Player Matchup

Cernunnos
Cernunnos
Beastmaster93
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 74L
1,486 Elo+
Party 1
Sobek
Sobek
Gnardur
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
LittleBigStoney
Olorun
Level 144
God Stats
2W - 4L
1,678 SR
Queue Stats
185W - 178L
1,523 Elo+
Party 1
Nike
Nike
Shanon220
Nike
Level 106
God Stats
0W - 1L
1,784 SR
Queue Stats
7W - 4L
1,451 Elo+
Solo
Neith
Neith
timprinzzzz
Neith
Level 29
God Stats
3W - 3L
1,432 SR
Queue Stats
89W - 91L
1,440 Elo+
Solo
Team Averages
Level 62
1,579 SR
1,480 Elo+

VS

Team Averages
Level 60
1,566 SR
1,407 Elo+
Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CommunistShrek
Bastet
Level 104
God Stats
2W - 0L
1,758 SR
Queue Stats
4W - 7L
1,477 Elo+
Party 2
Raijin
Raijin
Epyes
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,263 Elo+
Party 3
Hera
Hera
JohnnyJoestarSBR
Hera
Level 22
God Stats
1W - 0L
1,570 SR
Queue Stats
1W - 5L
1,296 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
choupinou01
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Beastmaster93
Cernunnos
16
7 / 7 / 9
10,601
815
18,056
15,317
5,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Gnardur
Sobek
13
0 / 9 / 13
8,636
664
4,032
21,258
18,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
10 / 7 / 13
12,125
933
15,890
19,343
8,019
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
16
4 / 9 / 13
10,599
815
12,516
22,864
13,524
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 5 / 15
11,607
893
19,238
15,250
6,240
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
4 / 4 / 27
11,869
913
6,602
24,276
31,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 8 / 24
11,478
883
17,267
18,055
7,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Epyes
Raijin
19
11 / 7 / 16
11,859
912
21,145
14,113
6,393
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
10 / 3 / 17
11,530
887
20,129
9,146
3,600
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
choupinou01
Ah Muzen Cab
20
5 / 6 / 19
11,819
909
18,951
14,101
5,851
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
140
28
Kills
37
37
Deaths
28
63
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
4
27
4.38
L
Cernunnos
Beastmaster93
Cernunnos
7
7
9
1.64
W
7
8
24
2.38
W
Raijin
Epyes
Raijin
11
7
16
2.71
L
Sobek
Gnardur
Sobek
0
9
13
0.72
W
10
3
17
6.17
L
10
7
13
2.36
L
Nike
4
9
13
1.17
W
Ah Muzen Cab
choupinou01
Ah Muzen Cab
5
6
19
2.42
L
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,732
Damage
84,094
94,032
Taken
79,691
52,183
Mitigated
55,135
25,543
Healing
20,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,602
380
2,539
6,929
24,276
31,796
520
7,608
16,668
16,093
0
L
Cernunnos
Beastmaster93
Cernunnos
18,056
8,252
1,902
3,511
15,317
5,879
1,411
8,676
6,489
0
30,845
W
17,267
3,558
2,158
3,027
18,055
7,495
1,153
6,591
11,464
0
23,892
W
Raijin
Epyes
Raijin
21,145
1,894
0
0
14,113
6,393
1,474
2,949
11,164
31,219
0
L
Sobek
Gnardur
Sobek
4,032
621
0
1,426
21,258
18,521
203
11,899
9,051
6,552
0
W
20,129
3,623
2,254
1,948
9,146
3,600
1,159
2,125
7,021
33,983
0
L
15,890
7,302
4,812
7,264
19,343
8,019
2,688
7,941
11,276
38,383
0
L
Nike
12,516
1,382
0
1,657
22,864
13,524
258
10,930
11,718
6,979
18,275
W
Ah Muzen Cab
choupinou01
Ah Muzen Cab
18,951
11,169
0
1,270
14,101
5,851
2,337
3,659
10,442
0
42,427
L
19,238
9,166
1,238
3,733
15,250
6,240
838
7,476
7,622
0
39,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,568
Gold Earned
58,555
164
Minions Killed
127
0
Camps Cleared
0
1,028,106
Distance Traveled
1,181,418
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,869
913
11
1
0
254,900
3
L
Cernunnos
10,601
815
26
2
0
184,321
0
W
Bastet
11,478
883
17
1
0
251,120
1
W
Raijin
11,859
912
22
2
0
201,585
0
L
Sobek
8,636
664
9
1
0
207,064
1
W
Hera
11,530
887
31
2
0
259,621
3
L
Olorun
12,125
933
57
4
0
200,936
0
L
Nike
10,599
815
20
2
0
209,730
1
W
Ah Muzen Cab
11,819
909
46
4
0
214,192
0
L
Neith
11,607
893
52
4
0
226,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role