Player Matchup

Osiris
Osiris
Platinum IV
AndreDelGo
Osiris
Platinum IV
Level 152
God Stats
2W - 8L
1,551 SR
Queue Stats
296W - 288L
1,696 MMR
Party 2
Cernunnos
Cernunnos
Platinum III
BryanKeehl
Cernunnos
Platinum III
Level 154
God Stats
6W - 5L
1,864 SR
Queue Stats
315W - 319L
1,893 MMR
Solo
The Morrigan
The Morrigan
Platinum I
PlayFiend
The Morrigan
Platinum I
Level 67
God Stats
19W - 28L
1,542 SR
Queue Stats
300W - 305L
1,903 MMR
Solo
Cthulhu
Cthulhu
Platinum I
RanaRifles
Cthulhu
Platinum I
Level 58
God Stats
2W - 2L
1,776 SR
Queue Stats
152W - 139L
1,972 MMR
Party 2
Sobek
Sobek
Platinum II
pattchez
Sobek
Platinum II
Level 120
God Stats
4W - 7L
1,407 SR
Queue Stats
264W - 259L
1,865 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 110
1,628 SR
1,866 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,503 SR
1,750 MMR
Merlin
Merlin
Platinum V
 
Merlin
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Platinum II
 
Nemesis
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold II
GurrenGamer444
Jing Wei
Gold II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,875 MMR
Solo
Terra
Terra
Platinum III
PsychoSpyroo
Terra
Platinum III
Level 119
God Stats
15W - 17L
1,516 SR
Queue Stats
480W - 479L
1,825 MMR
Solo
Chronos
Chronos
Platinum III
nikodj
Chronos
Platinum III
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 22L
2,049 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AndreDelGo
Osiris
1
0 / 0 / 0
2,439
488
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cernunnos
BryanKeehl
Cernunnos
5
1 / 1 / 0
3,458
692
2,002
2,304
507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
PlayFiend
The Morrigan
7
1 / 0 / 0
3,415
683
758
689
177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
RanaRifles
Cthulhu
6
0 / 0 / 0
3,345
669
617
3,028
1,028
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
pattchez
Sobek
5
0 / 0 / 2
3,593
719
1,090
2,783
1,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetGilgameshMorgan Le FayAthenaArtemis

VS

Bans
TiamatAnhurGaneshaTsukuyomiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 1 / 0
3,715
743
638
1,745
607
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
 
Nemesis
5
1 / 0 / 0
3,472
694
624
2,810
604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
5
0 / 1 / 0
3,056
611
1,018
1,895
290
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 0 / 1
3,382
676
613
2,688
859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
nikodj
Chronos
7
0 / 0 / 0
3,657
731
1,454
1,421
364
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
0
0
W
Nemesis
 
Nemesis
1
0
0
1
L
Osiris
AndreDelGo
Osiris
0
0
0
0
L
Cernunnos
BryanKeehl
Cernunnos
1
1
0
1
W
Jing Wei
0
1
0
0
L
The Morrigan
PlayFiend
The Morrigan
1
0
0
1
W
0
0
1
0.5
L
Cthulhu
RanaRifles
Cthulhu
0
0
0
0
W
Chronos
nikodj
Chronos
0
0
0
0
L
Sobek
pattchez
Sobek
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,467
Damage
4,347
8,804
Taken
10,559
3,228
Mitigated
2,724
5,093
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
638
86
0
562
1,745
607
0
923
748
21,408
0
W
Nemesis
 
Nemesis
624
373
0
381
2,810
604
0
0
2,810
0
14,755
L
Osiris
AndreDelGo
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
BryanKeehl
Cernunnos
2,002
1,097
0
921
2,304
507
0
355
1,911
0
15,147
W
Jing Wei
1,018
1,018
0
627
1,895
290
0
380
1,515
0
11,055
L
The Morrigan
PlayFiend
The Morrigan
758
41
103
200
689
177
0
304
385
12,523
0
W
613
0
281
1,685
2,688
859
0
471
2,217
6,968
0
L
Cthulhu
RanaRifles
Cthulhu
617
173
0
1,937
3,028
1,028
0
1,454
1,574
14,218
0
W
Chronos
nikodj
Chronos
1,454
894
0
500
1,421
364
296
617
804
17,091
0
L
Sobek
pattchez
Sobek
1,090
223
0
1,932
2,783
1,516
0
554
2,229
7,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,250
Gold Earned
17,282
86
Minions Killed
168
0
Camps Cleared
0
363,310
Distance Traveled
483,015
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,715
743
44
9
0
91,347
0
W
Nemesis
3,472
694
39
8
0
111,055
0
L
Osiris
2,439
488
0
0
0
2,901
0
L
Cernunnos
3,458
692
26
5
0
78,932
1
W
Jing Wei
3,056
611
37
7
0
95,984
1
L
The Morrigan
3,415
683
20
4
0
80,782
2
W
Terra
3,382
676
11
2
0
102,890
0
L
Cthulhu
3,345
669
28
6
0
101,130
1
W
Chronos
3,657
731
37
7
0
81,739
1
L
Sobek
3,593
719
12
2
0
99,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role