Player Matchup

Artemis
Artemis
Dreieckbanane
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 3
Hades
Hades
Schnitzel1234
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,301 Elo+
Party 3
Cu Chulainn
Cu Chulainn
contador34
Cu Chulainn
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,426 Elo+
Solo
Ra
Ra
АссасиныГ0вно
Ra
Level 19
God Stats
0W - 1L
1,301 SR
Queue Stats
2W - 8L
1,093 Elo+
Party 2
Neith
Neith
Жопамания3
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,239 Elo+
Party 2
Team Averages
Level 14
1,460 SR
1,257 Elo+

VS

Team Averages
Level 29
1,452 SR
1,319 Elo+
Ullr
Ullr
Farokfaroki
Ullr
Level 28
God Stats
1W - 2L
1,397 SR
Queue Stats
3W - 6L
1,159 Elo+
Solo
Sol
Sol
Giomanach
Sol
Level 65
God Stats
3W - 6L
1,405 SR
Queue Stats
82W - 86L
1,351 Elo+
Party 1
Tiamat
Tiamat
HollowAlive
Tiamat
Level 12
God Stats
1W - 1L
1,289 SR
Queue Stats
13W - 15L
1,308 Elo+
Party 1
Ymir
Ymir
KasiKaz
Ymir
Level 24
God Stats
31W - 23L
1,666 SR
Queue Stats
79W - 80L
1,393 Elo+
Solo
Merlin
Merlin
ProfessorBaboon
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
6
0 / 12 / 1
5,176
324
3,020
11,174
3,325
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 14 / 1
5,522
345
2,656
12,680
4,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
contador34
Cu Chulainn
12
3 / 8 / 0
7,643
478
10,364
18,959
16,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

1
0 / 2 / 0
4,519
282
0
912
342
1
0 / 2 / 0
4,508
282
0
1,059
208

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
9,063
566
1,982
7,574
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
19 / 0 / 2
10,709
669
15,762
9,890
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
11
0 / 1 / 11
7,751
484
1,862
7,956
9,186
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
KasiKaz
Ymir
13
4 / 0 / 11
8,945
559
3,545
9,466
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
11 / 3 / 4
9,037
565
9,751
7,630
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
69
3
Kills
37
38
Deaths
4
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
12
1
0.04
W
3
0
4
5
W
19
0
2
20
W
Tiamat
0
1
11
5.5
W
Ymir
KasiKaz
Ymir
4
0
11
9.5
W
11
3
4
4.33
L
0
14
1
0.04
L
Cu Chulainn
contador34
Cu Chulainn
3
8
0
0.38
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,040
Damage
32,902
44,784
Taken
42,516
24,102
Mitigated
25,304
1,453
Healing
17,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,020
1,334
0
0
11,174
3,325
0
6,854
4,244
0
10,327
W
1,982
1,007
0
2,451
7,574
2,778
3,672
467
7,107
0
63,003
W
15,762
6,957
0
7,981
9,890
3,435
1,812
1,383
8,306
69,706
0
W
Tiamat
1,862
279
0
3,088
7,956
9,186
701
764
7,192
34,545
0
W
Ymir
KasiKaz
Ymir
3,545
431
0
3,089
9,466
7,231
1,258
1,184
7,864
28,527
0
W
9,751
1,278
0
700
7,630
2,674
1,908
1,337
6,293
50,138
0
L
2,656
726
85
783
12,680
4,171
0
7,988
4,646
16,241
0
L
Cu Chulainn
contador34
Cu Chulainn
10,364
636
0
585
18,959
16,056
282
14,233
4,372
10,647
32,923
L
0
0
0
0
912
342
0
898
14
0
0
L
0
0
0
0
1,059
208
0
471
588
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,368
Gold Earned
45,505
94
Minions Killed
454
0
Camps Cleared
0
726,324
Distance Traveled
1,303,702
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,176
324
17
1
0
207,881
0
W
Ullr
9,063
566
115
7
0
259,535
2
W
Sol
10,709
669
113
7
0
293,924
3
W
Tiamat
7,751
484
67
4
0
222,633
0
W
Ymir
8,945
559
57
4
0
254,328
1
W
Merlin
9,037
565
102
6
0
273,282
0
L
Hades
5,522
345
22
1
0
195,989
2
L
Cu Chulainn
7,643
478
55
3
0
272,460
2
L
Ra
4,519
282
0
0
0
27,556
0
L
Neith
4,508
282
0
0
0
22,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role