Player Matchup

Danzaburou
Danzaburou
Asporadis
Danzaburou
Level 25
God Stats
48W - 38L
1,523 SR
Queue Stats
147W - 148L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
Atomic144
Sun Wukong
Level 33
God Stats
1W - 1L
1,276 SR
Queue Stats
45W - 44L
1,560 Elo+
Solo
Cernunnos
Cernunnos
Greh33your3girl
Cernunnos
Level 67
God Stats
14W - 13L
1,588 SR
Queue Stats
400W - 400L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
Staserl
Nu Wa
Level 33
God Stats
115W - 119L
1,566 SR
Queue Stats
255W - 292L
1,526 Elo+
Party 2
Baron Samedi
Baron Samedi
Акатош
Baron Samedi
Level 98
God Stats
9W - 4L
1,343 SR
Queue Stats
156W - 184L
1,431 Elo+
Party 2
Team Averages
Level 51
1,459 SR
1,490 Elo+

VS

Team Averages
Level 85
1,476 SR
1,442 Elo+
Discordia
Discordia
 
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Nozweex
King Arthur
Level 38
God Stats
0W - 2L
1,307 SR
Queue Stats
4W - 6L
1,208 Elo+
Party 3
Hel
Hel
Tibek
Hel
Level 68
God Stats
5W - 7L
1,569 SR
Queue Stats
123W - 129L
1,536 Elo+
Solo
Loki
Loki
graphimentium
Loki
Level 96
God Stats
1W - 2L
1,502 SR
Queue Stats
50W - 53L
1,464 Elo+
Party 3
Anubis
Anubis
syckmypunny
Anubis
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asporadis
Danzaburou
20
8 / 6 / 17
14,039
1,003
21,852
24,561
9,612
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Sun Wukong
Atomic144
Sun Wukong
20
6 / 2 / 22
14,610
1,044
19,999
26,310
23,048
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Greh33your3girl
Cernunnos
20
12 / 2 / 16
15,323
1,095
23,938
13,022
5,212
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Nu Wa
Staserl
Nu Wa
20
3 / 4 / 24
13,706
979
29,614
16,772
5,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Акатош
Baron Samedi
20
12 / 4 / 17
14,837
1,060
23,729
21,791
11,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
3 / 1 / 11
14,101
1,007
29,666
11,833
4,260
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

King Arthur
Nozweex
King Arthur
20
9 / 9 / 7
15,497
1,107
24,871
36,951
48,603
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
Tibek
Hel
20
2 / 6 / 10
13,420
959
18,582
22,893
8,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

19
0 / 17 / 4
11,219
801
4,461
25,569
8,491
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
20
4 / 8 / 10
13,969
998
21,211
26,820
9,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
60
41
Kills
18
18
Deaths
41
96
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
1
11
8.5
W
Danzaburou
Asporadis
Danzaburou
8
6
17
2.75
W
Sun Wukong
Atomic144
Sun Wukong
6
2
22
8.5
W
Cernunnos
Greh33your3girl
Cernunnos
12
2
16
10
L
King Arthur
Nozweex
King Arthur
9
9
7
1.39
W
Nu Wa
Staserl
Nu Wa
3
4
24
3.75
L
Hel
Tibek
Hel
2
6
10
1.17
L
0
17
4
0.12
L
Anubis
4
8
10
1.13
W
Baron Samedi
Акатош
Baron Samedi
12
4
17
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,132
Damage
98,791
102,456
Taken
124,066
55,251
Mitigated
79,940
23,843
Healing
32,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
29,666
1,560
0
1,294
11,833
4,260
0
5,135
6,698
67,370
0
W
Danzaburou
Asporadis
Danzaburou
21,852
9,200
0
4,765
24,561
9,612
0
14,794
9,767
0
49,221
W
Sun Wukong
Atomic144
Sun Wukong
19,999
3,800
0
5,698
26,310
23,048
0
18,112
8,198
0
40,680
W
Cernunnos
Greh33your3girl
Cernunnos
23,938
12,444
0
1,014
13,022
5,212
0
9,304
3,718
0
45,953
L
King Arthur
Nozweex
King Arthur
24,871
3,297
176
645
36,951
48,603
0
12,557
24,394
0
41,818
W
Nu Wa
Staserl
Nu Wa
29,614
10,240
0
1,008
16,772
5,550
0
11,505
5,267
46,211
0
L
Hel
Tibek
Hel
18,582
759
13,398
9,443
22,893
8,927
0
9,590
13,303
62,362
0
L
4,461
1,732
0
0
25,569
8,491
0
13,287
12,282
0
9,761
L
Anubis
21,211
404
1,091
6,732
26,820
9,659
0
12,774
14,046
61,329
0
W
Baron Samedi
Акатош
Baron Samedi
23,729
1,935
5,813
5,545
21,791
11,829
0
15,744
6,047
45,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,515
Gold Earned
68,206
243
Minions Killed
324
8
Camps Cleared
5
1,292,234
Distance Traveled
1,330,184
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,101
1,007
85
6
2
279,162
0
W
Danzaburou
14,039
1,003
71
5
4
224,125
1
W
Sun Wukong
14,610
1,044
45
3
0
305,576
0
W
Cernunnos
15,323
1,095
66
5
3
248,884
1
L
King Arthur
15,497
1,107
33
2
0
272,650
0
W
Nu Wa
13,706
979
14
1
0
246,356
0
L
Hel
13,420
959
115
8
2
303,577
0
L
Loki
11,219
801
5
0
0
217,933
0
L
Anubis
13,969
998
86
6
1
256,862
0
W
Baron Samedi
14,837
1,060
47
3
1
267,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role