamat
7
4
8
2.75
W
Anubis
n1c0120
Anubis
6
8
32
2.75
L
1
11
6
0.36
L
Tsukuyomi
thomaspesce094
Tsukuyomi
0
19
10
0.26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,332
Damage
99,312
104,537
Taken
101,997
96,460
Mitigated
57,553
26,417
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CiprianParnica
Jormungandr
8,167
4,450
0
567
15,173
9,003
0
8,601
6,572
23,239
0
W
Morgan Le Fay
FireMonkey3568
Morgan Le Fay
29,478
7,962
1,681
6,164
20,746
20,230
0
11,006
9,740
65,969
0
W
Cerberus
FrajnaT
Cerberus
13,610
1,219
0
3,841
25,238
34,922
0
18,736
6,502
32,470
0
L
Pele
LuciP29
Pele
22,849
4,152
0
515
17,176
9,264
0
12,726
4,272
0
50,974
L
Scylla
NML081015
Scylla
19,929
1,637
0
0
12,322
3,629
0
9,739
2,485
64,763
0
W
10,444
6,188
1,389
2,720
13,884
11,669
0
8,317
5,567
22,896
0
L
Tiamat
lsjbroly
Tiamat
41,786
1,958
520
6,431
20,860
13,862
0
18,536
2,280
64,641
0
W
Anubis
n1c0120
Anubis
21,633
3,316
348
9,707
29,496
20,636
0
19,472
10,024
35,063
0
L
4,417
1,267
0
0
23,553
22,622
0
18,599
3,111
14,556
0
L
Tsukuyomi
thomaspesce094
Tsukuyomi
10,331
1,492
0
15
28,086
8,176
0
23,098
4,828
0
21,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,029
Gold Earned
66,083
247
Minions Killed
243
4
Camps Cleared
8
1,126,260
Distance Traveled
1,245,536
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,427
959
40
3
0
223,355
1
W
Morgan Le Fay
17,224
1,230
91
7
2
291,840
2
W
Cerberus
14,687
1,049
55
4
1
249,893
0
L
Pele
13,793
985
44
3
2
242,791
0
L
Scylla
13,963
997
120
9
2
245,852
7
W
Hel
13,188
942
18
1
1
189,582
0
L
Tiamat
14,269
1,019
51
4
2
292,833
0
W
Anubis
14,503
1,036
43
3
0
171,590
1
L
Ymir
11,807
843
11
1
2
231,924
0
L
Tsukuyomi
12,251
875
17
1
0
232,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role