Player Matchup

Yemoja
Yemoja
ArcaneWaters
Yemoja
Level 6
God Stats
3W - 1L
1,868 SR
Queue Stats
32W - 29L
1,602 Elo+
Party 1
Tiamat
Tiamat
Chewie130
Tiamat
Level 25
God Stats
12W - 9L
1,525 SR
Queue Stats
28W - 25L
1,430 Elo+
Solo
Rama
Rama
Tiltodactyl
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 75L
1,690 Elo+
Party 1
Gilgamesh
Gilgamesh
iliketrens
Gilgamesh
Level 22
God Stats
12W - 8L
1,759 SR
Queue Stats
144W - 59L
1,756 Elo+
Solo
Bellona
Bellona
麦格雷夫
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,600 Elo+
Solo
Team Averages
Level 17
1,630 SR
1,616 Elo+

VS

Team Averages
Level 19
1,483 SR
1,498 Elo+
Chernobog
Chernobog
King_Of__America
Chernobog
Level 27
God Stats
46W - 64L
1,390 SR
Queue Stats
92W - 121L
1,359 Elo+
Solo
Ah Puch
Ah Puch
RAegiput
Ah Puch
Level 21
God Stats
0W - 2L
1,527 SR
Queue Stats
34W - 21L
1,533 Elo+
Solo
Guan Yu
Guan Yu
dilatory_disco
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,252 Elo+
Solo
Terra
Terra
dumesdays
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 48L
1,666 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
geovannykill
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 1 / 5
7,603
475
3,193
7,666
5,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Chewie130
Tiamat
14
5 / 0 / 1
8,477
530
3,368
6,074
2,977
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 3
8,457
529
9,724
10,502
3,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
iliketrens
Gilgamesh
17
11 / 1 / 6
10,319
645
12,627
12,513
6,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
麦格雷夫
Bellona
12
1 / 2 / 3
7,633
477
1,868
7,408
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
14
3 / 4 / 1
8,806
550
4,480
11,910
4,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
RAegiput
Ah Puch
13
1 / 6 / 3
8,152
510
12,124
10,389
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 5 / 0
4,773
298
180
3,966
890
Terra
dumesdays
Terra
9
1 / 2 / 0
6,769
423
4,986
10,774
4,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
geovannykill
Morgan Le Fay
9
0 / 6 / 0
5,960
373
1,333
9,618
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
22
Kills
5
5
Deaths
23
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
1
5
3.5
W
Tiamat
Chewie130
Tiamat
5
0
1
5.5
L
Chernobog
3
4
1
0.88
L
Ah Puch
RAegiput
Ah Puch
1
6
3
0.42
W
4
1
3
5.5
L
0
5
0
0
L
Terra
dumesdays
Terra
1
2
0
0.5
L
Morgan Le Fay
geovannykill
Morgan Le Fay
0
6
0
0
W
Gilgamesh
iliketrens
Gilgamesh
11
1
6
14
W
Bellona
麦格雷夫
Bellona
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,780
Damage
23,103
44,163
Taken
46,657
24,809
Mitigated
15,414
12,980
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,193
1,878
1,923
2,051
7,666
5,746
868
3,103
4,563
18,014
0
W
Tiamat
Chewie130
Tiamat
3,368
300
0
1,869
6,074
2,977
1,135
3,926
2,148
31,945
0
L
Chernobog
4,480
2,500
0
1,653
11,910
4,672
0
766
11,144
0
60,241
L
Ah Puch
RAegiput
Ah Puch
12,124
78
0
1,637
10,389
3,084
0
1,858
8,531
45,941
0
W
9,724
6,785
0
4,114
10,502
3,872
2,122
5,003
5,499
0
53,644
L
180
163
0
50
3,966
890
0
880
3,086
0
3,880
L
Terra
dumesdays
Terra
4,986
660
42
1,348
10,774
4,063
0
1,973
8,801
25,993
0
L
Morgan Le Fay
geovannykill
Morgan Le Fay
1,333
329
0
2,438
9,618
2,705
88
1,084
8,534
14,071
0
W
Gilgamesh
iliketrens
Gilgamesh
12,627
4,809
0
1,720
12,513
6,968
168
3,638
8,875
0
77,263
W
Bellona
麦格雷夫
Bellona
1,868
591
0
1,303
7,408
5,246
121
3,006
4,402
0
24,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,489
Gold Earned
34,460
385
Minions Killed
273
0
Camps Cleared
0
1,481,933
Distance Traveled
1,192,592
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,603
475
22
1
0
266,226
5
W
Tiamat
8,477
530
72
5
0
287,074
0
L
Chernobog
8,806
550
124
8
0
294,898
5
L
Ah Puch
8,152
510
75
5
0
260,611
2
W
Rama
8,457
529
105
7
0
253,067
2
L
Guan Yu
4,773
298
1
0
0
184,555
2
L
Terra
6,769
423
51
3
0
200,734
1
L
Morgan Le Fay
5,960
373
22
1
0
251,794
1
W
Gilgamesh
10,319
645
132
8
0
348,404
5
W
Bellona
7,633
477
54
3
0
327,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role