Player Matchup

Persephone
Persephone
 
Persephone
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
FNOmedina07
Bakasura
Level 5
God Stats
1W - 0L
1,704 SR
Queue Stats
32W - 28L
1,494 Elo+
Party 2
Izanami
Izanami
RIchardNixon28
Izanami
Level 22
God Stats
3W - 2L
1,454 SR
Queue Stats
71W - 62L
1,517 Elo+
Solo
Cerberus
Cerberus
hahausuck23
Cerberus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,534 Elo+
Solo
Sylvanus
Sylvanus
potted-kitten67
Sylvanus
Level 7
God Stats
5W - 7L
1,492 SR
Queue Stats
127W - 162L
1,514 Elo+
Solo
Team Averages
Level 34
1,530 SR
1,512 Elo+

VS

Team Averages
Level 19
1,456 SR
1,423 Elo+
Bacchus
Bacchus
HeadacheFuel
Bacchus
Level 7
God Stats
2W - 4L
1,456 SR
Queue Stats
3W - 4L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
Large Cabal
Cthulhu
Level 29
God Stats
13W - 15L
1,337 SR
Queue Stats
88W - 105L
1,422 Elo+
Party 1
Hades
Hades
Motik7
Hades
Level 28
God Stats
0W - 3L
1,488 SR
Queue Stats
17W - 24L
1,501 Elo+
Solo
Arachne
Arachne
Omega-Quirk
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,490 Elo+
Solo
Bakasura
Bakasura
yololufa
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
4 / 0 / 1
6,617
662
4,993
4,022
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
FNOmedina07
Bakasura
10
2 / 4 / 3
6,143
614
2,314
7,346
2,334
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 0 / 1
6,353
635
5,835
3,237
1,029
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
hahausuck23
Cerberus
9
1 / 0 / 5
5,203
520
3,844
4,263
2,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
10
1 / 0 / 0
6,096
610
2,547
3,581
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HeadacheFuel
Bacchus
5
0 / 2 / 0
3,779
378
1,077
4,934
1,416
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Large Cabal
Cthulhu
6
0 / 0 / 0
3,946
395
2,120
4,785
2,643
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
Motik7
Hades
9
2 / 4 / 1
4,890
489
2,783
8,253
2,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Omega-Quirk
Arachne
8
1 / 0 / 0
4,826
483
261
4,680
1,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
yololufa
Bakasura
5
1 / 8 / 0
4,194
419
1,654
6,460
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
4
4
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
0
1
4.5
W
Bakasura
FNOmedina07
Bakasura
2
4
3
0.88
L
Bacchus
HeadacheFuel
Bacchus
0
2
0
0
L
Cthulhu
Large Cabal
Cthulhu
0
0
0
0
L
Hades
Motik7
Hades
2
4
1
0.63
L
Arachne
Omega-Quirk
Arachne
1
0
0
1
W
5
0
1
5.5
W
Cerberus
hahausuck23
Cerberus
1
0
5
3.5
W
Sylvanus
1
0
0
1
L
Bakasura
yololufa
Bakasura
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,533
Damage
7,895
22,449
Taken
29,112
9,217
Mitigated
9,980
9,585
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,993
150
0
1,363
4,022
1,160
552
553
3,459
36,424
0
W
Bakasura
FNOmedina07
Bakasura
2,314
1,689
0
2,084
7,346
2,334
0
1,511
5,795
0
28,733
L
Bacchus
HeadacheFuel
Bacchus
1,077
390
0
293
4,934
1,416
0
1,114
3,716
7,004
0
L
Cthulhu
Large Cabal
Cthulhu
2,120
29
141
1,096
4,785
2,643
0
1,037
3,604
13,355
0
L
Hades
Motik7
Hades
2,783
730
128
3,275
8,253
2,879
190
4,721
3,187
20,567
0
L
Arachne
Omega-Quirk
Arachne
261
114
0
1,921
4,680
1,443
0
1,902
2,778
0
16,231
W
5,835
4,136
0
2,162
3,237
1,029
1,274
1,058
2,179
0
47,191
W
Cerberus
hahausuck23
Cerberus
3,844
370
0
1,172
4,263
2,976
832
2,139
2,071
7,713
0
W
Sylvanus
2,547
840
629
2,175
3,581
1,718
1,879
719
2,862
20,400
5,896
L
Bakasura
yololufa
Bakasura
1,654
1,109
0
260
6,460
1,599
26
1,880
4,306
0
10,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,412
Gold Earned
21,635
347
Minions Killed
142
0
Camps Cleared
0
925,100
Distance Traveled
855,023
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,617
662
78
8
0
185,723
0
W
Bakasura
6,143
614
72
7
0
218,031
3
L
Bacchus
3,779
378
11
1
0
161,090
0
L
Cthulhu
3,946
395
27
3
0
175,926
0
L
Hades
4,890
489
43
4
0
156,389
3
L
Arachne
4,826
483
47
5
0
188,471
1
W
Izanami
6,353
635
100
10
0
169,807
3
W
Cerberus
5,203
520
27
3
0
177,969
0
W
Sylvanus
6,096
610
70
7
0
173,570
0
L
Bakasura
4,194
419
14
1
0
173,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role