Player Matchup

Kuzenbo
Kuzenbo
DevilWolf9
Kuzenbo
Level 102
God Stats
1W - 0L
1,704 SR
Queue Stats
43W - 54L
1,476 Elo+
Solo
Ganesha
Ganesha
McGovern
Ganesha
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
187W - 151L
1,484 Elo+
Solo
Zeus
Zeus
Velorise
Zeus
Level 89
God Stats
10W - 5L
1,591 SR
Queue Stats
103W - 94L
1,541 Elo+
Solo
Da Ji
Da Ji
WoozyGerm7060
Da Ji
Level 115
God Stats
34W - 25L
1,590 SR
Queue Stats
78W - 80L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
darksouls sans4
Cu Chulainn
Level 114
God Stats
3W - 5L
1,227 SR
Queue Stats
32W - 41L
1,500 Elo+
Solo
Team Averages
Level 109
1,522 SR
1,500 Elo+

VS

Team Averages
Level 125
1,460 SR
1,499 Elo+
Morgan Le Fay
Morgan Le Fay
RB42228
Morgan Le Fay
Level 105
God Stats
12W - 24L
1,368 SR
Queue Stats
571W - 556L
1,455 Elo+
Solo
Xing Tian
Xing Tian
RYUSEM
Xing Tian
Level 107
God Stats
9W - 7L
1,526 SR
Queue Stats
171W - 169L
1,516 Elo+
Party 1
Achilles
Achilles
Rancel15
Achilles
Level 101
God Stats
2W - 4L
1,397 SR
Queue Stats
46W - 55L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
TekRecka
Nu Wa
Level 160
God Stats
8W - 6L
1,593 SR
Queue Stats
309W - 329L
1,540 Elo+
Solo
Skadi
Skadi
cutesailormoon
Skadi
Level 152
God Stats
0W - 2L
1,418 SR
Queue Stats
179W - 183L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DevilWolf9
Kuzenbo
18
4 / 3 / 7
11,482
957
12,056
17,903
25,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
McGovern
Ganesha
18
0 / 2 / 14
12,569
1,047
11,269
20,956
21,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
18
3 / 1 / 10
11,004
917
27,806
6,597
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 2 / 5
12,087
1,007
10,707
10,021
3,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
darksouls sans4
Cu Chulainn
18
1 / 4 / 10
11,212
934
11,910
24,527
16,742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

196

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RB42228
Morgan Le Fay
17
0 / 8 / 8
10,385
865
14,444
19,336
6,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
RYUSEM
Xing Tian
17
2 / 2 / 7
10,792
899
7,856
20,909
18,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Rancel15
Achilles
19
6 / 0 / 6
12,801
1,067
9,413
14,722
12,688
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
TekRecka
Nu Wa
17
1 / 5 / 8
10,884
907
22,593
13,261
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 9
11,935
995
18,992
8,770
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
50
16
Kills
12
12
Deaths
16
46
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DevilWolf9
Kuzenbo
4
3
7
2.5
W
Ganesha
McGovern
Ganesha
0
2
14
3.5
L
Morgan Le Fay
RB42228
Morgan Le Fay
0
8
8
0.5
L
Xing Tian
RYUSEM
Xing Tian
2
2
7
2.75
L
Achilles
Rancel15
Achilles
6
0
6
9
L
Nu Wa
TekRecka
Nu Wa
1
5
8
1
W
Zeus
3
1
10
8
W
8
2
5
5.25
L
3
1
9
7.5
W
Cu Chulainn
darksouls sans4
Cu Chulainn
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,748
Damage
73,298
80,004
Taken
76,998
70,761
Mitigated
46,629
16,754
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DevilWolf9
Kuzenbo
12,056
3,309
1,116
1,559
17,903
25,665
0
9,116
8,433
32,020
0
W
Ganesha
McGovern
Ganesha
11,269
711
0
7,194
20,956
21,897
0
10,573
9,968
26,937
0
L
Morgan Le Fay
RB42228
Morgan Le Fay
14,444
1,581
18
1,105
19,336
6,966
0
11,220
7,982
26,135
0
L
Xing Tian
RYUSEM
Xing Tian
7,856
376
0
0
20,909
18,500
0
16,778
3,671
17,411
0
L
Achilles
Rancel15
Achilles
9,413
2,187
1,127
1,705
14,722
12,688
0
11,358
3,045
0
22,161
L
Nu Wa
TekRecka
Nu Wa
22,593
7,451
0
1,336
13,261
4,797
0
7,495
5,534
51,039
0
W
Zeus
27,806
1,525
0
0
6,597
2,597
0
4,361
2,124
59,826
0
W
10,707
2,741
161
446
10,021
3,860
0
5,784
4,073
0
27,948
L
18,992
7,407
0
34
8,770
3,678
0
4,478
4,099
0
60,077
W
Cu Chulainn
darksouls sans4
Cu Chulainn
11,910
1,593
0
6,278
24,527
16,742
0
13,584
9,973
5,416
48,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,354
Gold Earned
56,797
299
Minions Killed
240
6
Camps Cleared
9
1,201,367
Distance Traveled
1,155,482
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,482
957
56
5
1
233,937
0
W
Ganesha
12,569
1,047
1
0
0
242,798
0
L
Morgan Le Fay
10,385
865
23
2
0
203,795
0
L
Xing Tian
10,792
899
16
1
2
244,399
0
L
Achilles
12,801
1,067
28
2
3
263,909
2
L
Nu Wa
10,884
907
64
5
2
217,253
0
W
Zeus
11,004
917
91
8
1
216,123
0
W
Da Ji
12,087
1,007
52
4
3
262,987
0
L
Skadi
11,935
995
109
9
2
226,126
0
W
Cu Chulainn
11,212
934
99
8
1
245,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role