Player Matchup

Danzaburou
Danzaburou
D3M VIB3Z
Danzaburou
Level 89
God Stats
37W - 42L
1,531 SR
Queue Stats
1,074W - 1,013L
1,429 Elo+
Party 2
Hel
Hel
STONEY_MR
Hel
Level 40
God Stats
17W - 18L
1,555 SR
Queue Stats
23W - 25L
1,520 Elo+
Party 2
Kuzenbo
Kuzenbo
Sparkman055
Kuzenbo
Level 113
God Stats
7W - 6L
1,606 SR
Queue Stats
468W - 470L
1,580 Elo+
Party 2
Team Averages
Level 81
1,564 SR
1,509 Elo+

VS

Team Averages
Level 87
1,690 SR
1,593 Elo+
Susano
Susano
BahtlessBedevi
Susano
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 86L
1,476 Elo+
Solo
Mulan
Mulan
catacrack4
Mulan
Level 48
God Stats
8W - 2L
1,869 SR
Queue Stats
282W - 127L
1,623 Elo+
Party 1
Anubis
Anubis
greanadier_117
Anubis
Level 107
God Stats
5W - 3L
1,703 SR
Queue Stats
196W - 106L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D3M VIB3Z
Danzaburou
10
0 / 6 / 2
7,108
646
7,934
11,390
2,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 11 / 1
7,279
662
4,092
13,234
3,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Sparkman055
Kuzenbo
11
2 / 6 / 1
8,406
764
8,474
17,218
17,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 1 / 8
10,111
919
12,890
7,382
2,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
14
8 / 0 / 11
9,425
857
12,889
11,512
11,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 2 / 11
8,498
773
9,119
10,031
5,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
3
Kills
23
23
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
1
8
16
L
Danzaburou
D3M VIB3Z
Danzaburou
0
6
2
0.17
L
1
11
1
0.14
L
Kuzenbo
Sparkman055
Kuzenbo
2
6
1
0.42
W
Mulan
8
0
11
13.5
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,500
Damage
34,898
41,842
Taken
28,925
23,736
Mitigated
19,346
11,219
Healing
8,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,890
3,240
0
0
7,382
2,907
429
2,553
4,829
0
32,164
L
Danzaburou
D3M VIB3Z
Danzaburou
7,934
2,090
0
1,922
11,390
2,624
110
1,854
9,148
0
24,597
L
4,092
214
3,065
3,111
13,234
3,534
0
2,948
9,935
16,510
0
L
Kuzenbo
Sparkman055
Kuzenbo
8,474
2,010
0
3,121
17,218
17,578
0
4,317
12,449
20,202
0
W
Mulan
12,889
2,306
0
2,761
11,512
11,078
587
4,724
6,788
0
28,070
W
9,119
407
0
5,974
10,031
5,361
972
5,289
4,742
36,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,793
Gold Earned
28,034
81
Minions Killed
135
0
Camps Cleared
0
576,521
Distance Traveled
645,849
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,111
919
38
3
0
229,614
2
L
Danzaburou
7,108
646
31
3
0
191,621
2
L
Hel
7,279
662
33
3
0
179,833
3
L
Kuzenbo
8,406
764
17
2
0
205,067
1
W
Mulan
9,425
857
38
3
0
224,824
0
W
Anubis
8,498
773
59
5
0
191,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role