Player Matchup

Artio
Artio
Nikkiecole
Artio
Level 45
God Stats
7W - 10L
1,486 SR
Queue Stats
16W - 18L
1,387 Elo+
Party 1
King Arthur
King Arthur
ScourgedLands
King Arthur
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 22L
1,405 Elo+
Party 1
Medusa
Medusa
flickerli
Medusa
Level 11
God Stats
2W - 0L
1,801 SR
Queue Stats
8W - 8L
1,467 Elo+
Solo
Thor
Thor
jacobiannn
Thor
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 66L
1,285 Elo+
Solo
Chang'e
Chang'e
v4raven
Chang'e
Level 12
God Stats
7W - 3L
1,659 SR
Queue Stats
47W - 46L
1,365 Elo+
Solo
Team Averages
Level 20
1,589 SR
1,382 Elo+

VS

Team Averages
Level 12
1,417 SR
1,364 Elo+
Baron Samedi
Baron Samedi
Ibanezchicken
Baron Samedi
Level 6
God Stats
0W - 1L
1,027 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
Kami2431
Chernobog
Level 17
God Stats
44W - 50L
1,163 SR
Queue Stats
67W - 99L
1,082 Elo+
Party 2
Mercury
Mercury
MooseShephard
Mercury
Level 15
God Stats
2W - 11L
1,813 SR
Queue Stats
52W - 83L
1,279 Elo+
Party 2
Chaac
Chaac
SUPERnerd197
Chaac
Level 18
God Stats
30W - 36L
1,349 SR
Queue Stats
66W - 93L
1,377 Elo+
Party 2
Ymir
Ymir
spadeshotty
Ymir
Level 6
God Stats
4W - 2L
1,734 SR
Queue Stats
7W - 5L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
4 / 0 / 8
6,980
635
2,272
4,238
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
ScourgedLands
King Arthur
13
6 / 1 / 1
7,750
705
6,773
7,272
4,298
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
flickerli
Medusa
11
6 / 0 / 4
6,878
625
7,540
5,978
2,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 4
6,831
621
4,237
5,520
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
v4raven
Chang'e
13
6 / 0 / 3
8,095
736
5,529
5,876
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ibanezchicken
Baron Samedi
7
0 / 9 / 0
4,593
418
2,521
7,586
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Kami2431
Chernobog
8
0 / 6 / 1
4,806
437
4,825
7,073
1,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
10
1 / 3 / 0
5,741
522
2,783
8,237
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 4 / 0
5,497
500
3,591
9,097
5,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 5 / 0
4,372
397
1,101
7,486
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
27
Kills
3
3
Deaths
27
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ibanezchicken
Baron Samedi
0
9
0
0
L
Chernobog
Kami2431
Chernobog
0
6
1
0.08
L
Mercury
1
3
0
0.33
W
Artio
4
0
8
8
L
2
4
0
0.5
W
King Arthur
ScourgedLands
King Arthur
6
1
1
6.5
W
Medusa
flickerli
Medusa
6
0
4
8
W
5
2
4
3.5
L
0
5
0
0
W
Chang'e
v4raven
Chang'e
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,351
Damage
14,821
28,884
Taken
39,479
15,569
Mitigated
15,068
11,007
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ibanezchicken
Baron Samedi
2,521
619
135
414
7,586
2,543
18
3,213
4,373
14,075
0
L
Chernobog
Kami2431
Chernobog
4,825
2,060
0
115
7,073
1,557
0
1,085
5,988
75
22,713
L
Mercury
2,783
1,653
0
1,445
8,237
2,516
0
2,330
5,907
0
32,002
W
Artio
2,272
594
470
1,458
4,238
5,586
704
341
3,837
11,657
0
L
3,591
630
0
2,849
9,097
5,206
0
0
9,097
0
23,089
W
King Arthur
ScourgedLands
King Arthur
6,773
1,262
0
2,001
7,272
4,298
357
1,199
5,670
0
40,735
W
Medusa
flickerli
Medusa
7,540
3,231
0
1,893
5,978
2,142
2,386
828
5,150
0
40,707
W
4,237
1,886
0
1,548
5,520
1,661
0
455
4,861
0
21,940
L
1,101
713
0
255
7,486
3,246
0
1,173
6,313
6,251
0
W
Chang'e
v4raven
Chang'e
5,529
289
155
3,482
5,876
1,882
1,671
900
4,976
47,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,534
Gold Earned
25,009
324
Minions Killed
185
0
Camps Cleared
0
1,056,147
Distance Traveled
904,481
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,593
418
24
2
0
169,879
0
L
Chernobog
4,806
437
41
4
0
172,065
1
L
Mercury
5,741
522
62
6
0
221,492
2
W
Artio
6,980
635
22
2
0
209,502
0
L
Chaac
5,497
500
51
5
0
207,282
2
W
King Arthur
7,750
705
86
8
0
215,500
1
W
Medusa
6,878
625
71
6
0
191,745
3
W
Thor
6,831
621
40
4
0
224,353
0
L
Ymir
4,372
397
7
1
0
133,763
1
W
Chang'e
8,095
736
105
10
0
215,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role