Player Matchup

Bacchus
Bacchus
Kingyassen
Bacchus
Level 28
God Stats
24W - 36L
1,482 SR
Queue Stats
108W - 140L
1,443 Elo+
Party 3
Thanatos
Thanatos
PogCemp
Thanatos
Level 37
God Stats
16W - 4L
1,833 SR
Queue Stats
154W - 175L
1,455 Elo+
Party 3
Yemoja
Yemoja
RA_M_ULTRAFUSION
Yemoja
Level 6
God Stats
11W - 16L
1,099 SR
Queue Stats
34W - 53L
1,245 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Shumaa
Morgan Le Fay
Level 28
God Stats
0W - 2L
1,257 SR
Queue Stats
115W - 116L
1,539 Elo+
Party 3
Zeus
Zeus
verygoodpers0n
Zeus
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
224W - 240L
1,513 Elo+
Solo
Team Averages
Level 21
1,434 SR
1,439 Elo+

VS

Team Averages
Level 29
1,601 SR
1,477 Elo+
Ymir
Ymir
Equ4lizer
Ymir
Level 89
God Stats
4W - 1L
1,694 SR
Queue Stats
75W - 65L
1,572 Elo+
Party 2
Anubis
Anubis
Takenou
Anubis
Level 16
God Stats
3W - 4L
1,387 SR
Queue Stats
63W - 45L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
TheAnxi3ty
Danzaburou
Level 10
God Stats
5W - 2L
1,594 SR
Queue Stats
76W - 76L
1,415 Elo+
Party 2
King Arthur
King Arthur
YAKUZAMAFIYA2005
King Arthur
Level 4
God Stats
4W - 0L
1,709 SR
Queue Stats
10W - 4L
1,612 Elo+
Party 1
Set
Set
famfamboy
Set
Level 25
God Stats
14W - 9L
1,623 SR
Queue Stats
719W - 683L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kingyassen
Bacchus
13
1 / 3 / 9
9,083
413
6,570
16,919
21,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
PogCemp
Thanatos
14
5 / 11 / 6
9,773
444
12,760
21,548
6,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 2 / 1
8,907
405
733
6,168
3,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Shumaa
Morgan Le Fay
14
1 / 9 / 10
8,919
405
13,753
14,980
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
12 / 6 / 3
12,347
561
19,936
12,916
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 7 / 11
10,372
471
7,297
21,988
17,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Takenou
Anubis
20
14 / 3 / 1
13,635
620
14,934
12,145
5,043
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
TheAnxi3ty
Danzaburou
15
2 / 3 / 7
9,833
447
6,612
10,723
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
YAKUZAMAFIYA2005
King Arthur
19
6 / 1 / 9
12,383
563
10,565
13,488
14,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 5 / 13
12,643
575
17,138
18,778
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
72
19
Kills
31
31
Deaths
19
29
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
7
11
1.36
L
Bacchus
Kingyassen
Bacchus
1
3
9
1.83
L
Thanatos
PogCemp
Thanatos
5
11
6
0.73
L
0
2
1
0.25
L
Morgan Le Fay
Shumaa
Morgan Le Fay
1
9
10
0.67
W
Anubis
Takenou
Anubis
14
3
1
4.83
W
Danzaburou
TheAnxi3ty
Danzaburou
2
3
7
1.83
W
King Arthur
YAKUZAMAFIYA2005
King Arthur
6
1
9
10.5
W
5
5
13
2.3
L
12
6
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,752
Damage
56,546
72,531
Taken
77,122
39,967
Mitigated
45,757
15,888
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,297
1,457
0
1,754
21,988
17,798
350
12,159
9,829
28,887
0
L
Bacchus
Kingyassen
Bacchus
6,570
396
0
1,122
16,919
21,778
96
7,313
9,516
19,197
0
L
Thanatos
PogCemp
Thanatos
12,760
4,718
0
12,107
21,548
6,298
542
7,025
14,198
0
50,584
L
733
199
235
0
6,168
3,330
0
0
5,769
18,161
0
L
Morgan Le Fay
Shumaa
Morgan Le Fay
13,753
1,501
0
815
14,980
5,013
382
4,573
10,249
62,548
0
W
Anubis
Takenou
Anubis
14,934
448
0
6,046
12,145
5,043
2,300
7,875
4,270
85,775
0
W
Danzaburou
TheAnxi3ty
Danzaburou
6,612
3,331
0
2,683
10,723
2,911
591
5,769
4,954
0
55,734
W
King Arthur
YAKUZAMAFIYA2005
King Arthur
10,565
2,022
0
3,388
13,488
14,337
0
5,146
8,342
0
77,251
W
17,138
9,202
0
5,139
18,778
5,668
0
10,043
8,735
0
92,839
L
19,936
1,226
0
1,609
12,916
3,548
495
3,320
9,596
94,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,029
Gold Earned
58,866
388
Minions Killed
578
0
Camps Cleared
0
1,918,713
Distance Traveled
2,010,889
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,372
471
36
2
0
376,238
12
L
Bacchus
9,083
413
21
1
0
424,259
4
L
Thanatos
9,773
444
89
4
0
352,445
6
L
Yemoja
8,907
405
44
2
0
390,284
1
L
Morgan Le Fay
8,919
405
93
4
0
380,223
6
W
Anubis
13,635
620
161
7
0
426,334
3
W
Danzaburou
9,833
447
117
5
0
393,602
2
W
King Arthur
12,383
563
140
6
0
404,133
1
W
Set
12,643
575
124
6
0
410,582
1
L
Zeus
12,347
561
141
6
0
371,502
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role