Player Matchup

Neith
Neith
AverageWave5940
Neith
Level 89
God Stats
318W - 261L
1,568 SR
Queue Stats
516W - 466L
1,476 Elo+
Solo
Fafnir
Fafnir
BackHandYou
Fafnir
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
241W - 231L
1,418 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dr_effyou_up
Tsukuyomi
Level 157
God Stats
41W - 31L
1,587 SR
Queue Stats
541W - 531L
1,478 Elo+
Solo
Poseidon
Poseidon
Kvng_BNT
Poseidon
Level 118
God Stats
5W - 3L
1,500 SR
Queue Stats
198W - 189L
1,482 Elo+
Party 2
Vamana
Vamana
bvyloh
Vamana
Level 57
God Stats
1W - 4L
1,232 SR
Queue Stats
11W - 24L
1,296 Elo+
Party 2
Team Averages
Level 105
1,477 SR
1,430 Elo+

VS

Team Averages
Level 98
1,506 SR
1,497 Elo+
Cu Chulainn
Cu Chulainn
AlejandroB117
Cu Chulainn
Level 87
God Stats
10W - 13L
1,480 SR
Queue Stats
245W - 257L
1,489 Elo+
Solo
Tiamat
Tiamat
Corncoleo
Tiamat
Level 129
God Stats
12W - 7L
1,443 SR
Queue Stats
505W - 460L
1,523 Elo+
Party 1
Anhur
Anhur
MitsuriRengoku
Anhur
Level 85
God Stats
2W - 2L
1,233 SR
Queue Stats
212W - 200L
1,488 Elo+
Solo
Khepri
Khepri
Rocketeer99
Khepri
Level 127
God Stats
27W - 18L
1,606 SR
Queue Stats
829W - 781L
1,449 Elo+
Party 1
Mercury
Mercury
White_fox3456
Mercury
Level 62
God Stats
2W - 5L
1,767 SR
Queue Stats
39W - 48L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
4,332
394
2,301
3,264
487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
10
2 / 3 / 2
6,104
555
2,699
6,632
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Dr_effyou_up
Tsukuyomi
10
4 / 4 / 0
6,704
609
4,760
6,996
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Kvng_BNT
Poseidon
10
0 / 1 / 2
5,835
530
2,802
4,845
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
bvyloh
Vamana
12
0 / 0 / 0
6,353
578
3,833
8,303
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlejandroB117
Cu Chulainn
12
0 / 0 / 0
6,563
597
4,710
6,845
3,809
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Corncoleo
Tiamat
10
2 / 1 / 4
5,999
545
6,220
4,426
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 2 / 2
6,855
623
5,674
6,928
2,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
9
2 / 2 / 3
5,651
514
1,455
6,181
3,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
10
0 / 1 / 4
5,683
517
789
6,048
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
9
10
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AlejandroB117
Cu Chulainn
0
0
0
0
L
0
2
1
0.25
L
Fafnir
2
3
2
1
W
Tiamat
Corncoleo
Tiamat
2
1
4
4
L
Tsukuyomi
Dr_effyou_up
Tsukuyomi
4
4
0
1
L
Poseidon
Kvng_BNT
Poseidon
0
1
2
1
W
5
2
2
3
W
Khepri
2
2
3
1.75
W
Mercury
0
1
4
2
L
Vamana
bvyloh
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,395
Damage
18,848
30,040
Taken
30,428
17,667
Mitigated
13,889
9,475
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AlejandroB117
Cu Chulainn
4,710
602
0
1,852
6,845
3,809
0
0
6,176
4,827
38,894
L
2,301
1,193
0
1,153
3,264
487
0
609
2,655
0
12,969
L
Fafnir
2,699
308
0
1,307
6,632
4,538
0
1,286
5,346
20,270
0
W
Tiamat
Corncoleo
Tiamat
6,220
842
0
1,881
4,426
2,843
0
1,377
3,049
35,747
0
L
Tsukuyomi
Dr_effyou_up
Tsukuyomi
4,760
1,813
0
1,041
6,996
3,416
0
3,020
3,976
0
25,597
L
Poseidon
Kvng_BNT
Poseidon
2,802
41
0
750
4,845
1,342
0
2,760
2,085
33,590
0
W
5,674
2,940
0
1,742
6,928
2,131
600
1,052
5,764
0
39,909
W
Khepri
1,455
126
0
730
6,181
3,345
38
1,145
4,890
14,695
0
W
Mercury
789
149
392
435
6,048
1,761
0
1,633
4,315
0
27,177
L
Vamana
bvyloh
Vamana
3,833
2,094
0
5,224
8,303
7,884
0
890
7,413
0
41,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,328
Gold Earned
30,751
261
Minions Killed
299
0
Camps Cleared
0
969,231
Distance Traveled
1,036,402
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,563
597
86
8
0
199,497
0
L
Neith
4,332
394
20
2
0
88,647
1
L
Fafnir
6,104
555
39
4
0
202,478
1
W
Tiamat
5,999
545
59
5
0
209,004
3
L
Tsukuyomi
6,704
609
46
4
0
227,066
1
L
Poseidon
5,835
530
62
6
0
224,006
3
W
Anhur
6,855
623
73
7
0
194,958
2
W
Khepri
5,651
514
20
2
0
201,235
5
W
Mercury
5,683
517
61
6
0
231,708
2
L
Vamana
6,353
578
94
9
0
227,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role