Player Matchup

Sun Wukong
Sun Wukong
Al0neFUT
Sun Wukong
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,514 Elo+
Solo
Izanami
Izanami
Pasoffel
Izanami
Level 17
God Stats
12W - 18L
1,418 SR
Queue Stats
29W - 45L
1,437 Elo+
Party 2
Achilles
Achilles
TontonGtan
Achilles
Level 107
God Stats
6W - 6L
1,559 SR
Queue Stats
176W - 185L
1,438 Elo+
Party 3
Kukulkan
Kukulkan
Tshiiz
Kukulkan
Level 32
God Stats
0W - 4L
1,118 SR
Queue Stats
91W - 94L
1,482 Elo+
Party 3
Sylvanus
Sylvanus
oek_Ken_Kaneki
Sylvanus
Level 102
God Stats
7W - 7L
1,671 SR
Queue Stats
427W - 397L
1,456 Elo+
Party 2
Team Averages
Level 58
1,453 SR
1,465 Elo+

VS

Team Averages
Level 64
1,514 SR
1,523 Elo+
Medusa
Medusa
 
Medusa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Hemyh
Zhong Kui
Level 27
God Stats
24W - 29L
1,578 SR
Queue Stats
84W - 79L
1,533 Elo+
Party 4
Jormungandr
Jormungandr
KawasakiYakii
Jormungandr
Level 45
God Stats
4W - 5L
1,489 SR
Queue Stats
119W - 139L
1,425 Elo+
Solo
Bakasura
Bakasura
lastsamuraye
Bakasura
Level 29
God Stats
5W - 2L
1,863 SR
Queue Stats
140W - 150L
1,624 Elo+
Party 1
Ra
Ra
valria
Ra
Level 133
God Stats
3W - 5L
1,140 SR
Queue Stats
84W - 80L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Al0neFUT
Sun Wukong
15
1 / 1 / 1
8,480
499
9,334
14,688
6,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Pasoffel
Izanami
13
3 / 3 / 1
7,760
456
6,064
8,884
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
TontonGtan
Achilles
12
1 / 3 / 0
7,460
439
4,723
12,600
4,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Tshiiz
Kukulkan
14
1 / 5 / 1
8,181
481
5,262
8,250
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
13
1 / 2 / 3
7,753
456
5,656
11,383
7,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 5 / 4
8,588
505
6,766
12,116
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Hemyh
Zhong Kui
14
1 / 1 / 0
8,507
500
10,184
12,545
8,895
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
KawasakiYakii
Jormungandr
13
1 / 0 / 7
8,180
481
7,327
9,781
6,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
lastsamuraye
Bakasura
16
4 / 1 / 1
9,252
544
5,132
10,974
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ra
17
6 / 0 / 1
10,100
594
8,776
6,258
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
14
14
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
5
4
0.8
L
Sun Wukong
Al0neFUT
Sun Wukong
1
1
1
1.5
W
Zhong Kui
Hemyh
Zhong Kui
1
1
0
1
W
Jormungandr
KawasakiYakii
Jormungandr
1
0
7
4.5
L
Izanami
Pasoffel
Izanami
3
3
1
1.17
L
Achilles
TontonGtan
Achilles
1
3
0
0.33
L
Kukulkan
Tshiiz
Kukulkan
1
5
1
0.3
W
Bakasura
lastsamuraye
Bakasura
4
1
1
4.5
L
Sylvanus
1
2
3
1.25
W
Ra
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,039
Damage
38,185
55,805
Taken
51,674
23,973
Mitigated
26,657
11,809
Healing
24,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,766
3,455
0
3,076
12,116
3,522
258
2,868
9,248
0
56,916
L
Sun Wukong
Al0neFUT
Sun Wukong
9,334
1,858
0
5,932
14,688
6,584
0
10,813
3,765
0
53,592
W
Zhong Kui
Hemyh
Zhong Kui
10,184
1,447
0
8,124
12,545
8,895
855
420
12,125
52,722
0
W
Jormungandr
KawasakiYakii
Jormungandr
7,327
1,844
392
2,730
9,781
6,522
0
4,227
5,554
32,980
0
L
Izanami
Pasoffel
Izanami
6,064
3,790
0
2,321
8,884
2,697
428
2,263
6,501
0
53,795
L
Achilles
TontonGtan
Achilles
4,723
1,668
0
532
12,600
4,434
0
4,567
8,008
0
53,376
L
Kukulkan
Tshiiz
Kukulkan
5,262
511
0
119
8,250
3,096
0
3,100
4,800
57,686
0
W
Bakasura
lastsamuraye
Bakasura
5,132
3,784
0
5,347
10,974
4,983
33
850
10,124
0
67,207
L
Sylvanus
5,656
1,595
345
2,560
11,383
7,162
54
5,612
5,771
29,438
0
W
Ra
8,776
1,059
1,159
3,390
6,258
2,735
140
2,553
3,705
75,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,634
Gold Earned
44,627
477
Minions Killed
549
0
Camps Cleared
0
1,520,111
Distance Traveled
1,591,803
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,588
505
108
6
0
276,624
5
L
Sun Wukong
8,480
499
121
7
0
322,628
4
W
Zhong Kui
8,507
500
110
6
0
261,833
8
W
Jormungandr
8,180
481
51
3
0
332,170
8
L
Izanami
7,760
456
101
6
0
275,496
0
L
Achilles
7,460
439
92
5
0
326,038
3
L
Kukulkan
8,181
481
117
7
0
304,019
2
W
Bakasura
9,252
544
132
8
0
358,466
4
L
Sylvanus
7,753
456
46
3
0
291,930
2
W
Ra
10,100
594
148
9
0
362,710
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role