Player Matchup

Sol
Sol
FIFIUnFoRtUnAtE
Sol
Level 66
God Stats
31W - 32L
1,560 SR
Queue Stats
169W - 169L
1,492 Elo+
Party 2
Fenrir
Fenrir
Papsi2197
Fenrir
Level 75
God Stats
22W - 12L
1,618 SR
Queue Stats
98W - 85L
1,524 Elo+
Party 2
Arachne
Arachne
RiSkByE4
Arachne
Level 125
God Stats
2W - 1L
1,924 SR
Queue Stats
233W - 221L
1,549 Elo+
Solo
Team Averages
Level 89
1,701 SR
1,522 Elo+

VS

Team Averages
Level 111
1,579 SR
1,534 Elo+
Neith
Neith
BOT85
Neith
Level 129
God Stats
88W - 99L
1,505 SR
Queue Stats
245W - 269L
1,542 Elo+
Solo
Nu Wa
Nu Wa
Cannovich
Nu Wa
Level 99
God Stats
11W - 5L
1,572 SR
Queue Stats
349W - 282L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
GoldenFudge
Gilgamesh
Level 105
God Stats
20W - 7L
1,662 SR
Queue Stats
291W - 240L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 8
14,279
621
29,144
26,439
9,642
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Papsi2197
Fenrir
17
8 / 9 / 4
14,766
642
15,520
31,949
21,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
RiSkByE4
Arachne
20
6 / 6 / 8
15,119
657
10,668
23,159
8,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BOT85
Neith
19
3 / 8 / 9
14,613
635
17,299
16,374
5,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Cannovich
Nu Wa
20
9 / 4 / 7
16,571
720
26,673
11,800
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
GoldenFudge
Gilgamesh
19
6 / 5 / 12
15,777
686
23,463
33,587
33,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
17
Kills
18
18
Deaths
17
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
BOT85
Neith
3
8
9
0.94
W
Nu Wa
Cannovich
Nu Wa
9
4
7
3.13
L
3
3
8
2.33
W
Gilgamesh
GoldenFudge
Gilgamesh
6
5
12
2.4
L
Fenrir
Papsi2197
Fenrir
8
9
4
1.11
L
Arachne
RiSkByE4
Arachne
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,332
Damage
67,435
81,547
Taken
61,761
40,582
Mitigated
42,312
26,499
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BOT85
Neith
17,299
5,281
0
2,129
16,374
5,061
2,199
9,094
7,113
0
69,797
W
Nu Wa
Cannovich
Nu Wa
26,673
5,622
0
2,100
11,800
3,584
816
6,751
4,797
100,076
0
L
29,144
5,984
108
11,095
26,439
9,642
2,908
10,593
15,846
126,080
0
W
Gilgamesh
GoldenFudge
Gilgamesh
23,463
6,749
0
5,238
33,587
33,667
305
13,299
18,584
6,246
59,698
L
Fenrir
Papsi2197
Fenrir
15,520
2,776
251
6,765
31,949
21,970
0
10,222
21,727
0
40,718
L
Arachne
RiSkByE4
Arachne
10,668
6,169
0
8,280
23,159
8,970
487
7,643
15,516
0
58,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,164
Gold Earned
46,961
294
Minions Killed
304
0
Camps Cleared
0
1,234,237
Distance Traveled
1,177,059
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,613
635
96
4
0
352,557
3
W
Nu Wa
16,571
720
132
6
0
393,865
4
L
Sol
14,279
621
182
8
0
399,534
0
W
Gilgamesh
15,777
686
76
3
0
430,637
2
L
Fenrir
14,766
642
35
2
0
395,188
3
L
Arachne
15,119
657
77
3
0
439,515
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role