Player Matchup

Geb
Geb
Kraexx
Geb
Level 29
God Stats
18W - 22L
1,493 SR
Queue Stats
298W - 292L
1,548 Elo+
Party 2
Bellona
Bellona
Lycøssa
Bellona
Level 7
God Stats
5W - 1L
1,782 SR
Queue Stats
33W - 20L
1,504 Elo+
Party 2
Neith
Neith
Nergall
Neith
Level 39
God Stats
17W - 3L
1,793 SR
Queue Stats
223W - 215L
1,477 Elo+
Party 2
Yemoja
Yemoja
niniiqt
Yemoja
Level 22
God Stats
4W - 1L
1,664 SR
Queue Stats
125W - 82L
1,611 Elo+
Party 2
Poseidon
Poseidon
rasmat
Poseidon
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
33W - 29L
1,543 Elo+
Solo
Team Averages
Level 25
1,689 SR
1,537 Elo+

VS

Team Averages
Level 18
1,518 SR
1,503 Elo+
Ra
Ra
BardolphTilter
Ra
Level 5
God Stats
0W - 1L
1,643 SR
Queue Stats
3W - 5L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GoatDJohn
Morgan Le Fay
Level 26
God Stats
0W - 3L
1,176 SR
Queue Stats
14W - 12L
1,488 Elo+
Solo
Ymir
Ymir
TellanBror
Ymir
Level 6
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
TheGipsiKing
Merlin
Level 25
God Stats
1W - 1L
1,423 SR
Queue Stats
4W - 5L
1,521 Elo+
Party 1
Neith
Neith
UmutHoca
Neith
Level 29
God Stats
22W - 16L
1,851 SR
Queue Stats
52W - 51L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Kraexx
Geb
20
4 / 3 / 26
13,392
957
19,408
19,813
34,706
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Lycøssa
Bellona
20
8 / 6 / 17
13,547
968
12,839
24,183
17,474
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Nergall
Neith
20
11 / 1 / 17
14,480
1,034
21,302
13,473
6,148
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
niniiqt
Yemoja
20
1 / 1 / 30
13,199
943
9,348
12,549
14,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
rasmat
Poseidon
20
12 / 0 / 16
15,177
1,084
33,602
12,638
5,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 12 / 8
12,341
882
13,584
20,128
8,606
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
GoatDJohn
Morgan Le Fay
19
4 / 6 / 5
12,969
926
17,758
17,979
8,771
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
0 / 8 / 10
11,878
848
6,998
26,119
34,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
18
1 / 2 / 5
11,975
855
15,850
15,170
5,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
UmutHoca
Neith
19
4 / 8 / 7
12,936
924
22,963
21,026
7,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
46
36
Kills
11
11
Deaths
36
106
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
12
8
0.5
L
Morgan Le Fay
GoatDJohn
Morgan Le Fay
4
6
5
1.08
W
Geb
Kraexx
Geb
4
3
26
5.67
W
Bellona
Lycøssa
Bellona
8
6
17
2.75
W
Neith
Nergall
Neith
11
1
17
19.5
L
0
8
10
0.63
L
Merlin
1
2
5
1.75
L
Neith
UmutHoca
Neith
4
8
7
0.94
W
Yemoja
niniiqt
Yemoja
1
1
30
16
W
Poseidon
rasmat
Poseidon
12
0
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,499
Damage
77,153
82,656
Taken
100,422
78,407
Mitigated
65,287
15,967
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,584
1,007
1,382
1,293
20,128
8,606
0
13,761
6,367
31,799
0
L
Morgan Le Fay
GoatDJohn
Morgan Le Fay
17,758
915
0
1,046
17,979
8,771
0
10,612
7,367
48,321
0
W
Geb
Kraexx
Geb
19,408
1,442
0
0
19,813
34,706
0
9,476
10,074
33,227
0
W
Bellona
Lycøssa
Bellona
12,839
3,455
0
281
24,183
17,474
0
17,677
6,167
0
31,575
W
Neith
Nergall
Neith
21,302
6,490
0
2,276
13,473
6,148
0
8,833
4,394
0
63,990
L
6,998
665
0
0
26,119
34,924
0
14,309
11,810
17,410
0
L
Merlin
15,850
212
559
1,779
15,170
5,202
0
10,617
4,553
48,342
0
L
Neith
UmutHoca
Neith
22,963
11,465
0
1,629
21,026
7,784
0
13,059
7,967
0
52,651
W
Yemoja
niniiqt
Yemoja
9,348
723
8,220
2,387
12,549
14,963
0
9,361
2,894
26,443
0
W
Poseidon
rasmat
Poseidon
33,602
2,563
616
2,187
12,638
5,116
0
7,583
4,937
67,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,795
Gold Earned
62,099
288
Minions Killed
264
11
Camps Cleared
9
1,357,097
Distance Traveled
1,262,712
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,341
882
45
3
3
240,094
2
L
Morgan Le Fay
12,969
926
63
5
1
254,427
2
W
Geb
13,392
957
24
2
2
290,898
3
W
Bellona
13,547
968
37
3
1
262,352
0
W
Neith
14,480
1,034
93
7
2
260,375
1
L
Ymir
11,878
848
24
2
1
255,876
1
L
Merlin
11,975
855
73
5
0
267,958
4
L
Neith
12,936
924
59
4
4
244,357
1
W
Yemoja
13,199
943
36
3
1
275,495
0
W
Poseidon
15,177
1,084
98
7
5
267,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role