Player Matchup

Set
Set
JLusive
Set
Level 25
God Stats
6W - 1L
1,660 SR
Queue Stats
130W - 41L
1,729 Elo+
Party 1
Hades
Hades
OG_SeiKoN1
Hades
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 36L
1,566 Elo+
Party 3
Ymir
Ymir
Petros Balog
Ymir
Level 28
God Stats
12W - 6L
1,605 SR
Queue Stats
138W - 85L
1,620 Elo+
Party 1
Yemoja
Yemoja
hendofor68
Yemoja
Level 29
God Stats
4W - 2L
1,777 SR
Queue Stats
169W - 130L
1,512 Elo+
Solo
Medusa
Medusa
imLespay
Medusa
Level 18
God Stats
4W - 0L
1,802 SR
Queue Stats
16W - 20L
1,415 Elo+
Party 3
Team Averages
Level 22
1,669 SR
1,569 Elo+

VS

Team Averages
Level 27
1,461 SR
1,401 Elo+
Anhur
Anhur
 
Anhur
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
JcT_1580
Thanatos
Level 21
God Stats
6W - 3L
1,399 SR
Queue Stats
181W - 292L
1,280 Elo+
Party 2
Agni
Agni
hectoros
Agni
Level 18
God Stats
24W - 30L
1,302 SR
Queue Stats
242W - 346L
1,259 Elo+
Party 2
Janus
Janus
produde072
Janus
Level 26
God Stats
2W - 4L
1,622 SR
Queue Stats
111W - 58L
1,627 Elo+
Solo
Sylvanus
Sylvanus
schlimm111
Sylvanus
Level 25
God Stats
9W - 14L
1,480 SR
Queue Stats
222W - 331L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
9 / 1 / 1
9,606
739
5,166
6,618
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
11
2 / 2 / 8
6,607
508
5,218
7,030
2,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 0 / 5
9,251
712
7,325
9,982
7,311
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
hendofor68
Yemoja
11
2 / 1 / 6
6,887
530
2,637
6,882
3,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
imLespay
Medusa
11
5 / 3 / 6
6,954
535
7,276
7,432
1,725
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 6 / 2
6,265
482
5,865
8,966
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
JcT_1580
Thanatos
8
2 / 4 / 1
5,781
445
3,242
7,841
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
10
0 / 5 / 0
5,578
429
3,548
6,592
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
10
1 / 6 / 1
6,373
490
6,399
6,950
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
schlimm111
Sylvanus
9
1 / 5 / 3
5,854
450
3,645
10,033
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
25
Kills
6
7
Deaths
26
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
6
2
0.5
W
Set
9
1
1
9.5
L
Thanatos
JcT_1580
Thanatos
2
4
1
0.63
W
Hades
2
2
8
3
W
7
0
5
9.5
L
Agni
0
5
0
0
W
Yemoja
hendofor68
Yemoja
2
1
6
5
W
Medusa
imLespay
Medusa
5
3
6
2.67
L
Janus
1
6
1
0.25
L
Sylvanus
schlimm111
Sylvanus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,622
Damage
22,699
37,944
Taken
40,382
17,590
Mitigated
13,492
8,397
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,865
1,513
0
310
8,966
2,514
0
2,227
6,739
0
27,908
W
Set
5,166
2,543
0
472
6,618
2,682
450
988
5,590
0
83,881
L
Thanatos
JcT_1580
Thanatos
3,242
1,006
0
3,389
7,841
2,118
0
1,927
5,914
0
25,977
W
Hades
5,218
858
173
3,131
7,030
2,487
934
4,413
2,566
17,270
0
W
7,325
2,027
0
2,851
9,982
7,311
0
3,197
6,392
57,296
0
L
Agni
3,548
271
0
1,250
6,592
2,267
0
5,209
1,383
22,278
0
W
Yemoja
hendofor68
Yemoja
2,637
814
828
30
6,882
3,385
0
2,144
4,738
22,526
0
W
Medusa
imLespay
Medusa
7,276
3,106
0
912
7,432
1,725
721
1,954
5,478
0
26,793
L
Janus
6,399
181
0
321
6,950
1,767
32
1,708
5,242
36,203
0
L
Sylvanus
schlimm111
Sylvanus
3,645
1,207
1,104
2,441
10,033
4,826
38
4,109
5,924
18,509
6,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,305
Gold Earned
29,851
385
Minions Killed
249
0
Camps Cleared
0
1,306,634
Distance Traveled
1,151,807
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,265
482
46
4
0
214,468
5
W
Set
9,606
739
163
13
0
311,145
3
L
Thanatos
5,781
445
47
4
0
247,224
1
W
Hades
6,607
508
23
2
0
234,326
1
W
Ymir
9,251
712
121
9
0
260,877
2
L
Agni
5,578
429
41
3
0
254,131
0
W
Yemoja
6,887
530
40
3
0
237,263
3
W
Medusa
6,954
535
38
3
0
263,023
4
L
Janus
6,373
490
69
5
0
224,096
0
L
Sylvanus
5,854
450
46
4
0
211,888
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role