Player Matchup

Fenrir
Fenrir
Lazy Lemon11
Fenrir
Level 23
God Stats
5W - 6L
1,623 SR
Queue Stats
14W - 20L
1,385 Elo+
Solo
Cerberus
Cerberus
game_icing3
Cerberus
Level 6
God Stats
2W - 0L
1,693 SR
Queue Stats
4W - 16L
1,090 Elo+
Party 1
Hades
Hades
grinding_solo3
Hades
Level 14
God Stats
1W - 7L
1,009 SR
Queue Stats
28W - 34L
1,290 Elo+
Party 1
Nemesis
Nemesis
lapantera2200
Nemesis
Level 16
God Stats
14W - 19L
1,399 SR
Queue Stats
33W - 41L
1,276 Elo+
Party 1
Ymir
Ymir
xX_Katira_Xx
Ymir
Level 12
God Stats
7W - 1L
1,934 SR
Queue Stats
16W - 28L
1,237 Elo+
Party 1
Team Averages
Level 14
1,531 SR
1,256 Elo+

VS

Team Averages
Level 12
1,412 SR
1,220 Elo+
Guan Yu
Guan Yu
BerserkRobin411
Guan Yu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 70L
1,274 Elo+
Solo
Kukulkan
Kukulkan
DemonWitch13
Kukulkan
Level 23
God Stats
81W - 103L
1,400 SR
Queue Stats
139W - 170L
1,347 Elo+
Solo
Neith
Neith
Guest15935
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,073 Elo+
Solo
The Morrigan
The Morrigan
PIOGER80
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,204 Elo+
Solo
Cthulhu
Cthulhu
Saint_DiabloZ
Cthulhu
Level 6
God Stats
2W - 6L
1,160 SR
Queue Stats
44W - 52L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
2 / 0 / 19
11,722
977
5,190
6,966
2,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
game_icing3
Cerberus
19
0 / 5 / 20
11,589
966
3,422
16,874
6,747
20
10 / 5 / 22
14,057
1,171
26,103
23,835
11,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
20
27 / 3 / 13
18,350
1,529
51,899
15,393
7,312
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 3 / 20
12,641
1,053
9,444
16,951
7,262
Team 1 Tickets

180

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 8
12,100
1,008
10,287
26,210
15,004
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
DemonWitch13
Kukulkan
19
4 / 2 / 5
12,780
1,065
15,850
15,496
8,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
17
0 / 6 / 6
10,603
884
7,476
12,311
5,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
PIOGER80
The Morrigan
17
3 / 11 / 3
11,634
970
10,094
13,744
6,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
18
5 / 16 / 6
12,750
1,063
21,282
33,220
17,304
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
43
44
Kills
15
16
Deaths
44
94
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
9
8
0.78
L
Kukulkan
DemonWitch13
Kukulkan
4
2
5
3.25
L
Neith
0
6
6
0.5
W
Fenrir
2
0
19
11.5
L
The Morrigan
PIOGER80
The Morrigan
3
11
3
0.41
L
Cthulhu
5
16
6
0.5
W
Cerberus
game_icing3
Cerberus
0
5
20
2
W
10
5
22
4.2
W
Nemesis
27
3
13
11.17
W
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,058
Damage
64,989
80,019
Taken
100,981
35,727
Mitigated
53,001
15,257
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,287
980
1,036
2,791
26,210
15,004
0
9,401
16,809
0
16,901
L
Kukulkan
DemonWitch13
Kukulkan
15,850
3,644
0
0
15,496
8,443
0
3,294
12,202
51,498
0
L
Neith
7,476
4,564
0
1,099
12,311
5,466
0
5,026
7,285
0
17,611
W
Fenrir
5,190
1,385
0
240
6,966
2,890
0
3,870
3,096
0
18,573
L
The Morrigan
PIOGER80
The Morrigan
10,094
3,770
0
0
13,744
6,784
0
6,321
7,175
17,388
1,810
L
Cthulhu
21,282
4,164
148
1,633
33,220
17,304
0
14,747
18,473
34,863
0
W
Cerberus
game_icing3
Cerberus
3,422
541
0
1,151
16,874
6,747
0
8,600
8,274
16,128
0
W
26,103
3,531
1,857
7,240
23,835
11,516
0
14,650
9,185
55,487
0
W
Nemesis
51,899
33,030
0
4,769
15,393
7,312
0
9,914
5,479
0
71,049
W
9,444
2,776
0
0
16,951
7,262
0
9,838
7,113
18,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,359
Gold Earned
59,867
157
Minions Killed
179
0
Camps Cleared
4
1,187,620
Distance Traveled
896,311
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,100
1,008
12
1
0
255,848
4
L
Kukulkan
12,780
1,065
85
7
1
184,822
0
L
Neith
10,603
884
28
2
0
109,017
0
W
Fenrir
11,722
977
16
1
0
268,431
2
L
The Morrigan
11,634
970
14
1
3
140,523
2
L
Cthulhu
12,750
1,063
40
3
0
206,101
3
W
Cerberus
11,589
966
29
2
0
217,869
0
W
Hades
14,057
1,171
70
6
0
225,524
0
W
Nemesis
18,350
1,529
33
3
0
240,757
0
W
Ymir
12,641
1,053
9
1
0
235,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role