Player Matchup

Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GrandeMaico
Nu Wa
Level 63
God Stats
98W - 82L
1,500 SR
Queue Stats
144W - 143L
1,458 Elo+
Solo
Achilles
Achilles
Shinseisama
Achilles
Level 129
God Stats
7W - 5L
1,651 SR
Queue Stats
262W - 288L
1,473 Elo+
Solo
Bacchus
Bacchus
SweetJoyce
Bacchus
Level 152
God Stats
1W - 1L
1,287 SR
Queue Stats
24W - 29L
1,419 Elo+
Solo
Mercury
Mercury
abarchetta
Mercury
Level 105
God Stats
5W - 6L
1,219 SR
Queue Stats
209W - 234L
1,508 Elo+
Solo
Team Averages
Level 119
1,431 SR
1,471 Elo+

VS

Team Averages
Level 81
1,408 SR
1,465 Elo+
Xing Tian
Xing Tian
AKILL_BR
Xing Tian
Level 60
God Stats
18W - 30L
1,353 SR
Queue Stats
462W - 619L
1,421 Elo+
Party 1
Amaterasu
Amaterasu
BTDoi
Amaterasu
Level 45
God Stats
30W - 35L
1,210 SR
Queue Stats
563W - 708L
1,405 Elo+
Party 1
Xbalanque
Xbalanque
FiveMC
Xbalanque
Level 133
God Stats
4W - 5L
1,680 SR
Queue Stats
240W - 233L
1,496 Elo+
Solo
Olorun
Olorun
Kushio
Olorun
Level 125
God Stats
2W - 7L
1,468 SR
Queue Stats
759W - 783L
1,574 Elo+
Solo
The Morrigan
The Morrigan
SteveXP
The Morrigan
Level 40
God Stats
2W - 5L
1,332 SR
Queue Stats
211W - 301L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 0 / 14
8,885
1,269
11,674
5,947
2,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 16
8,175
1,168
8,904
4,206
1,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
Shinseisama
Achilles
15
9 / 0 / 10
9,237
1,320
7,502
5,852
6,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
SweetJoyce
Bacchus
14
2 / 1 / 17
8,036
1,148
5,496
6,122
8,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
abarchetta
Mercury
14
5 / 1 / 11
8,662
1,237
10,811
6,894
2,772
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

346

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AKILL_BR
Xing Tian
13
0 / 3 / 3
7,138
1,020
3,591
14,078
12,400
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
BTDoi
Amaterasu
13
0 / 7 / 2
6,974
996
3,314
12,271
9,443
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
FiveMC
Xbalanque
12
0 / 3 / 2
6,834
976
4,973
6,252
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Kushio
Olorun
13
3 / 7 / 1
7,891
1,127
10,417
11,892
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
SteveXP
The Morrigan
12
1 / 4 / 1
7,078
1,011
4,327
4,708
1,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
13
24
Kills
4
4
Deaths
24
68
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
14
11
L
Xing Tian
AKILL_BR
Xing Tian
0
3
3
0.5
L
Amaterasu
BTDoi
Amaterasu
0
7
2
0.14
L
Xbalanque
FiveMC
Xbalanque
0
3
2
0.33
W
4
2
16
6
L
Olorun
Kushio
Olorun
3
7
1
0.5
W
Achilles
Shinseisama
Achilles
9
0
10
14
L
The Morrigan
SteveXP
The Morrigan
1
4
1
0.38
W
Bacchus
SweetJoyce
Bacchus
2
1
17
10.5
W
Mercury
abarchetta
Mercury
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,387
Damage
26,622
29,021
Taken
49,201
21,530
Mitigated
29,606
5,276
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,674
1,365
88
1,465
5,947
2,194
0
3,179
2,768
39,742
0
L
Xing Tian
AKILL_BR
Xing Tian
3,591
258
365
409
14,078
12,400
0
7,106
6,617
15,623
0
L
Amaterasu
BTDoi
Amaterasu
3,314
2,109
0
1,502
12,271
9,443
0
5,023
6,906
0
12,206
L
Xbalanque
FiveMC
Xbalanque
4,973
2,271
0
38
6,252
2,121
0
4,258
1,994
0
21,805
W
8,904
1,286
0
302
4,206
1,715
0
3,374
832
16,650
0
L
Olorun
Kushio
Olorun
10,417
6,164
452
2,410
11,892
3,836
0
7,450
4,366
25,354
0
W
Achilles
Shinseisama
Achilles
7,502
1,619
288
2,347
5,852
6,503
0
2,784
3,068
0
10,679
L
The Morrigan
SteveXP
The Morrigan
4,327
1,264
68
80
4,708
1,806
0
2,066
2,471
13,598
1,452
W
Bacchus
SweetJoyce
Bacchus
5,496
481
0
233
6,122
8,346
0
4,056
2,066
9,700
0
W
Mercury
abarchetta
Mercury
10,811
6,169
0
553
6,894
2,772
0
4,621
2,273
0
23,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,995
Gold Earned
35,915
127
Minions Killed
130
5
Camps Cleared
6
784,936
Distance Traveled
640,373
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,885
1,269
67
10
0
166,983
1
L
Xing Tian
7,138
1,020
17
2
1
148,285
1
L
Amaterasu
6,974
996
17
2
1
141,173
2
L
Xbalanque
6,834
976
37
5
1
106,112
0
W
Nu Wa
8,175
1,168
18
3
1
137,199
1
L
Olorun
7,891
1,127
31
4
3
134,398
0
W
Achilles
9,237
1,320
10
1
1
152,328
0
L
The Morrigan
7,078
1,011
28
4
0
110,405
0
W
Bacchus
8,036
1,148
6
1
0
142,090
1
W
Mercury
8,662
1,237
26
4
3
186,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role