Player Matchup

Yemoja
Yemoja
DIOSAHÉCATE0
Yemoja
Level 11
God Stats
5W - 2L
1,608 SR
Queue Stats
12W - 10L
1,412 Elo+
Solo
Olorun
Olorun
TenshiPerk
Olorun
Level 21
God Stats
12W - 9L
1,601 SR
Queue Stats
50W - 46L
1,460 Elo+
Party 1
Chaac
Chaac
Y314owl
Chaac
Level 11
God Stats
4W - 1L
1,767 SR
Queue Stats
46W - 58L
1,422 Elo+
Solo
Cabrakan
Cabrakan
poPbackwards
Cabrakan
Level 7
God Stats
23W - 5L
1,837 SR
Queue Stats
41W - 21L
1,715 Elo+
Solo
Cthulhu
Cthulhu
tavichh
Cthulhu
Level 19
God Stats
24W - 17L
1,534 SR
Queue Stats
34W - 43L
1,341 Elo+
Party 1
Team Averages
Level 14
1,669 SR
1,470 Elo+

VS

Team Averages
Level 6
1,501 SR
1,366 Elo+
Danzaburou
Danzaburou
AlphaSky32
Danzaburou
Level 6
God Stats
0W - 2L
1,503 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 2
Medusa
Medusa
Jinxg0ld
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,277 Elo+
Solo
Cu Chulainn
Cu Chulainn
Superbeat0
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 2
Neith
Neith
armq123
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Da Ji
Da Ji
keilerick
Da Ji
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 24
10,355
1,151
6,057
5,799
6,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
TenshiPerk
Olorun
18
15 / 0 / 16
11,506
1,278
23,864
4,923
2,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Y314owl
Chaac
17
7 / 3 / 18
10,109
1,123
12,616
12,007
11,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
poPbackwards
Cabrakan
17
15 / 0 / 13
11,063
1,229
20,979
6,284
5,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
tavichh
Cthulhu
18
4 / 0 / 31
10,779
1,198
10,699
6,879
9,661
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

359

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlphaSky32
Danzaburou
14
0 / 10 / 0
7,974
886
5,856
14,563
4,918
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Jinxg0ld
Medusa
15
0 / 5 / 3
8,575
953
8,003
14,954
5,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Superbeat0
Cu Chulainn
14
0 / 15 / 2
8,018
891
6,165
27,809
14,002
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
armq123
Neith
14
1 / 9 / 1
8,172
908
4,567
11,949
3,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
keilerick
Da Ji
14
2 / 6 / 1
8,700
967
4,916
12,044
4,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
10
45
Kills
3
3
Deaths
45
102
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlphaSky32
Danzaburou
0
10
0
0
W
4
0
24
16
L
Medusa
Jinxg0ld
Medusa
0
5
3
0.3
L
Cu Chulainn
Superbeat0
Cu Chulainn
0
15
2
0.07
W
Olorun
TenshiPerk
Olorun
15
0
16
23
W
Chaac
Y314owl
Chaac
7
3
18
5.33
L
Neith
armq123
Neith
1
9
1
0.17
L
Da Ji
keilerick
Da Ji
2
6
1
0.42
W
Cabrakan
poPbackwards
Cabrakan
15
0
13
21.5
W
Cthulhu
tavichh
Cthulhu
4
0
31
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,215
Damage
29,507
35,892
Taken
81,319
36,078
Mitigated
31,848
11,082
Healing
2,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlphaSky32
Danzaburou
5,856
2,181
0
169
14,563
4,918
0
11,048
3,301
0
12,477
W
6,057
694
1,988
465
5,799
6,632
0
0
5,799
21,505
0
L
Medusa
Jinxg0ld
Medusa
8,003
3,378
0
958
14,954
5,091
0
8,597
6,090
0
34,141
L
Cu Chulainn
Superbeat0
Cu Chulainn
6,165
1,651
0
657
27,809
14,002
0
22,286
5,157
0
16,615
W
Olorun
TenshiPerk
Olorun
23,864
14,373
1,515
2,025
4,923
2,581
0
0
4,923
34,127
0
W
Chaac
Y314owl
Chaac
12,616
3,583
0
2,578
12,007
11,898
0
0
12,007
0
24,152
L
Neith
armq123
Neith
4,567
2,429
0
338
11,949
3,476
0
10,620
1,082
0
13,437
L
Da Ji
keilerick
Da Ji
4,916
1,436
0
0
12,044
4,361
0
8,412
3,499
0
13,237
W
Cabrakan
poPbackwards
Cabrakan
20,979
2,382
0
1,607
6,284
5,306
0
0
6,284
23,933
1,175
W
Cthulhu
tavichh
Cthulhu
10,699
898
0
904
6,879
9,661
0
0
6,709
26,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,812
Gold Earned
41,439
150
Minions Killed
104
7
Camps Cleared
4
934,769
Distance Traveled
660,659
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,974
886
10
1
1
132,316
0
W
Yemoja
10,355
1,151
30
3
0
161,508
0
L
Medusa
8,575
953
45
5
2
171,057
2
L
Cu Chulainn
8,018
891
17
2
0
123,103
3
W
Olorun
11,506
1,278
32
4
1
171,174
0
W
Chaac
10,109
1,123
26
3
1
171,540
1
L
Neith
8,172
908
16
2
0
127,522
2
L
Da Ji
8,700
967
16
2
1
106,661
0
W
Cabrakan
11,063
1,229
5
1
4
197,130
0
W
Cthulhu
10,779
1,198
57
6
1
233,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role