Player Matchup

Skadi
Skadi
Finger King2408
Skadi
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,691 Elo+
Party 1
Amaterasu
Amaterasu
Source Soul
Amaterasu
Level 138
God Stats
1W - 0L
1,687 SR
Queue Stats
7W - 6L
1,691 Elo+
Party 1
Eset
Eset
SourceBubby
Eset
Level 120
God Stats
1W - 0L
1,677 SR
Queue Stats
5W - 2L
1,691 Elo+
Party 1
Aphrodite
Aphrodite
SourceGrimm
Aphrodite
Level 107
God Stats
1W - 0L
1,636 SR
Queue Stats
4W - 1L
1,691 Elo+
Party 1
Anubis
Anubis
SourceProphet
Anubis
Level 127
God Stats
1W - 0L
1,561 SR
Queue Stats
9W - 8L
1,579 Elo+
Party 1
Team Averages
Level 114
1,612 SR
1,669 Elo+

VS

Team Averages
Level 97
1,543 SR
1,538 Elo+
Cthulhu
Cthulhu
DaserVeliz
Cthulhu
Level 99
God Stats
8W - 6L
1,382 SR
Queue Stats
237W - 249L
1,582 Elo+
Solo
Ganesha
Ganesha
MAG-_-MICKEY
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
N7 Redeemer
Danzaburou
Level 145
God Stats
3W - 6L
1,500 SR
Queue Stats
333W - 346L
1,506 Elo+
Solo
Horus
Horus
applebottomjohns
Horus
Level 109
God Stats
3W - 2L
1,846 SR
Queue Stats
373W - 334L
1,570 Elo+
Solo
Hercules
Hercules
ednec
Hercules
Level 115
God Stats
4W - 2L
1,485 SR
Queue Stats
408W - 355L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 12
12,888
678
24,186
12,980
5,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
Source Soul
Amaterasu
20
11 / 5 / 17
14,245
750
22,463
29,023
24,392
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
5 / 2 / 19
12,843
676
23,574
19,055
10,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
SourceGrimm
Aphrodite
20
4 / 1 / 20
13,077
688
14,037
17,253
9,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 4 / 15
13,432
707
18,007
13,963
8,184
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaserVeliz
Cthulhu
16
3 / 3 / 6
11,008
579
11,822
20,694
17,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
MAG-_-MICKEY
Ganesha
20
0 / 6 / 11
11,318
596
7,309
22,757
30,279
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
N7 Redeemer
Danzaburou
20
7 / 4 / 4
14,652
771
20,805
15,102
5,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 10 / 11
10,287
541
7,985
28,205
22,858
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
ednec
Hercules
18
4 / 9 / 6
11,769
619
16,305
34,234
35,329
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
52
32
Kills
14
15
Deaths
32
83
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DaserVeliz
Cthulhu
3
3
6
2
W
6
3
12
4
L
Ganesha
MAG-_-MICKEY
Ganesha
0
6
11
0.92
L
Danzaburou
N7 Redeemer
Danzaburou
7
4
4
2.25
W
Amaterasu
Source Soul
Amaterasu
11
5
17
3.9
W
5
2
19
7.25
W
Aphrodite
SourceGrimm
Aphrodite
4
1
20
14
W
6
4
15
3.38
L
0
10
11
0.55
L
Hercules
ednec
Hercules
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,267
Damage
64,226
92,274
Taken
120,992
58,687
Mitigated
111,366
50,910
Healing
40,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DaserVeliz
Cthulhu
11,822
595
1,812
6,241
20,694
17,843
0
11,288
9,134
23,415
0
W
24,186
12,799
844
1,487
12,980
5,826
3,529
3,269
9,711
0
41,645
L
Ganesha
MAG-_-MICKEY
Ganesha
7,309
212
291
2,956
22,757
30,279
196
9,370
12,912
16,845
0
L
Danzaburou
N7 Redeemer
Danzaburou
20,805
4,555
2,524
5,427
15,102
5,057
1,477
9,417
5,635
0
59,523
W
Amaterasu
Source Soul
Amaterasu
22,463
7,809
2,348
8,595
29,023
24,392
0
4,476
24,547
5,128
26,333
W
23,574
2,249
4,865
6,676
19,055
10,609
571
4,258
14,797
49,617
0
W
Aphrodite
SourceGrimm
Aphrodite
14,037
1,993
10,469
10,962
17,253
9,676
245
4,181
12,664
25,673
0
W
18,007
373
567
4,097
13,963
8,184
1,436
2,947
10,120
44,289
0
L
7,985
3,665
3,636
4,653
28,205
22,858
57
13,857
14,116
0
12,714
L
Hercules
ednec
Hercules
16,305
3,028
2,045
11,177
34,234
35,329
0
12,991
20,720
0
26,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,485
Gold Earned
59,034
180
Minions Killed
144
0
Camps Cleared
0
1,737,297
Distance Traveled
1,539,165
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,008
579
31
2
0
324,920
0
W
Skadi
12,888
678
31
2
0
331,352
0
L
Ganesha
11,318
596
0
0
0
323,184
5
L
Danzaburou
14,652
771
91
5
0
311,630
0
W
Amaterasu
14,245
750
12
1
0
379,999
0
W
Eset
12,843
676
47
2
0
385,413
1
W
Aphrodite
13,077
688
32
2
0
367,652
0
W
Anubis
13,432
707
58
3
0
272,881
0
L
Horus
10,287
541
4
0
0
305,436
0
L
Hercules
11,769
619
18
1
0
273,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role