Player Matchup

Chiron
Chiron
 
Chiron
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Daw3dx
Chronos
Level 27
God Stats
3W - 2L
1,429 SR
Queue Stats
63W - 45L
1,558 Elo+
Party 2
Tiamat
Tiamat
GainexD
Tiamat
Level 29
God Stats
5W - 2L
1,517 SR
Queue Stats
166W - 182L
1,535 Elo+
Solo
Khepri
Khepri
SeusFans
Khepri
Level 29
God Stats
2W - 1L
1,368 SR
Queue Stats
31W - 23L
1,544 Elo+
Solo
Team Averages
Level 26
1,463 SR
1,527 Elo+

VS

Team Averages
Level 20
1,627 SR
1,548 Elo+
Thor
Thor
LETHALFTW117
Thor
Level 26
God Stats
3W - 7L
1,545 SR
Queue Stats
71W - 55L
1,565 Elo+
Solo
Cthulhu
Cthulhu
NevermoreVee
Cthulhu
Level 29
God Stats
20W - 22L
1,569 SR
Queue Stats
104W - 109L
1,482 Elo+
Solo
Yemoja
Yemoja
SptFired
Yemoja
Level 18
God Stats
0W - 1L
1,758 SR
Queue Stats
7W - 6L
1,607 Elo+
Party 1
Anubis
Anubis
silverbulletchic
Anubis
Level 11
God Stats
1W - 1L
1,526 SR
Queue Stats
1W - 2L
1,460 Elo+
Party 1
Izanami
Izanami
wraxcu
Izanami
Level 17
God Stats
4W - 2L
1,739 SR
Queue Stats
8W - 6L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
5 / 0 / 0
6,673
556
5,621
6,540
2,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
 
Ao Kuang
10
1 / 1 / 0
5,895
491
3,783
7,605
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
Daw3dx
Chronos
12
1 / 2 / 1
6,408
534
3,787
7,906
2,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
GainexD
Tiamat
12
4 / 0 / 1
7,402
617
5,497
4,820
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
SeusFans
Khepri
8
0 / 1 / 4
5,434
453
2,701
5,123
2,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
4,307
359
682
2,236
520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
NevermoreVee
Cthulhu
10
2 / 3 / 0
6,139
512
6,905
8,711
5,418
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
SptFired
Yemoja
8
1 / 3 / 1
5,055
421
3,452
7,736
4,348
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 3 / 0
5,895
491
2,516
6,273
2,690
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
wraxcu
Izanami
8
0 / 2 / 2
5,295
441
4,604
6,018
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
11
Kills
4
4
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
0
5
W
Ao Kuang
 
Ao Kuang
1
1
0
1
W
Chronos
Daw3dx
Chronos
1
2
1
0.75
W
Tiamat
GainexD
Tiamat
4
0
1
4.5
L
0
1
0
0
L
Cthulhu
NevermoreVee
Cthulhu
2
3
0
0.67
W
Khepri
SeusFans
Khepri
0
1
4
2
L
Yemoja
SptFired
Yemoja
1
3
1
0.5
L
1
3
0
0.33
L
Izanami
wraxcu
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,389
Damage
18,159
31,994
Taken
30,974
11,942
Mitigated
14,508
10,750
Healing
6,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,621
3,185
400
3,422
6,540
2,071
788
1,394
5,146
0
36,913
W
Ao Kuang
 
Ao Kuang
3,783
695
0
1,452
7,605
2,289
0
1,340
6,265
38,482
0
W
Chronos
Daw3dx
Chronos
3,787
1,232
0
2,319
7,906
2,723
642
5,733
2,173
23,853
0
W
Tiamat
GainexD
Tiamat
5,497
624
52
2,540
4,820
2,488
772
1,616
3,204
41,539
0
L
682
315
0
1,114
2,236
520
0
358
1,878
0
5,782
L
Cthulhu
NevermoreVee
Cthulhu
6,905
747
0
1,462
8,711
5,418
0
6,020
2,691
28,727
0
W
Khepri
SeusFans
Khepri
2,701
205
150
415
5,123
2,371
0
2,790
2,333
11,291
0
L
Yemoja
SptFired
Yemoja
3,452
690
180
942
7,736
4,348
28
2,285
5,451
14,055
0
L
2,516
135
0
2,041
6,273
2,690
336
4,997
1,276
29,495
0
L
Izanami
wraxcu
Izanami
4,604
3,272
0
898
6,018
1,532
132
2,156
3,862
0
31,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,812
Gold Earned
26,691
292
Minions Killed
195
0
Camps Cleared
0
1,185,781
Distance Traveled
910,884
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,673
556
69
6
0
238,004
2
W
Ao Kuang
5,895
491
67
6
0
257,563
0
W
Chronos
6,408
534
48
4
0
215,935
0
W
Tiamat
7,402
617
86
7
0
226,566
2
L
Thor
4,307
359
19
2
0
79,232
0
L
Cthulhu
6,139
512
53
4
0
204,719
1
W
Khepri
5,434
453
22
2
0
247,713
3
L
Yemoja
5,055
421
21
2
0
220,189
1
L
Anubis
5,895
491
56
5
0
183,327
0
L
Izanami
5,295
441
46
4
0
223,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role